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move nerdtree#treeExists.* methods into the NERDTree class
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@@ -85,7 +85,7 @@ function! s:KeyMap.Invoke(key)
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"is in first
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"
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"TODO: remove this check when the vim bug is fixed
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if !nerdtree#treeExistsForBuf()
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if !g:NERDTree.ExistsForBuf()
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return {}
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endif
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