Compare commits

...

12 Commits
3.1.0 ... 3.1.1

Author SHA1 Message Date
Martin Grenfell
e7ebee3084 switch to version 3.1.1 2009-06-07 21:36:59 +12:00
Martin Grenfell
1239f78baf update changelog 2009-06-07 21:36:00 +12:00
Martin Grenfell
5f4c005771 bugfix: :NERDTreeMirror doesnt have tab completion 2009-06-07 20:40:19 +12:00
Martin Grenfell
9e0a0b6a43 fix a bug that was causing no-name bufs to be created 2009-06-02 20:04:10 +12:00
Martin Grenfell
5c85d28285 fix a function description comment 2009-06-02 11:12:36 +12:00
Martin Grenfell
f65bc62fac fix a bug that was occurring with :set nohidden
previously the code didnt take &hidden (it assumed it was set) into
account when determining if splitting was needed when using the o
mapping on a file node
2009-06-02 11:10:03 +12:00
Martin Grenfell
9b12953343 add a help file entry for the cd mapping 2009-06-02 11:09:33 +12:00
Martin Grenfell
84f9793231 fix some help tags 2009-05-29 14:23:58 +12:00
Martin Grenfell
1f46ecf4b8 update changelog 2009-03-12 09:45:18 +13:00
Martin Grenfell
eef90bf320 fix lots of no-name buffers being created
Previously every time the tree window was created a new [no-name] buffer
was being created (visible with :ls!). Avoid this by creating the window
with split,  not new
2009-03-12 09:44:02 +13:00
Martin Grenfell
3796a8799a map '<CR>' to the same as 'o' 2009-03-06 15:57:51 +13:00
Martin Grenfell
c726655d23 Compatibility syntax fix for screwy versions of vim 2009-01-30 23:59:50 +13:00
2 changed files with 42 additions and 19 deletions

View File

@@ -211,6 +211,7 @@ x.......Close the current nodes parent...........................|NERDTree-x|
X.......Recursively close all children of the current node.......|NERDTree-X|
e.......Edit the current dif.....................................|NERDTree-e|
<CR>...............same as |NERDTree-o|.
double-click.......same as the |NERDTree-o| map.
middle-click.......same as |NERDTree-i| for files, same as
|NERDTree-e| for dirs.
@@ -221,8 +222,8 @@ P.......Jump to the root node....................................|NERDTree-P|
p.......Jump to current nodes parent.............................|NERDTree-p|
K.......Jump up inside directories at the current tree depth.....|NERDTree-K|
J.......Jump down inside directories at the current tree depth...|NERDTree-J|
<C-j>...Jump down to the next sibling of the current directory...|NERDTree-c-j|
<C-k>...Jump up to the previous sibling of the current directory.|NERDTree-c-k|
<C-J>...Jump down to the next sibling of the current directory...|NERDTree-C-J|
<C-K>...Jump up to the previous sibling of the current directory.|NERDTree-C-K|
C.......Change the tree root to the selected dir.................|NERDTree-C|
u.......Move the tree root up one directory......................|NERDTree-u|
@@ -430,16 +431,16 @@ If the cursor is already on the last node then do the following:
* go to the last child of that node
------------------------------------------------------------------------------
*NERDTree-c-j*
Default key: <C-j>
*NERDTree-C-J*
Default key: <C-J>
Map option: NERDTreeMapJumpNextSibling
Applies to: files and directories.
Jump to the next sibling of the selected node.
------------------------------------------------------------------------------
*NERDTree-c-k*
Default key: <C-k>
*NERDTree-C-K*
Default key: <C-K>
Map option: NERDTreeMapJumpPrevSibling
Applies to: files and directories.
@@ -497,6 +498,14 @@ Applies to: files and directories.
Display the filesystem menu. See |NERDTreeFilesysMenu| for details.
------------------------------------------------------------------------------
*NERDTree-cd*
Default key: cd
Map option: NERDTreeMapChdir
Applies to: files and directories.
Change vims current working directory to that of the selected node.
------------------------------------------------------------------------------
*NERDTree-I*
Default key: I
@@ -679,7 +688,7 @@ If set to 1, the NERD tree window will center around the cursor if it moves to
within |'NERDTreeAutoCenterThreshold'| lines of the top/bottom of the window.
This is ONLY done in response to tree navigation mappings,
i.e. |NERDTree-J| |NERDTree-K| |NERDTree-C-J| |NERDTree-c-K| |NERDTree-p|
i.e. |NERDTree-J| |NERDTree-K| |NERDTree-C-J| |NERDTree-C-K| |NERDTree-p|
|NERDTree-P|
The centering is done with a |zz| operation.
@@ -742,7 +751,7 @@ Values: 0 or 1.
Default: 1.
If set to 1, the current cursor line in the NERD tree buffer will be
highlighted. This is done using the |cursorline| option.
highlighted. This is done using the |'cursorline'| option.
------------------------------------------------------------------------------
*'NERDTreeHijackNetrw'*
@@ -988,6 +997,15 @@ The latest dev versions are on github
==============================================================================
6. Changelog *NERDTreeChangelog*
3.1.1
- fix a bug where a non-listed no-name buffer was getting created every
time the tree windows was created, thanks to Derek Wyatt and owen1
- make <CR> behave the same as the 'o' mapping
- some helptag fixes in the doc, thanks strull
- fix a bug when using :set nohidden and opening a file where the previous
buf was modified. Thanks iElectric
- other minor fixes
3.1.0
New features:
- add mappings to open files in a vsplit, see :help NERDTree-s and :help

