Commit Graph

66 Commits

Author SHA1 Message Date
Phil Runninger
6318406f66 If file path doesn't exist, :NERDTreeFind its parent directory instead. (#1043)
* If file path doesn't exist, :NERDTreeFind its parent directory instead.

This happens in the following scenario:
```
:edit path/new_file
:NERDTreeFind
```
Instead of an error message about an **invalid path**, this change will
now find the parent directory instead. It will not work if the new file
is **path/new_folder/new_file**, and that's OK because even vim itself
cannot handle both the new folder and the new file; `:w` won't create
the new folder.

* Update version number in change log.

* Change version change from PATCH to MINOR.
2019-09-29 11:28:59 -04:00
Phil Runninger
3d508aedce Fix the e key mapping to use netrw if desired (#1031)
* Use :edit in openExplorer to allow NERDTreeHijackNetrw to do its thing.

* Remove commented-out code.

* Make `e` work on file nodes, opening a new NERDTree or netrw buffer.

* Update change log.
2019-08-27 20:53:23 -04:00
Phil Runninger
ae1c0004ec Suppress events for intermediate window/tab/buffer changes (#1026)
* Add an optional parameter to neredtree#exec to suppress all events.

The value doesn't matter, but 1 is a good choice. Its presence is an
indicator that tells NERDTree to tell Vim to ignore all events. I'm not
yet sure if there needs to be an else section to that if block. It may
be OK to allow all events to fire in the right situations.

* Supress events in all intermediate nerdtree#exec calls.

Finding all the right function calls is the key here.

* Make ignoreAll a required parameter to nerdtree#exec().

* Put required ignoreAll argument (==0) in where it's now needed.

* Ignore events when creating a new vertical split.

* Ignore events when closing NERDTree. This may need to be reverted.

* Remove debugging statment and commented-out code.

* Wrap remaining buffer/window-switching commands in nerdtree#exec().

* Update version number.

* Add a space between arguments in nerdtree#exec() calls.
2019-08-08 22:00:35 -04:00
Phil Runninger
63c59208c1 Revert #1019 to fix nvim artifacts and flickering. (#1021)
* Revert "Use :mode only in neovim. MacVim still needs to use :redraw! (#1019)"

This reverts commit 4ac07f52a3.

* If not Neovim, use `:redraw!` as was done before.

* Update version number.

* Fix punctuation in NERDTree Menu instructions.
2019-07-14 15:17:56 -04:00
Phil Runninger
4ac07f52a3 Use :mode only in neovim. MacVim still needs to use :redraw! (#1019)
* Use :mode only in neovim. MacVim still needs to use :redraw!

* Make nerdtree#redraw do both redraw and redraw! based on a parameter.

* Make bang a required parameter.

* Replace all redraw statments with call nerdtree#redraw function calls.

* Update version in change log.
2019-07-10 09:45:58 -04:00
Kebin Liu
aef6baf6e2 Update ui_glue.vim (#1014)
Fix `<CR>` key map on the bookmark
2019-07-03 11:11:25 -04:00
Phil Runninger
06c9d9c963 Make Enter work on the .. ( up a dir ) line (#1013)
* Make Enter work on the `.. ( up a dir )` line.

* Simpler instructions for getting bug info.

* Update changelog.
2019-07-02 15:45:36 -04:00
Phil Runninger
cce6fb373f Expand functionality of <CR> mapping (#1011)
* Define default values for new variables governing new "Default Open".

"Default Open" means to open a file with the Enter key (which of course
can be changed.) The key can be changed in the vimrc, and there is a
variable for specifying the Opener parameters for opening the node. This
lets the user decide whether Enter (or another key) will open a file in
the current tab or a new one, and whether or not to open the file again
in the tab or jump to a window where the file is already open.

* Remove the old mapping for <CR>, a duplicate of 'o'.

<CR> will be defined like all the other keys, in plugin/NERD_tree.vim

* Assign functions to the new <CR> key mapping.

Three separate functions handle directories, files, and bookmarks.

* Rename variables: NERDTreeCustomOpen and NERDTreeCustomOpenArgs

* Add documentation for NERDTreeCustomOpenArgs and NERDTree-<CR>.

* Make key mapping variables be indexed in the Vim help

* Remove angle brackets from <CR> to see if help navigation improves.

* Rename functions from defaultOpen... to customOpen...

