Martin Grenfell
4d8a0c90cb
move b:NERDTreePreviousBuf into NERDTree class
2015-11-14 13:10:08 +00:00
Martin Grenfell
5c20274761
move b:NERDTreeType into the NERDTree class and add some query methods
2015-11-14 12:01:55 +00:00
Martin Grenfell
848857d18b
rename "primary" and "secondary" trees to "tab" and "window" trees
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This is much more accurate and descriptive.
2015-11-14 11:50:01 +00:00
Igor Tatarintsev
dc29ec2db3
Added global variables for changing default arrows
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g:NERDTreeDirArrowExpandable
g:NERDTreeDirArrowCollapsable
2015-09-11 23:52:37 +06:00
Igor Tatarintsev
188bd92658
Added global variables for changing default arrows
2015-09-11 23:44:06 +06:00
Martin Grenfell
a87b1bf3c5
Merge branch 'update_reuse_option'
2015-05-06 21:42:03 +01:00
Martin Grenfell
8b189cb263
move some rendering and cursor moving functions out of autoload
2015-05-02 15:24:59 +01:00
Martin Grenfell
53d2de86eb
move the closeTree functions out of autoload
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Remove `closeTreeIfOpen` and just make `closeTree` fail silently.
2015-05-02 15:03:54 +01:00
Martin Grenfell
0d88ce946f
move isTreeOpen() out of autoload
2015-05-02 14:44:32 +01:00
Martin Grenfell
973c9906f8
refactor 3 more functions out of the monolithic autoload file
2015-05-02 14:17:52 +01:00
Martin Grenfell
186f817f5a
Revert "fix one of the old style arrows"
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This reverts commit b3281cc63e .
2015-05-02 11:28:54 +01:00
Martin Grenfell
b3281cc63e
fix one of the old style arrows
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See here: 1cbd52aa77
2015-05-01 16:01:26 +01:00
Martin Grenfell
87b27802b5
allow control over whether to reuse windows in different tabs
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When opening a file we will "reuse" a window if the buffer is already
open somewhere.
Add an option to NERDTreeOpener to configure it to not reuse windows
across tabs.
2015-05-01 15:33:06 +01:00
Martin Grenfell
c2dd750860
move nerdtree#treeExists.* methods into the NERDTree class
2014-07-17 20:31:17 +01:00
Martin Grenfell
0c045d85ea
fix a bug from recent refactoring RE some NERDTreeCWD
2014-07-14 09:43:45 +01:00
Martin Grenfell
1e0d1cbc8f
move some more view code into the UI class
2014-07-09 09:25:25 +01:00
Martin Grenfell
eaa66aaf63
fix the NERDTreeFind command - broken in recent refactoring
2014-07-08 09:45:24 +01:00
Martin Grenfell
23dfc6d818
continue breaking down the epic autoload module
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Add 2 new classes and move code into them from autoload:
* NERDTree. Each nerdtree buffer now has a NERDTree object that holds
the root node and will old other util functions
* UI. Each NERDTree object holds a UI object which is responsible for
rendering, getting the current node, etc
Still a fair few methods to sort through in autoload (many of which will
end up in the above classes) - need sleep though.
2014-07-07 22:59:28 +01:00
Martin Grenfell
f982f61e8a
continue breaking up the autoload/nerdtree god module
2014-07-07 21:34:57 +01:00
Martin Grenfell
86488b1aa0
move ui functions out into their own autoload
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All of the autoload shit needs to be cleaned up... break it out first
2014-07-07 19:36:34 +01:00