mirror of
https://github.com/preservim/nerdtree.git
synced 2025-11-09 11:53:48 -05:00
really fix the previous buffer issue when closing a tree win
So :bprev was failing to jump back to the right buffer. I dont fully understand this yet, but I'm fairly sure this is because there is a magic <directory> buffer that we delete when creating a wintree :-/ Anyway, we are explicitly storing the prev buffer again - and updating it when reusing treewins. It's worky, but there may be a superior way...
This commit is contained in:
@@ -186,6 +186,10 @@ function! s:NERDTree.previousBuf()
|
||||
return self._previousBuf
|
||||
endfunction
|
||||
|
||||
function! s:NERDTree.setPreviousBuf(bnum)
|
||||
let self._previousBuf = a:bnum
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:NERDTree.render() {{{1
|
||||
"A convenience function - since this is called often
|
||||
function! s:NERDTree.render()
|
||||
|
||||
Reference in New Issue
Block a user