* Use separate options for file and directory nodes.

* Update documentation for separate file/directory options.

* Update version number and change log.

* Change CR to <CR> in help tags.

* Fix missing backtick in patch number.

* Update the quickhelp text.

* Update Pull Request template.

* Update change log with simpler formatting of patch number.

* Get NERDTree version number directly from CHANGELOG.md

* Reformat the lists of contributors in the Change Log.

* Initialize the version text, just in case the while loop finds nothing.
2019-07-01 22:13:20 -04:00
Phil Runninger
28eb47e267 Fix refreshroot (#999)
* Set t:NERDTreeBufName when creating a window tree.

* Change folding markers.
2019-06-07 21:41:47 -04:00
Phil Runninger
e126b8745d Remove redraw! while still clearing last message empty string. (#979) 2019-04-16 09:55:20 -04:00
Phil Runninger
0efbdfbc5a Remove the "Please wait... DONE" messages. (#966) 2019-03-25 22:29:21 -04:00
Phil Runninger
b6cde142dd Preview bookmarks (#956)
* Add function to preview bookmarks.

File bookmarks are previewed like regular file nodes.
Directory bookmarks are located with NERDTreeFind in the current tree.

* Update help doc to include the new bookmark preview functionality.
2019-02-22 08:21:20 -05:00
Phil Runninger
52151fb307 Call Resolve on the file's path when calling :NERDTreeFind. (#896)
When :NERDTreeFind creates a tree, it resolves the file's path, and
makes that its root. See :h resolve() for more info; it basically
tracks down links to their ultimate source. Then :NERDTreeFind
tries to find the file under that root, so it can be revealed. The
problem is that it compares the file's unresolved path against the
resolved path in the root. Here is the scenario:

/tmp/ is a link to /private/tmp/
:e /tmp/foo will open the file as expected
:NERDTreeFind will first create a tree with a root of /private/tmp/
Then it tries to find /tmp/foo, but it can't, because the path
names don't match.

This commit resolves /tmp/foo to the actual location of
/private/tmp/foo; thus, it is able to find the file in the tree.
2018-10-24 22:13:42 -04:00
Werner Hofstra
5381197747 Add NERDTreeRefreshRoot command (#897)
* Add NERDTreeRefreshRoot command

* Document NERDTreeRefreshRoot
2018-10-16 11:08:23 -04:00
Jason Franklin
cd1f2c803e Fix the <C-J>, <C-K>, J, and K default mappings (#886)
These mappings currently fail on cascades.  This pull request fixes
this problem.
2018-09-15 10:20:13 -04:00
Jason Franklin
7e00a9971e Check for error; remove code duplication 2018-09-10 08:46:42 -04:00
Jason Franklin
f9e83ad8bd Fix a bug with the 'u' mapping
This commit refactors the "nerdtree#ui_glue#UpDir()" function to fix
a bug in the behavior of the 'u' mapping.  To reproduce the bug:

  1. Open a bookmarked directory with 'o'
  2. Press 'u' twice, observing normal behavior
  3. Open the same bookmark again with 'o'
  4. Press 'u' again, observe the new root is closed

The reason for this bug is that the parent node already existed and
was closed by the second 'u' press in step two above.

This commit fixes this bug by being careful to always open the new
root and transplant the child node properly.  Also, the internals of
the function in question were refactored to make use of valuable
NERDTree functions that ultimately help to reduce the amount of code
needed for this operation.
2018-05-06 12:19:19 -04:00
Jason Franklin
2437b75479 Remove unsupported bookmark table mappings
The definitions for certain bookmark mappings reference callbacks
that don't actually support operation on bookmarks.  Furthermore,
the mappings that are defined are not documented anywhere.  Removing
them seems reasonable since they serve no real purpose.
2018-04-28 09:17:29 -04:00
Jason Franklin
0ff697eb40 Implement the "isHiddenUnder()" method for Path 2017-12-22 10:28:31 -05:00
Jason Franklin
01b011d38e Have "finAndRevealPath()" fail on no file
If a file does not exist for the current buffer, this function
should fail with a clear warning message.

