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...

31 Commits

Author SHA1 Message Date
Ali Rezvani
bc606c43e2 chore: bump version to 7.1.1 (#1401) 2024-01-09 16:53:16 +03:30
Ali Rezvani
6acfc48d80 fix: change default binding of filelines to FL. (#1400) 2024-01-09 15:55:55 +03:30
Ali Rezvani
aa29fbe481 fix: toggle zoom resizing (#1395)
Co-authored-by: Daniel Schreck <daniel.s.schreck@gmail.com>
2024-01-01 06:37:44 +03:30
Ali Rezvani
e5599272a9 chore: bump version to 7.1.0 (#1391) 2023-12-31 12:06:39 +03:30
Rocco Mao
ff9469a14a fix: mapping description in NERDTree.txt (#1393) 2023-12-26 04:38:17 +03:30
msibal6
fefea5d382 feat: add NERDTreeExplore command. (#1389)
* create a explorer command that opens a window tree at specified
directory

* update CHANGELOG.md

* Update CHANGELOG.md

* revert CHANGELOG.md

* CreateExplorerTree matches :Explore command

* prevent empty split when calling NERDTreeExplorer with invalid arg from modified buffer

* NERDTreeExplore/CreateExploreTree checks for hidden and
autowriteall settings
2023-12-23 03:47:43 +03:30
Leo Chung
a954661824 fix: typo in nerdtree.txt (#1390)
Signed-off-by: Leo Chung <gewalalb@gmail.com>
2023-12-20 18:55:39 +03:30
Ali Rezvani
9ec27d45a8 chore: Release version 7.0.1 (#1388) 2023-12-02 18:57:37 +03:00
Ali Rezvani
50a394b2bf fix: Make NERDTreeFind to handle directory case sensitivity (#1387)
Co-authored-by: Dan Gibson <danial.gibson@spin.net.au>
2023-12-01 22:12:13 +03:00
Ali Rezvani
0cb04e9245 Show file lines (#1384)
* Added showing lines of files in NERDTRee.

* Added dynamic binding and documentation

---------

Co-authored-by: Diallo Han <diallo@hpcnt.com>
2023-11-15 15:32:17 +03:30
Ali Rezvani
4c588f1820 Update GitHub PR template (#1383) 2023-10-26 00:24:05 +03:30
Ali Rezvani
ff002d2132 Added case sensivity for refreshing nodes (#1382) 2023-10-26 00:20:57 +03:30
Caleb Maclennan
79f6f912f4 chore: Drop over-urgent help wanted poster from readme
Help is still welcome and the related issue still pinned, but we have an
active contributer with some maintenence priviledges already. Having
watched the issue for a while I don't think the 'throw your name in for
consideration' is really helping because it attracts people who want the
attention but aren't interested in actually jumping in and doing tho
*hard* parts of maintaining a project.

The glamorious bits are mostly done for this project and the long tail
of issue triage and small bug fixes and improvements is long underway.
Anyone is welcome to jump into those things, but advertising it as an
opening is a) turning people off from using the plugin and b) attracting
the wrong kind of applicants.
2023-10-24 22:59:42 +03:00
Ali Rezvani
edc9460859 Clarified the NERDTreeChangePermissions prompt (#1381)
Co-authored-by: Caleb Maclennan <caleb@alerque.com>
2023-10-24 23:13:24 +03:30
Ali Rezvani
334542c361 Added reveal functionality for Windows platform in fs_menu (#1366)
* Added reveal functionality for Windows platform

* Removed an unnecessary check
2023-10-23 19:06:13 +03:30
Kai
9184ec05bd fix: escape directories containing brackets([...]) for globbing (#1359) 2023-10-22 17:58:09 +03:30
Ali Rezvani
ea4833da8a Added Case Sensitive Move Operation via newly introduced flag NERDTreeCaseSensitiveFS (#1375)
* Added NERDTreeCaseInsensitiveFS option.

* check against g:NERDTreeCaseInsensitiveFS with path.equals method

* Fixed issues in comments and added nerdtree#runningMac

* Using nerdtree#runningMac instead of manual checks for mac

* Better implementation

* Updated documentation

* Added notice about the flag

* Updated the documentation

* Added support for g:NERDTreeCaseSensitiveFS = 3

* Better comments

* Exported caseSensitiveFS check as a function
2023-10-22 15:47:01 +03:30
Martin J. Klöckner
c99395a323 New menu command: Change selected node permissions (#1348) 2023-10-19 16:03:38 +03:30
Bubu
d69b68bf31 Fix documentation error (#1372) 2023-10-19 15:18:25 +03:30
SandeshPyakurel
3a66272486 Fixed typo in nerdtree.vim file (#1380) 2023-10-19 13:24:52 +03:30
Ali Rezvani
b1f5bb60df Updated CHANGELOG.md, bumped the version to 7.0.0 (#1379) 2023-10-19 12:28:11 +03:30
rzvxa
32168889bd Warn about invalid files not loaded on-refresh 2023-09-04 17:41:47 -06:00
Rafael Monico
aedd0653ad Warn about invalid files not loaded on-load
Co-authored-by: rzvxa <rzvxa@protonmail.com>
2023-09-04 17:41:47 -06:00
Ali Rezvani
1f2e28d476 Add horizontal position options to g:NERDTreeWinPos (#1363) 2023-09-03 06:45:35 +03:00
Nick Jensen
6895e5259e Fix README autocmd suggestion (#1330) 2023-09-03 06:29:01 +03:00
Caleb Maclennan
c46e12a886 ci: Update vimscript linter workflow with latest GH Action 2023-06-21 10:30:25 +03:00
Rod Elias
fc85a6f07c Fix typo in docs (#1306) 2022-06-13 13:10:46 +03:00
Phil Runninger
eed488b1cd Help Wanted Announcement 2021-10-29 00:16:03 -04:00
lifecrisis
9310f91476 Fix documentation errors (#1269)
* Fix a typo: "NERDTree_*" -> "NERD_Tree_*"

* Format text

* Use the proper abbreviation for the BEL character

* Format text

* Make the documentation match the code

The syntax file sets 'conceallevel' to 2, not 3.

