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remove NERDTree.previousBuf() and related code
We were using this when closing a wintree - to go to the previous buffer. Not sure why we weren't just using `:bprev` ...
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@@ -181,11 +181,6 @@ function! s:NERDTree.PathFilters()
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return s:NERDTree._PathFilters
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endfunction
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"FUNCTION: s:NERDTree.previousBuf() {{{1
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function! s:NERDTree.previousBuf()
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return self._previousBuf
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endfunction
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"FUNCTION: s:NERDTree.render() {{{1
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"A convenience function - since this is called often
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function! s:NERDTree.render()
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