* Replace #and() with two more-specific functions.
* Push NERDTreeQuitOnOpen checking earlier in the call stack.
* Fix bug in `go` key for file bookmarks. It was behaving like `gs`.
* Fix the `o` mapping for bookmark nodes and the g:NERDTree reference.
* Use get() function to shorten if statement logic.
* Update version number in change log.
* Remove obsolete reference to MERDTreeQuitOnOpen in comment.
* Removed directory separator from sort key
Directories had an additional separator appended to them which caused improper comparisons for other directories that shared similar prefixes.
* Updated changelog
* Add ability to specify a path to be ignored.
This ignore expression compares itself against the whole path of the
node, instead of just the tail component of the node.
* Remove debug statements and make it work on Windows.
* Restore the original self.str() to get OS-specific paths for comparing.
Using the UI-formatted path had two problems.
1. It always appended a forward slash at the end of the path, which was
unnecessary and made patterns like '/tmp/cache$[[path]]' not work as
expected.
2. It always used forward slashes to join the path components. I thought
this would be a good thing, but there's no reason to force Windows
users to use that syntax. They'll just need to remember to escape the
backslashes, like so: '\\Temp\\cache$[[path]]'
* Add documentation for the new [[path]] tag for NERDTreeIgnore.
* Replace the abbreviation 'dir' with the full word 'directory'.
* Update version number in change log.
* Make sure a mirrored NERDTree is displayed at correct width.
* Remove references to unused variables.
b:NERDTreeOldWindowSize was referenced, but never set anywhere. No need
to keep it around.
* Refactor: Initialize variables a different way.
Using the get() function allows us to "let" variables more directly,
without using the execute command or requiring strings to be escaped.
This also eliminates the s:initVariable function. The new format is
shown below, and defines a default value if the user didn't provide a
value in the vimrc file.
let g:var = get(g: 'var', 'default value')
* Update version number in change log.
* Fix alignment of `let g:var = get(g:, 'var', <default>)` statements.
* Add a function to compare path objects.
* Remove redundant node comparison function, and rename the ones left.
* Remove the compareTo function in the Path object.
Use nerdtree#compareNodePaths(p1,p2) instead. There was no need for two
comparison functions that do the same thing. They were a little
different in their details, but that shouldn't be the case. Having only
one such function makes better sense and is easier to maintain.
* Update version number in change log.
* Replace s:Path.Slash() with nerdtree#slash().
* Check the value of &shell when determining the slash under Windows.
* Leave &shellslash unchanged when forming copy/delete commands.
* Fix fold marker.
* Update version number in change log.
* Add abort attribute to nerdtree#slash() to satisfy Vim style guide.
Co-authored-by: Phil Runninger <prunninger@vhtcx.com>
* Fix new NERDTrees' width when previous one was in the only window.
When leaving a NERDTree buffer, its window's width is remembered so that
that width can be used when showing the buffer again in a new window. If
NERDTree is the only window when leaving the buffer, it remembers the
whole width of the editor. When a new NERDTree window is created, it is
sized such that there is only a very small window for files to be opened
into.
To fix this, if NERDTree is the ONLY window, remember its width as the
value of g:NERDTreeWinSize, not the width of the editor.
* Update version number in change log.
* Add open/preview in split/vsplit to bookmarks.
* Make preview split/vsplit bookmark work only on file nodes.
* Add quickhelp text for split/vsplit commands on bookmarks.
* Handle previewing directory bookmarks properly.
* Update documentation: bookmarks can be opened in a split/vsplit.
* Update version number in change log.
* * fix duplicated slash in s:Path.isUnder() (on windows OS, for root directory on drive Path.str() return path with [back]slash)
* * Rewrite NERDTreePath.isUnder() and NERDTreePath.isAncestor() for direct comparison of paths without transformations
* Remove trailing slash, so we don't end up with two on root folder.
The str() function returns "C:\" on the root folder and "C:\temp" on
non-root folders, one with and one without a trailing backslash. This
inconsistency needs to be handled so the stridx() function will work
correctly.