* Update the "CHANGELOG.md" file
2021-09-27 20:43:04 -04:00
lifecrisis
e731b84559 Ensure backward compatible testing of types (#1266)
- Use "type(0)" instead of "v:t_number"
- Use "==" instead of "==#" since we are comparing numbers
- Make use of the "+=" operator
- Update the "CHANGELOG.md" file

The only real issue here is that we should prefer "type(0)" over the
special variable.  I run into this problem enough on older systems
that it frustrates me.  Let's have it fixed!
2021-09-20 15:01:21 -04:00
Phil Runninger
7eee457efa Replace trim() with a version-compatible alternative. (#1265)
* Replace trim() with a version-compatible alternative.

* Update version number in change log.
2021-09-14 22:34:57 -04:00
14 changed files with 352 additions and 64 deletions

View File

@@ -5,18 +5,3 @@ Closes # <!-- Enter the issue number this PR addresses. If none, remove this
--- ---
### New Version Info ### New Version Info
#### Author's Instructions
- [ ] Derive a new `MAJOR.MINOR.PATCH` version number. Increment the:
- `MAJOR` version when you make incompatible API changes
- `MINOR` version when you add functionality in a backwards-compatible manner
- `PATCH` version when you make backwards-compatible bug fixes
- [ ] Update [CHANGELOG.md](https://github.com/scrooloose/nerdtree/blob/master/CHANGELOG.md), following the established pattern.
#### Collaborator's Instructions
- [ ] Review [CHANGELOG.md](https://github.com/scrooloose/nerdtree/blob/master/CHANGELOG.md), suggesting a different version number if necessary.
- [ ] After merging, tag the commit using these (Mac-compatible) bash commands:
```bash
git checkout master
git pull
sed -n "$(grep -n -m2 '####' CHANGELOG.md | cut -f1 -d: | sed 'N;s/\n/,/')p" CHANGELOG.md | sed '$d'
git tag -a $(read -p "Tag Name: " tag;echo $tag) -m"$(git show --quiet --pretty=%s)";git push origin --tags
```

View File

@@ -7,9 +7,9 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: Checkout - name: Checkout
uses: actions/checkout@master uses: actions/checkout@v3
- name: Run vint with reviewdog - name: Run vint with reviewdog
uses: reviewdog/action-vint@v1.0.1 uses: reviewdog/action-vint@v1
with: with:
github_token: ${{ secrets.github_token }} github_token: ${{ secrets.github_token }}
reporter: github-pr-review reporter: github-pr-review

View File

@@ -3,8 +3,44 @@
PATCH versions are listed from newest to oldest under their respective MAJOR.MINOR PATCH versions are listed from newest to oldest under their respective MAJOR.MINOR
version in an unordered list. The format is: version in an unordered list. The format is:
- **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR) - **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR)
or
- **.PATCH**:
- Pull Request Title 1 (PR Author) [PR Number](Link to PR)
- Pull Request Title 2 (PR Author) [PR Number](Link to PR)
.
.
.
- Pull Request Title n (PR Author) [PR Number](Link to PR)
--> -->
#### 7.1
- **.1**:
- fix: change default binding of filelines to `FL`. (rzvxa) [#1400](https://github.com/preservim/nerdtree/pull/1400)
- fix: toggle zoom resizing. (ds2606) [#1395](https://github.com/preservim/nerdtree/pull/1395)
- **.0**:
- fix: typo in the docs. (bl4kraven) [#1390](https://github.com/preservim/nerdtree/pull/1390)
- feat: add NERDTreeExplore command. (msibal6) [#1389](https://github.com/preservim/nerdtree/pull/1389)
- fix: mapping description in NERDTree.txt. (roccomao) [#1393](https://github.com/preservim/nerdtree/pull/1393)
#### 7.0
- **.1**:
- Fix NERDTreeFind to handle directory case sensitivity. (dangibson) [#1387](https://github.com/preservim/nerdtree/pull/1387)
- New Show file lines toggle. (hsnks100) [#1384](https://github.com/preservim/nerdtree/pull/1384)
- Add case sensitivity for refreshing nodes. (rzvxa) [#1382](https://github.com/preservim/nerdtree/pull/1382)
- Clarified the NERDTreeChangePermissions prompt. (rzvxa) [#1381](https://github.com/preservim/nerdtree/pull/1381)
- New reveal functionality for Windows. (rzvxa) [#1366](https://github.com/preservim/nerdtree/pull/1366)
- Fix bracket escaping in path names. (kai-patel) [#1359](https://github.com/preservim/nerdtree/pull/1359)
- Fix Case Sensitive Move Operation. (rzvxa) [#1375](https://github.com/preservim/nerdtree/pull/1375)
- New menu command for changing selected node permissions. (mjkloeckner) [#1348](https://github.com/preservim/nerdtree/pull/1348)
- Fix documentation errors. (BubuDavid) [#1372](https://github.com/preservim/nerdtree/pull/1372)
- Fix typo in nerdtree.vim file. (SandeshPyakurel) [#1380](https://github.com/preservim/nerdtree/pull/1380)
- **.0**:
- Now we warn about invalid files instead of ignoring them silently. (rmonico) [#1365](https://github.com/preservim/nerdtree/pull/1365)
- New g:NERDTreeWinPos options for top and bottom. (rzvxa) [#1363](https://github.com/preservim/nerdtree/pull/1363)
- Fix error in README. (nickspoons) [#1330](https://github.com/preservim/nerdtree/pull/1330)
- Fix typo in the documentation. (chapeupreto) [#1306](https://github.com/preservim/nerdtree/pull/1306)
#### 6.10 #### 6.10
- **.16**: Fix documentation errors. (lifecrisis) [#1269](https://github.com/preservim/nerdtree/pull/1269)
- **.15**: Ensure backward compatible testing of types. (lifecrisis) [#1266](https://github.com/preservim/nerdtree/pull/1266)
- **.14**: Replace trim() with a version-compatible alternative. (PhilRunninger) [#1265](https://github.com/preservim/nerdtree/pull/1265)
- **.13**: Change highlighting of bookmarks in the tree. (PhilRunninger) [#1261](https://github.com/preservim/nerdtree/pull/1261) - **.13**: Change highlighting of bookmarks in the tree. (PhilRunninger) [#1261](https://github.com/preservim/nerdtree/pull/1261)
- **.12**: Answer the question about accessing files over scp or ftp. (PhilRunninger) [#1259](https://github.com/preservim/nerdtree/pull/1259) - **.12**: Answer the question about accessing files over scp or ftp. (PhilRunninger) [#1259](https://github.com/preservim/nerdtree/pull/1259)
- **.11**: Trim filenames created via the fs_menu (elanorigby) [#1243](https://github.com/preservim/nerdtree/pull/1243) - **.11**: Trim filenames created via the fs_menu (elanorigby) [#1243](https://github.com/preservim/nerdtree/pull/1243)