View File

@@ -2,7 +2,7 @@
" File: NERD_tree.vim
" Description: vim global plugin that provides a nice tree explorer
" Maintainer: Martin Grenfell <martin_grenfell at msn dot com>
" Last Change: 27 Jan, 2009
" Last Change: 7 Jun, 2009
" License: This program is free software. It comes without any warranty,
" to the extent permitted by applicable law. You can redistribute
" it and/or modify it under the terms of the Do What The Fuck You
@@ -10,7 +10,7 @@
" See http://sam.zoy.org/wtfpl/COPYING for more details.
"
" ============================================================================
let s:NERD_tree_version = '3.1.0'
let s:NERD_tree_version = '3.1.1'
" SECTION: Script init stuff {{{1
"============================================================
@@ -154,7 +154,7 @@ command! -n=? -complete=dir -bar NERDTree :call s:initNerdTree('<args>')
command! -n=? -complete=dir -bar NERDTreeToggle :call s:toggle('<args>')
command! -n=0 -bar NERDTreeClose :call s:closeTreeIfOpen()
command! -n=1 -complete=customlist,s:completeBookmarks -bar NERDTreeFromBookmark call s:initNerdTree('<args>')
command! -n=0 -complete=customlist,s:completeNERDTreeMirrors -bar NERDTreeMirror call s:initNerdTreeMirror()
command! -n=0 -bar NERDTreeMirror call s:initNerdTreeMirror()
" SECTION: Auto commands {{{1
"============================================================
augroup NERDTree
@@ -796,12 +796,12 @@ function! s:TreeFileNode.open()
call s:exec(winnr . "wincmd w")
else
if !s:isWindowUsable(winnr("#")) && s:firstNormalWindow() ==# -1
if !s:isWindowUsable(winnr("#")) && s:firstUsableWindow() ==# -1
call self.openSplit()
else
try
if !s:isWindowUsable(winnr("#"))
call s:exec(s:firstNormalWindow() . "wincmd w")
call s:exec(s:firstUsableWindow() . "wincmd w")
else
call s:exec('wincmd p')
endif
@@ -2355,12 +2355,13 @@ function! s:createTreeWin()
"create the nerd tree window
let splitLocation = g:NERDTreeWinPos ==# "left" ? "topleft " : "botright "
let splitSize = g:NERDTreeWinSize
silent! exec splitLocation . 'vertical ' . splitSize . ' new'
if !exists('t:NERDTreeBufName')
let t:NERDTreeBufName = s:nextBufferName()
silent! exec splitLocation . 'vertical ' . splitSize . ' new'
silent! exec "edit " . t:NERDTreeBufName
else
silent! exec splitLocation . 'vertical ' . splitSize . ' split'
silent! exec "buffer " . t:NERDTreeBufName
endif
@@ -2404,6 +2405,7 @@ function! s:dumpHelp()
let @h=@h."\" ============================\n"
let @h=@h."\" File node mappings~\n"
let @h=@h."\" ". (g:NERDTreeMouseMode ==# 3 ? "single" : "double") ."-click,\n"
let @h=@h."\" <CR>,\n"
if b:NERDTreeType ==# "primary"
let @h=@h."\" ". g:NERDTreeMapActivateNode .": open in prev window\n"
else
@@ -2516,14 +2518,15 @@ function! s:echoError(msg)
call s:echo(a:msg)
echohl normal
endfunction
"FUNCTION: s:firstNormalWindow(){{{2
"FUNCTION: s:firstUsableWindow(){{{2
"find the window number of the first normal window
function! s:firstNormalWindow()
function! s:firstUsableWindow()
let i = 1
while i <= winnr("$")
let bnum = winbufnr(i)
if bnum != -1 && getbufvar(bnum, '&buftype') ==# ''
\ && !getwinvar(i, '&previewwindow')
\ && (!getbufvar(bnum, '&modified') || &hidden)
return i
endif
@@ -2630,8 +2633,8 @@ function! s:isTreeOpen()
return s:getTreeWinNum() != -1
endfunction
"FUNCTION: s:isWindowUsable(winnumber) {{{2
"Returns 1 if opening a file from the tree in the given window requires it to
"be split
"Returns 0 if opening a file from the tree in the given window requires it to
"be split, 1 otherwise
"
"Args:
"winnumber: the number of the window in question
@@ -3042,7 +3045,8 @@ function! s:activateNode(forceKeepWindowOpen)
call bookmark.toRoot()
else
if bookmark.validate()
call (s:TreeFileNode.New(bookmark.path)).open()
let n = s:TreeFileNode.New(bookmark.path)
call n.open()
endif
endif
endif
@@ -3058,6 +3062,7 @@ function! s:bindMappings()
exec "nnoremap <silent> <buffer> ". g:NERDTreeMapActivateNode . " :call <SID>activateNode(0)<cr>"
exec "nnoremap <silent> <buffer> ". g:NERDTreeMapOpenSplit ." :call <SID>openEntrySplit(0,0)<cr>"
exec "nnoremap <silent> <buffer> <cr> :call <SID>activateNode(0)<cr>"
exec "nnoremap <silent> <buffer> ". g:NERDTreeMapPreview ." :call <SID>previewNode(0)<cr>"
exec "nnoremap <silent> <buffer> ". g:NERDTreeMapPreviewSplit ." :call <SID>previewNode(1)<cr>"