dont use b:NERDTreeRoot internally, but leave the var there for compat

Use b:NERDTree.root instead. I will eventually remove  b:NERDTreeRoot
altogether - but this will break some other plugins so leave it for now.
This commit is contained in:
Martin Grenfell
2015-11-16 11:28:24 +00:00
parent 0b966aa23a
commit d36b793656
10 changed files with 42 additions and 42 deletions

View File

@@ -68,7 +68,7 @@ function! s:Creator.createTabTree(name)
call self._createTreeWin()
call self._createNERDTree(path, "tab")
call b:NERDTree.render()
call b:NERDTreeRoot.putCursorHere(0, 0)
call b:NERDTree.root.putCursorHere(0, 0)
call self._broadcastInitEvent()
endfunction
@@ -141,7 +141,7 @@ function! s:Creator.createMirror()
let i = 0
while i < len(treeBufNames)
let bufName = treeBufNames[i]
let treeRoot = getbufvar(bufName, "NERDTreeRoot")
let treeRoot = getbufvar(bufName, "NERDTree").root
let options[i+1 . '. ' . treeRoot.path.str() . ' (buf name: ' . bufName . ')'] = bufName
let i = i + 1
endwhile