View File

@@ -84,7 +84,7 @@ vim -u NONE -c "helptags ~/.vim/pack/vendor/start/nerdtree/doc" -c q
After installing NERDTree, the best way to learn it is to turn on the Quick Help. Open NERDTree with the `:NERDTree` command, and press `?` to turn on the Quick Help, which will show you all the mappings and commands available in the NERDTree. Of course, your most complete source of information is the documentation: `:help NERDTree`. After installing NERDTree, the best way to learn it is to turn on the Quick Help. Open NERDTree with the `:NERDTree` command, and press `?` to turn on the Quick Help, which will show you all the mappings and commands available in the NERDTree. Of course, your most complete source of information is the documentation: `:help NERDTree`.
## NERDTree Plugins ## NERDTree Plugins
NERDTree can be extended with custom mappings and functions using its built-in API. The details of this API and are described in the included documentation. Several plugins have been written, and are available on Github for installation like any other plugin. The plugins in this list are maintained (or not) by their respective owners, and certain combinations may be incompatible. NERDTree can be extended with custom mappings and functions using its built-in API. The details of this API are described in the included documentation. Several plugins have been written, and are available on Github for installation like any other plugin. The plugins in this list are maintained (or not) by their respective owners, and certain combinations may be incompatible.
* [Xuyuanp/nerdtree-git-plugin](https://github.com/Xuyuanp/nerdtree-git-plugin): Shows Git status flags for files and folders in NERDTree. * [Xuyuanp/nerdtree-git-plugin](https://github.com/Xuyuanp/nerdtree-git-plugin): Shows Git status flags for files and folders in NERDTree.
* [ryanoasis/vim-devicons](https://github.com/ryanoasis/vim-devicons): Adds filetype-specific icons to NERDTree files and folders, * [ryanoasis/vim-devicons](https://github.com/ryanoasis/vim-devicons): Adds filetype-specific icons to NERDTree files and folders,
@@ -164,7 +164,7 @@ autocmd BufEnter * if winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTa
```vim ```vim
" If another buffer tries to replace NERDTree, put it in the other window, and bring back NERDTree. " If another buffer tries to replace NERDTree, put it in the other window, and bring back NERDTree.
autocmd BufEnter * if bufname('#') =~ 'NERD_tree_\d\+' && bufname('%') !~ 'NERD_tree_\d\+' && winnr('$') > 1 | autocmd BufEnter * if winnr() == winnr('h') && bufname('#') =~ 'NERD_tree_\d\+' && bufname('%') !~ 'NERD_tree_\d\+' && winnr('$') > 1 |
\ let buf=bufnr() | buffer# | execute "normal! \<C-W>w" | execute 'buffer'.buf | endif \ let buf=bufnr() | buffer# | execute "normal! \<C-W>w" | execute 'buffer'.buf | endif
``` ```
@@ -172,7 +172,7 @@ autocmd BufEnter * if bufname('#') =~ 'NERD_tree_\d\+' && bufname('%') !~ 'NERD_
```vim ```vim
" Open the existing NERDTree on each new tab. " Open the existing NERDTree on each new tab.
autocmd BufWinEnter * if getcmdwintype() == '' | silent NERDTreeMirror | endif autocmd BufWinEnter * if &buftype != 'quickfix' && getcmdwintype() == '' | silent NERDTreeMirror | endif
``` ```
or change your NERDTree-launching shortcut key like so: or change your NERDTree-launching shortcut key like so:
```vim ```vim
@@ -183,11 +183,33 @@ nnoremap <C-n> :NERDTreeMirror<CR>:NERDTreeFocus<CR>
### How can I change the default arrows? ### How can I change the default arrows?
```vim ```vim
let g:NERDTreeDirArrowExpandable = '' let g:NERDTreeDirArrowExpandable = '?'
let g:NERDTreeDirArrowCollapsible = '' let g:NERDTreeDirArrowCollapsible = '?'
``` ```
The preceding values are the non-Windows default arrow symbols. Setting these variables to empty strings will remove the arrows completely and shift the entire tree two character positions to the left. See `:h NERDTreeDirArrowExpandable` for more details. The preceding values are the non-Windows default arrow symbols. Setting these variables to empty strings will remove the arrows completely and shift the entire tree two character positions to the left. See `:h NERDTreeDirArrowExpandable` for more details.
### How can I show lines of files?
```vim
let g:NERDTreeFileLines = 1
```
Lines in the file are displayed as shown below.
```
</pack/packer/start/nerdtree/
▸ autoload/
▸ doc/
▸ lib/
▸ nerdtree_plugin/
▸ plugin/
▸ syntax/
_config.yml (1)
CHANGELOG.md (307)
LICENCE (13)
README.markdown (234)
screenshot.png (219)
```
