some cosmetic changes to exec_menuitem

This commit is contained in:
marty
2009-08-20 03:07:17 +12:00
parent bd5e5d71b5
commit a686be5c31

View File

@@ -16,7 +16,7 @@ endif
let g:loaded_nerdtree_exec_menuitem = 1 let g:loaded_nerdtree_exec_menuitem = 1
call NERDTreeAddMenuItem({ call NERDTreeAddMenuItem({
\ 'text': '(!) - Execute file', \ 'text': '(!)Execute file',
\ 'shortcut': '!', \ 'shortcut': '!',
\ 'callback': 'NERDTreeExecFile', \ 'callback': 'NERDTreeExecFile',
\ 'isActiveCallback': 'NERDTreeExecFileActive' }) \ 'isActiveCallback': 'NERDTreeExecFileActive' })
@@ -28,7 +28,8 @@ endfunction
function! NERDTreeExecFile() function! NERDTreeExecFile()
let treenode = g:NERDTreeFileNode.GetSelected() let treenode = g:NERDTreeFileNode.GetSelected()
echo "Complete the command to execute (add arguments etc): \n\n" echo "==========================================================\n"
echo "Complete the command to execute (add arguments etc):\n"
let cmd = treenode.path.strForOS(1) let cmd = treenode.path.strForOS(1)
let cmd = input(':!', cmd . ' ') let cmd = input(':!', cmd . ' ')