mirror of
https://github.com/preservim/nerdtree.git
synced 2025-11-10 04:13:48 -05:00
allow flags to be scoped to a plugin
Add new FlagSet class and init each Path with one. Call Path.flagSet.addFlag(scope, flag) instead of Path.addFlag(flag)
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56
lib/nerdtree/flag_set.vim
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56
lib/nerdtree/flag_set.vim
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@@ -0,0 +1,56 @@
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"CLASS: FlagSet
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"============================================================
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let s:FlagSet = {}
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let g:NERDTreeFlagSet = s:FlagSet
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"FUNCTION: FlagSet.addFlag(scope, flag) {{{1
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function! s:FlagSet.addFlag(scope, flag)
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let flags = self._flagsForScope(a:scope)
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if index(flags, a:flag) == -1
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call add(flags, a:flag)
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end
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endfunction
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"FUNCTION: FlagSet.clearFlags(scope) {{{1
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function! s:FlagSet.clearFlags(scope, flag)
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let self._flags[a:scope] = []
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endfunction
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"FUNCTION: FlagSet._flagsForScope(scope) {{{1
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function! s:FlagSet._flagsForScope(scope)
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if !has_key(self._flags, a:scope)
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let self._flags[a:scope] = []
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endif
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return self._flags[a:scope]
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endfunction
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"FUNCTION: FlagSet.New() {{{1
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function! s:FlagSet.New()
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let newObj = copy(self)
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let newObj._flags = {}
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return newObj
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endfunction
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"FUNCTION: FlagSet.removeFlag(scope, flag) {{{1
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function! s:FlagSet.removeFlag(scope, flag)
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let flags = self._flagsForScope(a:scope)
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let i = index(flags, a:flag)
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if i >= 0
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call remove(flags, i)
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endif
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endfunction
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"FUNCTION: FlagSet.renderToString() {{{1
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function! s:FlagSet.renderToString()
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let flagstring = ""
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for i in values(self._flags)
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let flagstring .= join(i)
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endfor
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if len(flagstring) == 0
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return ""
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endif
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return '[' . flagstring . ']'
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endfunction
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