Add horizontal position options to g:NERDTreeWinPos (#1363)

This commit is contained in:
Ali Rezvani
2023-09-03 07:15:35 +03:30
committed by GitHub
parent 6895e5259e
commit 1f2e28d476
2 changed files with 13 additions and 5 deletions

View File

@@ -182,16 +182,17 @@ endfunction
" Initialize the NERDTree window. Open the window, size it properly, set all
" local options, etc.
function! s:Creator._createTreeWin()
let l:splitLocation = g:NERDTreeWinPos ==# 'left' ? 'topleft ' : 'botright '
let l:splitLocation = g:NERDTreeWinPos ==# 'left' || g:NERDTreeWinPos ==# 'top' ? 'topleft ' : 'botright '
let l:splitDirection = g:NERDTreeWinPos ==# 'left' || g:NERDTreeWinPos ==# 'right' ? 'vertical' : ''
let l:splitSize = g:NERDTreeWinSize
if !g:NERDTree.ExistsForTab()
let t:NERDTreeBufName = self._nextBufferName()
silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' new'
silent! execute l:splitLocation . l:splitDirection . ' ' . l:splitSize . ' new'
silent! execute 'edit ' . t:NERDTreeBufName
silent! execute 'vertical resize '. l:splitSize
silent! execute l:splitDirection . ' resize '. l:splitSize
else
silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' split'
silent! execute l:splitLocation . l:splitDirection . ' ' . l:splitSize . ' split'
silent! execute 'buffer ' . t:NERDTreeBufName
endif