### Can NERDTree access remote files via scp or ftp? ### Can NERDTree access remote files via scp or ftp?
Short answer: No, and there are no plans to add that functionality. However, Vim ships with a plugin that does just that. It's called netrw, and by adding the following lines to your `.vimrc`, you can use it to open files over the `scp:`, `ftp:`, or other protocols, while still using NERDTree for all local files. The function seamlessly makes the decision to open NERDTree or netrw, and other supported protocols can be added to the regular expression. Short answer: No, and there are no plans to add that functionality. However, Vim ships with a plugin that does just that. It's called netrw, and by adding the following lines to your `.vimrc`, you can use it to open files over the `scp:`, `ftp:`, or other protocols, while still using NERDTree for all local files. The function seamlessly makes the decision to open NERDTree or netrw, and other supported protocols can be added to the regular expression.

View File

@@ -112,18 +112,18 @@ function! nerdtree#compareNodePaths(p1, p2) abort
" Compare chunks upto common length. " Compare chunks upto common length.
" If chunks have different type, the one which has " If chunks have different type, the one which has
" integer type is the lesser. " integer type is the lesser.
if type(sortKey1[i]) ==# type(sortKey2[i]) if type(sortKey1[i]) == type(sortKey2[i])
if sortKey1[i] <# sortKey2[i] if sortKey1[i] <# sortKey2[i]
return - 1 return - 1
elseif sortKey1[i] ># sortKey2[i] elseif sortKey1[i] ># sortKey2[i]
return 1 return 1
endif endif
elseif type(sortKey1[i]) ==# v:t_number elseif type(sortKey1[i]) == type(0)
return -1 return -1
elseif type(sortKey2[i]) ==# v:t_number elseif type(sortKey2[i]) == type(0)
return 1 return 1
endif endif
let i = i + 1 let i += 1
endwhile endwhile
" Keys are identical upto common length. " Keys are identical upto common length.
@@ -198,16 +198,42 @@ function! nerdtree#postSourceActions() abort
runtime! nerdtree_plugin/**/*.vim runtime! nerdtree_plugin/**/*.vim
endfunction endfunction
"FUNCTION: nerdtree#runningWindows(dir) {{{2 "FUNCTION: nerdtree#runningWindows() {{{2
function! nerdtree#runningWindows() abort function! nerdtree#runningWindows() abort
return has('win16') || has('win32') || has('win64') return has('win16') || has('win32') || has('win64')
endfunction endfunction
"FUNCTION: nerdtree#runningCygwin(dir) {{{2 "FUNCTION: nerdtree#runningCygwin() {{{2
function! nerdtree#runningCygwin() abort function! nerdtree#runningCygwin() abort
return has('win32unix') return has('win32unix')
endfunction endfunction
"FUNCTION: nerdtree#runningMac() {{{2
function! nerdtree#runningMac() abort
return has('gui_mac') || has('gui_macvim') || has('mac') || has('osx')
endfunction
" FUNCTION: nerdtree#osDefaultCaseSensitiveFS() {{{2
function! nerdtree#osDefaultCaseSensitiveFS() abort
return s:osDefaultCaseSensitiveFS
endfunction
" FUNCTION: nerdtree#caseSensitiveFS() {{{2
function! nerdtree#caseSensitiveFS() abort
return g:NERDTreeCaseSensitiveFS == 1 ||
\((g:NERDTreeCaseSensitiveFS == 2 || g:NERDTreeCaseSensitiveFS == 3) &&
\nerdtree#osDefaultCaseSensitiveFS())
endfunction
"FUNCTION: nerdtree#pathEquals(lhs, rhs) {{{2
function! nerdtree#pathEquals(lhs, rhs) abort
if nerdtree#caseSensitiveFS()
return a:lhs ==# a:rhs
else
return a:lhs ==? a:rhs
endif
endfunction
" SECTION: View Functions {{{1 " SECTION: View Functions {{{1
"============================================================ "============================================================
@@ -246,4 +272,12 @@ function! nerdtree#renderView() abort
call b:NERDTree.render() call b:NERDTree.render()
endfunction endfunction
if nerdtree#runningWindows()
let s:osDefaultCaseSensitiveFS = 0
elseif nerdtree#runningMac()
let s:osDefaultCaseSensitiveFS = 0
else
let s:osDefaultCaseSensitiveFS = 1
endif
" vim: set sw=4 sts=4 et fdm=marker: " vim: set sw=4 sts=4 et fdm=marker:

View File

@@ -57,6 +57,7 @@ function! nerdtree#ui_glue#createDefaultBindings() abort
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFilters, 'scope': 'all', 'callback': s.'toggleIgnoreFilter' }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFilters, 'scope': 'all', 'callback': s.'toggleIgnoreFilter' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFiles, 'scope': 'all', 'callback': s.'toggleShowFiles' }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFiles, 'scope': 'all', 'callback': s.'toggleShowFiles' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleBookmarks, 'scope': 'all', 'callback': s.'toggleShowBookmarks' }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleBookmarks, 'scope': 'all', 'callback': s.'toggleShowBookmarks' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFileLines, 'scope': 'all', 'callback': s.'toggleShowFileLines' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCloseDir, 'scope': 'Node', 'callback': s.'closeCurrentDir' }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCloseDir, 'scope': 'Node', 'callback': s.'closeCurrentDir' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCloseChildren, 'scope': 'DirNode', 'callback': s.'closeChildren' }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCloseChildren, 'scope': 'DirNode', 'callback': s.'closeChildren' })
@@ -641,6 +642,7 @@ endfunction