Here, I improved the messages that this function prints so that it
fails gracefully when no path can be determined in the calling
context.
2017-12-22 08:45:57 -05:00
Jason Franklin
344119439e Refresh children of directory nodes on "reveal()"
The ":NERDTreeFind" command calls the "reveal()" method on the
NERDTree root node.  The "reveal()" method would, in turn, call the
node's "open()" method.  Since the "open()" method would only
initialize the child nodes of the root (i.e., read them from disk)
when the list of child nodes was empty, new paths would not be
included in the list.

This commit will result in the refreshing of the child node list
whenever "reveal()" is called on a directory node (unless it is the
first time the node is being opened... the most efficient option).

The result is that ":NERDTreeFind" will discover newly created paths
that exist on disk but are not cached in the NERDTree.

A stray debugging message is also removed.

Fixes issue #779.
2017-12-21 10:36:16 -05:00
Jason Franklin
90d08dc626 Add a debugging message 2017-12-21 09:26:26 -05:00
Jason Franklin
5301dd24fb Improve variable naming in "findAndRevealPath" 2017-12-21 08:43:15 -05:00
Jason Franklin
496d9a17d8 Remove code duplication in "findAndRevealPath" 2017-12-21 08:28:28 -05:00
Jason Franklin
b4b99c39fa Change the type of completion used by NERDTreeFind
This command should complete file names, not directories.

Fixes #780.
2017-12-12 08:24:18 -05:00
Jason Franklin
2129740419 Add style improvements
Function-local variables, instead of script-local variables, should
be used here.  In addition, "empty()" is a better choice for testing
for the absence of an argument.  Finally, the use of "else" is
removed.

The docstring is also updated to include the new argument.
2017-12-09 11:09:10 -05:00
zhenyangze
12960b966f change NERDTreeFind with args 2017-12-09 16:58:18 +08:00
Jason Franklin
e48ae299f9 Update the delete bookmark map to use confirm()
I contend that we should use confirm() whenever possible.  It makes
the code cleaner and uses a builtin feature rather than a custom
one.  Doing it the "Vim way" is always preferable in my mind.
2017-12-01 08:45:18 -05:00
Jason Franklin
ac94cd28c2 Make the "o" mapping consistent with "x"
The "o" mapping, which toggles directory nodes open/closed, allowed
the user to close the tree root.  This was not consistent with the
"x" mapping which stops the user from doing this.  This applies to
a double-click on the root node as well.

It should be noted that, if the root node is somehow closed, "o" and
double click can still re-open the tree, even with this change.  In
other words, I was careful.
2017-11-19 16:37:54 -05:00
Jason Franklin
e0e36c5385 Fix a problem with the "x" handler (#768)
Pressing "x" on a cascade could close the root of the tree.  This
commit prevents that from happening.
2017-11-18 10:55:43 -05:00
Jason Franklin
f526c4e652 Clean up the handler for the "x" mapping (#767)
Previously, pressing "x" on the tree root would result in
unpredictable behavior.  The user would either an receive an error
message or the parent of the tree root (which is not visible) would
be closed.  This commit repairs this problem.

In addition, some code duplication was removed.
2017-11-18 09:51:34 -05:00
Jason Franklin
c9f7014034 Fix handlers for "t" and "T" on bookmarks
The "t" and "T" mappings didn't work on bookmarks.  This commit
fixes this problem by making the callbacks more general.

Fixes #565.
2017-11-11 12:10:08 -05:00
Jason Franklin
ae1c95bcbc Explicitly call open() in "ui_glue.vim" callbacks
This bug is subtle!  Opening a directory node in a new tab (with the
"t" or "T" mappings) would previously fail and require a refresh
because it called the directory node's "activate()" method.

In reviewing that method (i.e., "activate()"), I discovered that the
directory node's NERDTree is rendered before the method returns,
which overwrites the content of the tree in the new tab or window.

To clarify, when "t" or "T" is used on a directory node, a new
directory node and tree must be created to be rendered in a new tab.
So, calling "self.getNerdtree().render()" at the bottom of
"activate()" will render the NERDTree instance from which "t" or "T"
was invoked, not the new NERDTree that is being displayed.  This
overwrites the new NERDTree text, and, thus, a refresh is required.

Since a call to "render()" is almost always necessary at the bottom
of "activate()" to keep everything in sync for other mappings, we
avoid this problem entirely by using the "open()" method directly
(works for files and directories) in the callbacks.

Fixes #549.
2017-11-11 11:19:16 -05:00
Jason Franklin
49c165a103 Update the function that drives the p mapping
As reported in issue #67, the function driving the `p` mapping was
not updated to work as expected when the cursor is positioned on a
cascade. This problem is addressed here.