* Make sure the change also works in a non-windows file system.
This commit handles an edge case that can be triggered with these
commands:
:cd /home/me
:e /foobar.txt (an existing file)
:NERDTreeFind
What happened was the root directory name '/' was being Resolved(), and
the trailing (and only) slash was being removed. The NERDTree was then
created in the current working directory, instead of the root directory.
:NERDTreeFind then wasn't able to find foobar.txt, and printed an error.
* Remove degugging statements.
* * ambiguity issue fix
Co-authored-by: Phil Runninger <philrunninger@gmail.com>
* Don't recreate the NERDTree if its root is the same as being requested.
* Use single quotes per Vint's style recommendation.
* Update version number in changelog.
* Use a simpler method of getting the NERDTree root path.
* Remove variable. Just compare agains the function call's result.
* Improve "g:NERDTreeQuickLook()"
The following improvements were made...
- Use variable sigils
- Shorten a local variable name
- Prefer an early return over testing for a negative
- Switch to single quotes
- Call "shellescape()" to pass a command argument [IMPORTANT!]
The final change is a critical fix for the security and reliability
of this function (see ":h system()").
Similar fixes for the other functions in this script will follow.
* Improve "g:NERDTreeRevealInFinder()"
This commit makes several style improvements and adds a missing call
to the "shellescape()" function.
See also: 56cfbcff1e
* Improve "g:NERDTreeExecuteFile()"
Refer to: 56cfbcff1e
* Improve "g:NERDTreeRevealFileLinux()"
Refer to: 56cfbcff1e
* Improve "g:NERDTreeExecuteFileLinux()"
Refer to: 56cfbcff1e
* Properly reveal "/" on Linux
This commit handles the edge case where a user invokes the "reveal"
function on "/" on a Linux box. There is nothing to do but open the
root directory itself since "/" has no parent.
* Update the "CHANGELOG.md" file
* Add final missing "shellescape()" calls
I initially thought that there were several more locations where
a call to "shellescape()" was required but omitted. However, there
are only two. I suppose I should have taken the time to look.
Fixing these was easy. I would be surprised if this change breaks
anything on the user side.
* Update the "CHANGELOG.md" file (again)
Use a more fitting description of the change...
* Change CWD when switching tabs to the tab's NERDTree root.
* Remove commented-out code.
* List the new possible value for NERDTreeChDirMode in doc.
* Add new option to select between `:cd` and `:tcd`.
* Document the new NERDTreeUseTCD option.
* Update version number in change log.
* Wrap saveScreenState's statements in a try-catch block.
If you're in NERDTree, and you press : to open a command line, and then
press Ctrl+F to open the [Command Line] window, you will see errors
related to switching windows while in this function. (Those commands are
not allowed while in the [Command Line] window.) The try-catch block
handles the errors, preventing their being displayed.
* Update version number in change log.
* Reintroduce lost variable: splitMode.
* Add a space between splitMode and "split". `verticalsplit` is invalid.
* Update version number, and add attributions (PR authors)
* add option to spawn split from previous window
* Update some comments and remove debugging statement.
* Simplify the code, and make it respect NERDTreeWinPos and 'splitbelow'.
* Better logic for getting NERDTree window number when not active window.
* Use common functions for splitting windows. Make splitting respect user.
The placement of split windows now respects the user's choices for the
splitright and splitbelow settings, and the g:NERDTreeWinPos variable.
* Update version number in change log.
The ‘copy (p)ath to clipboard’ menu item was added
recently in this pull request:
https://github.com/scrooloose/nerdtree/pull/1002/files
However, this caused the NERDTreeMinimalMenu to
display ‘copy’ instead of ‘(p)ath’ because it was
simply using the first word of the item’s text.
This change fixes that bug by using a regex to
pick out the first word beginning with ‘(’
* Use :edit in openExplorer to allow NERDTreeHijackNetrw to do its thing.