function! nerdtree#ui_glue#setupCommands() abort function! nerdtree#ui_glue#setupCommands() abort
command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.CreateTabTree('<args>') command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.CreateTabTree('<args>')
command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.ToggleTabTree('<args>') command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.ToggleTabTree('<args>')
command! -n=? -complete=dir -bar NERDTreeExplore :call g:NERDTreeCreator.CreateExploreTree('<args>')
command! -n=0 -bar NERDTreeClose :call g:NERDTree.Close() command! -n=0 -bar NERDTreeClose :call g:NERDTree.Close()
command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.CreateTabTree('<args>') command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.CreateTabTree('<args>')
command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.CreateMirror() command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.CreateMirror()
@@ -685,6 +687,12 @@ function! s:toggleShowHidden() abort
call b:NERDTree.ui.toggleShowHidden() call b:NERDTree.ui.toggleShowHidden()
endfunction endfunction
" FUNCTION: s:toggleShowFileLines() {{{1
" toggles the display of hidden files
function! s:toggleShowFileLines() abort
call b:NERDTree.ui.toggleShowFileLines()
endfunction
" FUNCTION: s:toggleZoom() {{{1 " FUNCTION: s:toggleZoom() {{{1
function! s:toggleZoom() abort function! s:toggleZoom() abort
call b:NERDTree.ui.toggleZoom() call b:NERDTree.ui.toggleZoom()

View File

@@ -287,6 +287,7 @@ I........Toggle whether hidden files displayed......................|NERDTree-I|
f........Toggle whether the file filters are used...................|NERDTree-f| f........Toggle whether the file filters are used...................|NERDTree-f|
F........Toggle whether files are displayed.........................|NERDTree-F| F........Toggle whether files are displayed.........................|NERDTree-F|
B........Toggle whether the bookmark table is displayed.............|NERDTree-B| B........Toggle whether the bookmark table is displayed.............|NERDTree-B|
L........Toggle whether the number of lines in files is displayed..|NERDTree-FL|
q........Close the NERDTree window..................................|NERDTree-q| q........Close the NERDTree window..................................|NERDTree-q|
A........Zoom (maximize/minimize) the NERDTree window...............|NERDTree-A| A........Zoom (maximize/minimize) the NERDTree window...............|NERDTree-A|
@@ -601,6 +602,14 @@ Applies to: no restrictions.
Toggles whether the bookmarks table is displayed. Toggles whether the bookmarks table is displayed.
------------------------------------------------------------------------------
*NERDTree-FL*
Default key: FL
Map setting: *NERDTreeMapToggleFileLines*
Applies to: no restrictions.
Toggles whether the number of lines in files is displayed.
------------------------------------------------------------------------------ ------------------------------------------------------------------------------
*NERDTree-q* *NERDTree-q*
Default key: q Default key: q
@@ -673,6 +682,9 @@ the NERDTree. These settings should be set in your vimrc, using `:let`.
|NERDTreeAutoCenterThreshold| Controls the sensitivity of autocentering. |NERDTreeAutoCenterThreshold| Controls the sensitivity of autocentering.
|NERDTreeCaseSensitiveFS| Tells the NERDTree whether or not it is
running in on a case sensitive file system.
|NERDTreeCaseSensitiveSort| Tells the NERDTree whether to be case |NERDTreeCaseSensitiveSort| Tells the NERDTree whether to be case
sensitive or not when sorting nodes. sensitive or not when sorting nodes.
@@ -808,6 +820,26 @@ Default: 3
This setting controls the "sensitivity" of the NERDTree auto centering. See This setting controls the "sensitivity" of the NERDTree auto centering. See
|NERDTreeAutoCenter| for details. |NERDTreeAutoCenter| for details.
------------------------------------------------------------------------------
*NERDTreeCaseSensitiveFS*
Values: 0, 1, 2 or 3.
Default: 2.
If set to 0, the NERDTree will interact with the file system without case
sensitivity.
If set to 1, the NERDTree will interact with the file system in a case-sensitive
manner.
If set to 2, the NERDTree assumes its case sensitivity from the OS it is
running on. It Will default to case-insensitive on Windows and macOS
machines and case-sensitive on everything else. Since it's not a foolproof
way of detection, NERDTree won't proceed with any write actions when
the destination is ambiguous.
Setting it to 3 will perform just like 2, but without suppressing write
actions.
------------------------------------------------------------------------------ ------------------------------------------------------------------------------
*NERDTreeCaseSensitiveSort* *NERDTreeCaseSensitiveSort*
Values: 0 or 1. Values: 0 or 1.
@@ -1040,6 +1072,20 @@ This setting can be toggled dynamically, per tree, with the |NERDTree-F|
