diff --git a/nerdtree_plugin/fs_menu.vim b/nerdtree_plugin/fs_menu.vim index 2fd3868..d5745d5 100644 --- a/nerdtree_plugin/fs_menu.vim +++ b/nerdtree_plugin/fs_menu.vim @@ -58,7 +58,41 @@ endfunction function! s:promptToDelBuffer(bufnum, msg) echo a:msg if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y' - exec "silent bdelete! " . a:bufnum + " 1. ensure that all windows which display the just deleted filename + " now display an empty buffer (so a layout is preserved). + " Is not it better to close single tabs with this file only ? + let s:originalTabNumber = tabpagenr() + let s:originalWindowNumber = winnr() + exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':enew! ' | endif" + exec "tabnext " . s:originalTabNumber + exec s:originalWindowNumber . "wincmd w" + " 3. We don't need a previous buffer anymore + exec "bwipeout! " . a:bufnum + endif +endfunction + +"FUNCTION: s:promptToRenameBuffer(bufnum, msg){{{1 +"prints out the given msg and, if the user responds by pushing 'y' then the +"buffer with the given bufnum is replaced with a new one +" +"Args: +"bufnum: the buffer that may be deleted +"msg: a message that will be echoed to the user asking them if they wish to +" del the buffer +function! s:promptToRenameBuffer(bufnum, msg, newFileName) + echo a:msg + if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y' + " 1. ensure that a new buffer is loaded + exec "badd " . a:newFileName + " 2. ensure that all windows which display the just deleted filename + " display a buffer for a new filename. + let s:originalTabNumber = tabpagenr() + let s:originalWindowNumber = winnr() + exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':e! " . a:newFileName . "' | endif" + exec "tabnext " . s:originalTabNumber + exec s:originalWindowNumber . "wincmd w" + " 3. We don't need a previous buffer anymore + exec "bwipeout! " . a:bufnum endif endfunction "FUNCTION: NERDTreeAddNode(){{{1 @@ -112,8 +146,8 @@ function! NERDTreeMoveNode() "if the node is open in a buffer, ask the user if they want to "close that buffer if bufnum != -1 - let prompt = "\nNode renamed.\n\nThe old file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Delete this buffer? (yN)" - call s:promptToDelBuffer(bufnum, prompt) + let prompt = "\nNode renamed.\n\nThe old file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Replace this buffer with a new file? (yN)" + call s:promptToRenameBuffer(bufnum, prompt, newNodePath) endif call curNode.putCursorHere(1, 0)