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[BUGFIX] Shows error for empty filenames (vim-startify)
There was a fix in #1043 which improves the behavior for non saved filenames. Those are not on disk, but also not empty. This lead to an issue #1059 where actual "empty files" like created with vim-startify or stdin lead to an error. This change fixes this by adapting the order of the tests. It'll print "no file for the current buffer" for empty files. Solves #1059
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@@ -8,6 +8,7 @@
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- **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR)
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- **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR)
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-->
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-->
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#### 6.4
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#### 6.4
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- **.6:** NERDTreeFind shows expected message if file doesn't exist e.g. with vim-startify (andys8). [#1081](https://github.com/preservim/nerdtree/pull/1081)
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- **.5**: Ensure events are (or aren't) being ignored correctly. (PhilRunninger) [#1080](https://github.com/preservim/nerdtree/pull/1080)
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- **.5**: Ensure events are (or aren't) being ignored correctly. (PhilRunninger) [#1080](https://github.com/preservim/nerdtree/pull/1080)
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- **.4**: Prevent overwriting existing files/dirs on node move. (PhilRunninger) [#1079](https://github.com/preservim/nerdtree/pull/1079)
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- **.4**: Prevent overwriting existing files/dirs on node move. (PhilRunninger) [#1079](https://github.com/preservim/nerdtree/pull/1079)
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- **.3**: Fix regex that finds keyword for minimal menu. (PhilRunninger) [#1075](https://github.com/preservim/nerdtree/pull/1075)
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- **.3**: Fix regex that finds keyword for minimal menu. (PhilRunninger) [#1075](https://github.com/preservim/nerdtree/pull/1075)
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@@ -284,15 +284,16 @@ endfunction
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" FUNCTION: s:findAndRevealPath(pathStr) {{{1
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" FUNCTION: s:findAndRevealPath(pathStr) {{{1
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function! s:findAndRevealPath(pathStr) abort
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function! s:findAndRevealPath(pathStr) abort
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let l:pathStr = !empty(a:pathStr) ? a:pathStr : expand('%:p')
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let l:pathStr = !empty(a:pathStr) ? a:pathStr : expand('%:p')
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if !filereadable(l:pathStr)
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let l:pathStr = fnamemodify(l:pathStr, ':h')
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endif
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if empty(l:pathStr)
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if empty(l:pathStr)
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call nerdtree#echoWarning('no file for the current buffer')
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call nerdtree#echoWarning('no file for the current buffer')
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return
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return
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endif
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endif
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if !filereadable(l:pathStr)
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let l:pathStr = fnamemodify(l:pathStr, ':h')
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endif
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try
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try
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let l:pathStr = g:NERDTreePath.Resolve(l:pathStr)
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let l:pathStr = g:NERDTreePath.Resolve(l:pathStr)
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let l:pathObj = g:NERDTreePath.New(l:pathStr)
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let l:pathObj = g:NERDTreePath.New(l:pathStr)
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