mapping and is useful for drastically shrinking the tree when you are mapping and is useful for drastically shrinking the tree when you are
navigating to a different part of the tree. navigating to a different part of the tree.
------------------------------------------------------------------------------
*NERDTreeShowFilesLines*
Values: 0 or 1.
Default: 0.
If this setting is set to 1 then the NERDTree shows number of lines for each
file.
This setting can be toggled dynamically, per tree, with the |NERDTree-FL|
mapping.
Use one of the follow lines for this setting: >
let NERDTreeShowFilesLines=0
let NERDTreeShowFilesLines=1
<
------------------------------------------------------------------------------ ------------------------------------------------------------------------------
*NERDTreeShowHidden* *NERDTreeShowHidden*
Values: 0 or 1. Values: 0 or 1.
@@ -1128,7 +1174,7 @@ setting is used.
------------------------------------------------------------------------------ ------------------------------------------------------------------------------
*NERDTreeWinPos* *NERDTreeWinPos*
Values: "left" or "right" Values: "left", "right", "top" or "bottom"
Default: "left". Default: "left".
This setting is used to determine where NERDTree window is placed on the This setting is used to determine where NERDTree window is placed on the
@@ -1138,6 +1184,13 @@ This setting makes it possible to use two different explorer plugins
simultaneously. For example, you could have the taglist plugin on the left of simultaneously. For example, you could have the taglist plugin on the left of
the window and the NERDTree on the right. the window and the NERDTree on the right.
When setting this variable to "top" or "bottom" make sure to also change the
|NERDTreeWinSize| to a more reasonable size.
For example:
>
let g:NERDTreeWinSize = 15
<
------------------------------------------------------------------------------ ------------------------------------------------------------------------------
*NERDTreeWinSize* *NERDTreeWinSize*
Values: a positive integer. Values: a positive integer.
@@ -1256,10 +1309,10 @@ responsible pull request: https://github.com/preservim/nerdtree/pull/868.
The default value of this variable depends on the features compiled into your The default value of this variable depends on the features compiled into your
vim and the values of |NERDTreeDirArrowCollapsible| and vim and the values of |NERDTreeDirArrowCollapsible| and
|NERDTreeDirArrowExpandable|. |NERDTreeDirArrowExpandable|.
* If your vim is compiled with the +conceal feature, it is the "\x07" (BELL) * If your vim is compiled with the +conceal feature, it is the "\x07"
character, and it is hidden by setting 'conceallevel' to 3. If you use (BEL) character, and it is hidden by setting 'conceallevel' to 2. If you
autocommands, make sure none of them change that setting in the NERDTree_* use autocommands, make sure none of them change that setting in the
buffers. NERD_Tree_* buffers.
* If your vim does NOT have the +conceal feature and you're using "\u00a0" * If your vim does NOT have the +conceal feature and you're using "\u00a0"
(non-breaking space) to hide the directory arrows, "\u00b7" (middle dot) (non-breaking space) to hide the directory arrows, "\u00b7" (middle dot)
is used as the default delimiter. is used as the default delimiter.

View File

@@ -38,6 +38,29 @@ function! s:Creator.BufNamePrefix()
return 'NERD_tree_' return 'NERD_tree_'
endfunction endfunction
" FUNCTION: s:Creator.CreateExploreTree(dir) {{{1
function! s:Creator.CreateExploreTree(dir)
try
let path = g:NERDTreePath.New(a:dir)
catch /^NERDTree.InvalidArgumentsError/
call nerdtree#echo('Invalid directory name:' . a:dir)
return
endtry
let creator = s:Creator.New()
if getbufinfo('%')[0].changed && !&hidden && !&autowriteall
let l:splitLocation = g:NERDTreeWinPos ==# 'left' || g:NERDTreeWinPos ==# 'top' ? 'topleft ' : 'botright '
let l:splitDirection = g:NERDTreeWinPos ==# 'left' || g:NERDTreeWinPos ==# 'right' ? 'vertical' : ''
silent! execute l:splitLocation . l:splitDirection . ' new'
else
silent! execute 'enew'
endif
call creator.createWindowTree(a:dir)
"we want windowTree buffer to disappear after moving to any other buffer
setlocal bufhidden=wipe
endfunction
" FUNCTION: s:Creator.CreateTabTree(a:name) {{{1 " FUNCTION: s:Creator.CreateTabTree(a:name) {{{1
function! s:Creator.CreateTabTree(name) function! s:Creator.CreateTabTree(name)
let creator = s:Creator.New() let creator = s:Creator.New()
@@ -182,16 +205,17 @@ endfunction
" Initialize the NERDTree window. Open the window, size it properly, set all " Initialize the NERDTree window. Open the window, size it properly, set all
" local options, etc. " local options, etc.
function! s:Creator._createTreeWin() function! s:Creator._createTreeWin()
