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move some rendering and cursor moving functions out of autoload
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@@ -186,7 +186,7 @@ endfunction
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function! NERDTreeFocus()
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if g:NERDTree.IsOpen()
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call nerdtree#putCursorInTreeWin()
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call g:NERDTree.CursorToTreeWin()
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else
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call g:NERDTreeCreator.TogglePrimary("")
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endif
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