Suppress events for intermediate window/tab/buffer changes (#1026)

* Add an optional parameter to neredtree#exec to suppress all events.

The value doesn't matter, but 1 is a good choice. Its presence is an
indicator that tells NERDTree to tell Vim to ignore all events. I'm not
yet sure if there needs to be an else section to that if block. It may
be OK to allow all events to fire in the right situations.

* Supress events in all intermediate nerdtree#exec calls.

Finding all the right function calls is the key here.

* Make ignoreAll a required parameter to nerdtree#exec().

* Put required ignoreAll argument (==0) in where it's now needed.

* Ignore events when creating a new vertical split.

* Ignore events when closing NERDTree. This may need to be reverted.

* Remove debugging statment and commented-out code.

* Wrap remaining buffer/window-switching commands in nerdtree#exec().

* Update version number.

* Add a space between arguments in nerdtree#exec() calls.
This commit is contained in:
Phil Runninger
2019-08-08 22:00:35 -04:00
committed by GitHub
parent 63c59208c1
commit ae1c0004ec
8 changed files with 47 additions and 46 deletions

View File

@@ -114,14 +114,14 @@ function! s:promptToDelBuffer(bufnum, msg)
let l:listedBufferCount = 0
endif
if l:listedBufferCount > 1
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':bnext! ' | endif"
call nerdtree#exec("tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':bnext! ' | endif", 1)
else
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':enew! ' | endif"
call nerdtree#exec("tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':enew! ' | endif", 1)
endif
exec "tabnext " . s:originalTabNumber
exec s:originalWindowNumber . "wincmd w"
call nerdtree#exec("tabnext " . s:originalTabNumber, 1)
call nerdtree#exec(s:originalWindowNumber . "wincmd w", 1)
" 3. We don't need a previous buffer anymore
exec "bwipeout! " . a:bufnum
call nerdtree#exec("bwipeout! " . a:bufnum, 0)
endif
endfunction
@@ -141,17 +141,17 @@ function! s:renameBuffer(bufNum, newNodeName, isDirectory)
let editStr = g:NERDTreePath.New(a:newNodeName).str({'format': 'Edit'})
endif
" 1. ensure that a new buffer is loaded
exec "badd " . quotedFileName
call nerdtree#exec("badd " . quotedFileName, 1)
" 2. ensure that all windows which display the just deleted filename
" display a buffer for a new filename.
let s:originalTabNumber = tabpagenr()
let s:originalWindowNumber = winnr()
exec "tabdo windo if winbufnr(0) == " . a:bufNum . " | exec ':e! " . editStr . "' | endif"
exec "tabnext " . s:originalTabNumber
exec s:originalWindowNumber . "wincmd w"
call nerdtree#exec("tabdo windo if winbufnr(0) == " . a:bufNum . " | exec ':e! " . editStr . "' | endif", 1)
call nerdtree#exec("tabnext " . s:originalTabNumber, 1)
call nerdtree#exec(s:originalWindowNumber . "wincmd w", 1)
" 3. We don't need a previous buffer anymore
try
exec "confirm bwipeout " . a:bufNum
call nerdtree#exec("confirm bwipeout " . a:bufNum, 0)
catch
" This happens when answering Cancel if confirmation is needed. Do nothing.
endtry