add A mapping to maximize/restore tree window size

this commit is a modified patch from Guillaume Duranceau
This commit is contained in:
marty
2009-08-09 21:29:28 +12:00
parent 02b3cec827
commit a796715ac1
2 changed files with 29 additions and 0 deletions

View File

@@ -128,6 +128,7 @@ call s:initVariable("g:NERDTreeMapToggleBookmarks", "B")
call s:initVariable("g:NERDTreeMapToggleFiles", "F")
call s:initVariable("g:NERDTreeMapToggleFilters", "f")
call s:initVariable("g:NERDTreeMapToggleHidden", "I")
call s:initVariable("g:NERDTreeMapToggleZoom", "A")
call s:initVariable("g:NERDTreeMapUpdir", "u")
call s:initVariable("g:NERDTreeMapUpdirKeepOpen", "U")
@@ -2605,6 +2606,8 @@ function! s:dumpHelp()
let @h=@h."\"\n\" ----------------------------\n"
let @h=@h."\" Other mappings~\n"
let @h=@h."\" ". g:NERDTreeMapQuit .": Close the NERDTree window\n"
let @h=@h."\" ". g:NERDTreeMapToggleZoom .": Zoom (maximize-minimize)\n"
let @h=@h."\" the NERDTree window\n"
let @h=@h."\" ". g:NERDTreeMapHelp .": toggle help\n"
let @h=@h."\"\n\" ----------------------------\n"
let @h=@h."\" Bookmark commands~\n"
@@ -3201,6 +3204,7 @@ function! s:bindMappings()
exec "nnoremap <silent> <buffer> ". g:NERDTreeMapRefresh ." :call <SID>refreshCurrent()<cr>"
exec "nnoremap <silent> <buffer> ". g:NERDTreeMapHelp ." :call <SID>displayHelp()<cr>"
exec "nnoremap <silent> <buffer> ". g:NERDTreeMapToggleZoom ." :call <SID>toggleZoom()<cr>"
exec "nnoremap <silent> <buffer> ". g:NERDTreeMapToggleHidden ." :call <SID>toggleShowHidden()<cr>"
exec "nnoremap <silent> <buffer> ". g:NERDTreeMapToggleFilters ." :call <SID>toggleIgnoreFilter()<cr>"
exec "nnoremap <silent> <buffer> ". g:NERDTreeMapToggleFiles ." :call <SID>toggleShowFiles()<cr>"
@@ -3678,6 +3682,19 @@ function! s:toggleShowHidden()
call s:centerView()
endfunction
" FUNCTION: s:toggleZoom() {{2
" zoom (maximize/minimize) the NERDTree window
function! s:toggleZoom()
if exists("b:NERDTreeZoomed") && b:NERDTreeZoomed
let size = exists("b:NERDTreeOldWindowSize") ? b:NERDTreeOldWindowSize : g:NERDTreeWinSize
exec "silent vertical resize ". size
let b:NERDTreeZoomed = 0
else
exec "vertical resize"
let b:NERDTreeZoomed = 1
endif
endfunction
"FUNCTION: s:upDir(keepState) {{{2
"moves the tree up a level
"