Fixes #67.
2017-07-08 11:33:10 -04:00
Jason Franklin
c934b50c0d Repair the broken middle mouse click handler
Issues #597, #642, and #650 all report problems with the NERDTree
handler function for middle mouse clicks. In all cases, the problems
arose from the use of a function that didn't exist and from the use
of a bad argument in the call to the "g:NERDTreeAddKeyMap" function.
The fix for the first problem is obvious, but the solution to the
second bug merits explanation.

Previously, middle click events in the NERDTree window were
triggered with the "<MiddleRelease>" Vim key code. Since
"<MiddleMouse>" is always triggered before "<MiddleRelease>", The
error in #642 was bound to occur (because of the default behavior
for middle mouse clicks). Thus, the problem was easily solved by
using "<MiddleMouse>" instead of "<MiddleRelease>" in the mapping.

As an enhancement, I added the trigger of a "<LeftMouse>" event as
the first command in the handler function. This will cause the
middle click to reposition the cursor below the pointer before
continuing with its normal behavior. The benefits of this are clear.

This mapping has no defined behavior for bookmarks. Unless an issue
is raised to address this, it will be left just so for now.

Fixes #597, fixes #642, and fixes #650.
2017-06-19 17:28:41 -04:00
Jason Franklin
3063dfb766 Refactor the :OpenBookmark command
I altered the behavior of the ":OpenBookmark" command to match that of
the "NERDTree-o" mapping. This is acceptable for the following reasons:

 1. It was broken, so no one was using it.
 2. The name matches its behavior.

If a bookmark is to be opened in an explorer window, we should have a
command with a matching name for that behavior (":ExploreBookmark", for
example). This can be added later if there is enough demand for the
feature. Otherwise, this is a perfectly valid change.
2017-06-10 15:59:56 -04:00
Martin Grenfell
48df6bfd6e Revert "remove NERDTree.previousBuf() and related code"
This reverts commit 2027ae03db.
2016-10-21 14:40:18 +01:00
Martin Grenfell
2027ae03db remove NERDTree.previousBuf() and related code
We were using this when closing a wintree - to go to the previous
buffer. Not sure why we weren't just using `:bprev` ...
2016-10-19 13:28:44 +01:00
Łukasz Adamczak
2924ab2071 Verify we haven't reached root when traversing cascade 2016-06-22 13:59:49 +02:00
Łukasz Adamczak
c99312442b Fix upward traversal when closing a cascade 2016-06-22 13:32:44 +02:00
brook hong
e2bbedff09 Fix #520 E716: Key not present in Dictionary: setShowHidden 2016-02-02 22:31:17 +08:00
Martin Grenfell
665f326577 remove dependency on b:NERDTree from classes that dont need it
Inject it where needed.
2015-11-20 01:44:12 +00:00
Martin Grenfell
cedb40b4f5 move TreeFileNode.makeRoot() to NERDTree.changeRoot(node) 2015-11-16 13:17:59 +00:00
Martin Grenfell
d36b793656 dont use b:NERDTreeRoot internally, but leave the var there for compat
Use b:NERDTree.root instead. I will eventually remove  b:NERDTreeRoot
altogether - but this will break some other plugins so leave it for now.
2015-11-16 11:28:24 +00:00
Martin Grenfell
0b966aa23a refactor TreeDirNode.reveal slightly 2015-11-16 09:35:31 +00:00
Martin Grenfell
83d108894e move a bunch of b:NERDTree.* vars into the b:NERDTree.ui obj 2015-11-15 00:45:57 +00:00
Martin Grenfell
4d8a0c90cb move b:NERDTreePreviousBuf into NERDTree class 2015-11-14 13:10:08 +00:00
Martin Grenfell
5c20274761 move b:NERDTreeType into the NERDTree class and add some query methods 2015-11-14 12:01:55 +00:00
Martin Grenfell
848857d18b rename "primary" and "secondary" trees to "tab" and "window" trees
This is much more accurate and descriptive.
2015-11-14 11:50:01 +00:00
Igor Tatarintsev
dc29ec2db3 Added global variables for changing default arrows
g:NERDTreeDirArrowExpandable
g:NERDTreeDirArrowCollapsable
2015-09-11 23:52:37 +06:00