let l:splitLocation = g:NERDTreeWinPos ==# 'left' ? 'topleft ' : 'botright ' let l:splitLocation = g:NERDTreeWinPos ==# 'left' || g:NERDTreeWinPos ==# 'top' ? 'topleft ' : 'botright '
let l:splitDirection = g:NERDTreeWinPos ==# 'left' || g:NERDTreeWinPos ==# 'right' ? 'vertical' : ''
let l:splitSize = g:NERDTreeWinSize let l:splitSize = g:NERDTreeWinSize
if !g:NERDTree.ExistsForTab() if !g:NERDTree.ExistsForTab()
let t:NERDTreeBufName = self._nextBufferName() let t:NERDTreeBufName = self._nextBufferName()
silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' new' silent! execute l:splitLocation . l:splitDirection . ' ' . l:splitSize . ' new'
silent! execute 'edit ' . t:NERDTreeBufName silent! execute 'edit ' . t:NERDTreeBufName
silent! execute 'vertical resize '. l:splitSize silent! execute l:splitDirection . ' resize '. l:splitSize
else else
silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' split' silent! execute l:splitLocation . l:splitDirection . ' ' . l:splitSize . ' split'
silent! execute 'buffer ' . t:NERDTreeBufName silent! execute 'buffer ' . t:NERDTreeBufName
endif endif

View File

@@ -65,6 +65,25 @@ function! s:Path.cacheDisplayString() abort
let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' -> ' . self.symLinkDest let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' -> ' . self.symLinkDest
endif endif
if !self.isDirectory && b:NERDTree.ui.getShowFileLines() != 0
let l:bufname = self.str({'format': 'Edit'})
let l:lines = 0
if executable('wc')
let l:lines = split(system('wc -l "'.l:bufname.'"'))[0]
elseif nerdtree#runningWindows()
let l:lines = substitute(system('type "'.l:bufname.'" | find /c /v ""'), '\n', '', 'g')
else
let s:lines = readfile(l:bufname)
let l:lines = 0
for s:line in s:lines
let l:lines += 1
if l:lines >= 20000
break
endif
endfor
endif
let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' ('.l:lines.')'
endif
if self.isReadOnly if self.isReadOnly
let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' ['.g:NERDTreeGlyphReadOnly.']' let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' ['.g:NERDTreeGlyphReadOnly.']'
endif endif
@@ -530,7 +549,7 @@ function! s:Path.isUnder(parent)
return 0 return 0
endif endif
for i in range(0, l:that_count-1) for i in range(0, l:that_count-1)
if self.pathSegments[i] !=# a:parent.pathSegments[i] if !nerdtree#pathEquals(self.pathSegments[i], a:parent.pathSegments[i])
return 0 return 0
endif endif
endfor endfor
@@ -554,11 +573,7 @@ endfunction
" Args: " Args:
" path: the other path obj to compare this with " path: the other path obj to compare this with
function! s:Path.equals(path) function! s:Path.equals(path)
if nerdtree#runningWindows() return nerdtree#pathEquals(self.str(), a:path.str())
return self.str() ==? a:path.str()
else
return self.str() ==# a:path.str()
endif
endfunction endfunction
" FUNCTION: Path.New(pathStr) {{{1 " FUNCTION: Path.New(pathStr) {{{1

View File

@@ -121,8 +121,14 @@ function! s:TreeDirNode.findNode(path)
if a:path.equals(self.path) if a:path.equals(self.path)
return self return self
endif endif
if stridx(a:path.str(), self.path.str(), 0) ==# -1 if nerdtree#caseSensitiveFS()
return {} if stridx(a:path.str(), self.path.str(), 0) ==# -1
return {}
endif
else
if stridx(tolower(a:path.str()), tolower(self.path.str()), 0) ==# -1
return {}
endif
endif endif
if self.path.isDirectory if self.path.isDirectory
@@ -278,6 +284,10 @@ function! s:TreeDirNode._glob(pattern, all)
else else
let l:pathSpec = escape(fnamemodify(self.path.str({'format': 'Glob'}), ':.'), ',') let l:pathSpec = escape(fnamemodify(self.path.str({'format': 'Glob'}), ':.'), ',')
if nerdtree#runningWindows()
let l:pathSpec = substitute(l:pathSpec, "\\[\\(.*\\]\\)", "[[]\\1", "g")
endif
" On Windows, the drive letter may be removed by "fnamemodify()". " On Windows, the drive letter may be removed by "fnamemodify()".
if nerdtree#runningWindows() && l:pathSpec[0] == nerdtree#slash() if nerdtree#runningWindows() && l:pathSpec[0] == nerdtree#slash()
let l:pathSpec = self.path.drive . l:pathSpec let l:pathSpec = self.path.drive . l:pathSpec
@@ -421,6 +431,7 @@ function! s:TreeDirNode._initChildren(silent)
endif endif
let invalidFilesFound = 0 let invalidFilesFound = 0
let invalidFiles = []
for i in files for i in files
try try
let path = g:NERDTreePath.New(i) let path = g:NERDTreePath.New(i)
@@ -428,6 +439,7 @@ function! s:TreeDirNode._initChildren(silent)
call g:NERDTreePathNotifier.NotifyListeners('init', path, self.getNerdtree(), {}) call g:NERDTreePathNotifier.NotifyListeners('init', path, self.getNerdtree(), {})
catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/ catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
let invalidFilesFound += 1 let invalidFilesFound += 1
let invalidFiles += [i]
endtry endtry
endfor endfor
@@ -437,7 +449,7 @@ function! s:TreeDirNode._initChildren(silent)
call nerdtree#echo('') call nerdtree#echo('')
if invalidFilesFound if invalidFilesFound