* Remove commented-out code.
* Make `e` work on file nodes, opening a new NERDTree or netrw buffer.
* Update change log.
* Add ability to sort by extension and file size.
Use the tags [[extension]], [[size]], or [[-size]] in the
g:NERDTreeSortOrder list to accomplish this sorting.
* Prevent metadata tags being misused in getSortOrderIndex().
* Apply metadata tags only to files.
* Update NERDTreeSortOrder in help file.
* Update version number in CHANGELOG.
* Add an optional parameter to neredtree#exec to suppress all events.
The value doesn't matter, but 1 is a good choice. Its presence is an
indicator that tells NERDTree to tell Vim to ignore all events. I'm not
yet sure if there needs to be an else section to that if block. It may
be OK to allow all events to fire in the right situations.
* Supress events in all intermediate nerdtree#exec calls.
Finding all the right function calls is the key here.
* Make ignoreAll a required parameter to nerdtree#exec().
* Put required ignoreAll argument (==0) in where it's now needed.
* Ignore events when creating a new vertical split.
* Ignore events when closing NERDTree. This may need to be reverted.
* Remove debugging statment and commented-out code.
* Wrap remaining buffer/window-switching commands in nerdtree#exec().
* Update version number.
* Add a space between arguments in nerdtree#exec() calls.
* Revert "Use :mode only in neovim. MacVim still needs to use :redraw! (#1019)"
This reverts commit 4ac07f52a3.
* If not Neovim, use `:redraw!` as was done before.
* Update version number.
* Fix punctuation in NERDTree Menu instructions.
* Use :mode only in neovim. MacVim still needs to use :redraw!
* Make nerdtree#redraw do both redraw and redraw! based on a parameter.
* Make bang a required parameter.
* Replace all redraw statments with call nerdtree#redraw function calls.
* Update version in change log.
* Use :mode instead of :redraw! when updating screen.
In neovim, it will actually clear the whole screen, whereas, redraw!
does not.
* Update version number in change log.
* When searching for root line num, stop at the end of the file.
When using the following NERDTreeStatusLine, Vim would lock up and not
work anymore. The problem was that when trying to find the root line
number, the loop was continuing past the end of the file, looping
"forever". The fix was to simply stop at the end of the file.
let g:NERDTreeStatusline = "%{exists('g:NERDTreeFileNode')&&" .
\ "has_key(g:NERDTreeFileNode.GetSelected(),'path')?" .
\ "g:NERDTreeFileNode.GetSelected().path.getLastPathComponent(0):''}"
* Update change log.
* Define default values for new variables governing new "Default Open".
"Default Open" means to open a file with the Enter key (which of course
can be changed.) The key can be changed in the vimrc, and there is a
variable for specifying the Opener parameters for opening the node. This
lets the user decide whether Enter (or another key) will open a file in
the current tab or a new one, and whether or not to open the file again
in the tab or jump to a window where the file is already open.
* Remove the old mapping for <CR>, a duplicate of 'o'.
<CR> will be defined like all the other keys, in plugin/NERD_tree.vim
* Assign functions to the new <CR> key mapping.
Three separate functions handle directories, files, and bookmarks.
* Rename variables: NERDTreeCustomOpen and NERDTreeCustomOpenArgs
* Add documentation for NERDTreeCustomOpenArgs and NERDTree-<CR>.
* Make key mapping variables be indexed in the Vim help
* Remove angle brackets from <CR> to see if help navigation improves.
* Rename functions from defaultOpen... to customOpen...
* Use separate options for file and directory nodes.
* Update documentation for separate file/directory options.
* Update version number and change log.
* Change CR to <CR> in help tags.
* Fix missing backtick in patch number.
* Update the quickhelp text.
* Update Pull Request template.
* Update change log with simpler formatting of patch number.
* Get NERDTree version number directly from CHANGELOG.md
* Reformat the lists of contributors in the Change Log.
* Initialize the version text, just in case the while loop finds nothing.