call nerdtree#echoWarning(invalidFilesFound . ' file(s) could not be loaded into the NERD tree') call nerdtree#echoWarning(invalidFilesFound . ' Invalid file(s): ' . join(invalidFiles, ', '))
endif endif
return self.getChildCount() return self.getChildCount()
endfunction endfunction
@@ -564,12 +576,13 @@ function! s:TreeDirNode.refresh()
let files = self._glob('*', 1) + self._glob('.*', 0) let files = self._glob('*', 1) + self._glob('.*', 0)
let newChildNodes = [] let newChildNodes = []
let invalidFilesFound = 0 let invalidFilesFound = 0
let invalidFiles = []
for i in files for i in files
try try
"create a new path and see if it exists in this nodes children "create a new path and see if it exists in this nodes children
let path = g:NERDTreePath.New(i) let path = g:NERDTreePath.New(i)
let newNode = self.getChild(path) let newNode = self.getChild(path)
if newNode !=# {} if newNode !=# {} && path.str() ==# newNode.path.str()
call newNode.refresh() call newNode.refresh()
call add(newChildNodes, newNode) call add(newChildNodes, newNode)
@@ -580,7 +593,8 @@ function! s:TreeDirNode.refresh()
call add(newChildNodes, newNode) call add(newChildNodes, newNode)
endif endif
catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/ catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
let invalidFilesFound = 1 let invalidFilesFound += 1
let invalidFiles += [i]
endtry endtry
endfor endfor
@@ -589,7 +603,7 @@ function! s:TreeDirNode.refresh()
call self.sortChildren() call self.sortChildren()
if invalidFilesFound if invalidFilesFound
call nerdtree#echoWarning('some files could not be loaded into the NERD tree') call nerdtree#echoWarning(invalidFilesFound . ' Invalid file(s): ' . join(invalidFiles, ', '))
endif endif
endif endif
endfunction endfunction

View File

@@ -103,6 +103,7 @@ function! s:UI._dumpHelp()
let help .= '" '. g:NERDTreeMapToggleFilters .': file filters (' . (self.isIgnoreFilterEnabled() ? 'on' : 'off') . ")\n" let help .= '" '. g:NERDTreeMapToggleFilters .': file filters (' . (self.isIgnoreFilterEnabled() ? 'on' : 'off') . ")\n"
let help .= '" '. g:NERDTreeMapToggleFiles .': files (' . (self.getShowFiles() ? 'on' : 'off') . ")\n" let help .= '" '. g:NERDTreeMapToggleFiles .': files (' . (self.getShowFiles() ? 'on' : 'off') . ")\n"
let help .= '" '. g:NERDTreeMapToggleBookmarks .': bookmarks (' . (self.getShowBookmarks() ? 'on' : 'off') . ")\n" let help .= '" '. g:NERDTreeMapToggleBookmarks .': bookmarks (' . (self.getShowBookmarks() ? 'on' : 'off') . ")\n"
let help .= '" '. g:NERDTreeMapToggleFileLines .': files lines (' . (self.getShowFileLines() ? 'on' : 'off') . ")\n"
" add quickhelp entries for each custom key map " add quickhelp entries for each custom key map
let help .= "\"\n\" ----------------------------\n" let help .= "\"\n\" ----------------------------\n"
@@ -147,6 +148,7 @@ function! s:UI.New(nerdtree)
let newObj._showFiles = g:NERDTreeShowFiles let newObj._showFiles = g:NERDTreeShowFiles
let newObj._showHidden = g:NERDTreeShowHidden let newObj._showHidden = g:NERDTreeShowHidden
let newObj._showBookmarks = g:NERDTreeShowBookmarks let newObj._showBookmarks = g:NERDTreeShowBookmarks
let newObj._showFileLines = g:NERDTreeFileLines
return newObj return newObj
endfunction endfunction
@@ -284,6 +286,11 @@ function! s:UI.getShowHidden()
return self._showHidden return self._showHidden
endfunction endfunction
" FUNCTION: s:UI.getShowFileLines() {{{1
function! s:UI.getShowFileLines()
return self._showFileLines
endfunction
" FUNCTION: s:UI._indentLevelFor(line) {{{1 " FUNCTION: s:UI._indentLevelFor(line) {{{1
function! s:UI._indentLevelFor(line) function! s:UI._indentLevelFor(line)
" Replace multi-character DirArrows with a single space so the " Replace multi-character DirArrows with a single space so the
@@ -512,10 +519,22 @@ function! s:UI.toggleShowHidden()
call self.centerView() call self.centerView()
endfunction endfunction
" FUNCTION: s:UI.toggleShowFileLines() {{{1
" toggles the display of file lines
function! s:UI.toggleShowFileLines()
let self._showFileLines = !self._showFileLines
call self.nerdtree.root.refresh()
call self.renderViewSavingPosition()
call self.centerView()
endfunction
" FUNCTION: s:UI.toggleZoom() {{{1 " FUNCTION: s:UI.toggleZoom() {{{1
" zoom (maximize/minimize) the NERDTree window " zoom (maximize/minimize) the NERDTree window
function! s:UI.toggleZoom() function! s:UI.toggleZoom()
if exists('b:NERDTreeZoomed') && b:NERDTreeZoomed if exists('b:NERDTreeZoomed') && b:NERDTreeZoomed
setlocal nowinfixwidth
wincmd =
setlocal winfixwidth
call nerdtree#exec('silent vertical resize '. g:NERDTreeWinSize, 1) call nerdtree#exec('silent vertical resize '. g:NERDTreeWinSize, 1)
let b:NERDTreeZoomed = 0 let b:NERDTreeZoomed = 0
else else

View File

@@ -23,8 +23,8 @@ call NERDTreeAddMenuItem({'text': '(a)dd a childnode', 'shortcut': 'a', 'callbac
call NERDTreeAddMenuItem({'text': '(m)ove the current node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'}) call NERDTreeAddMenuItem({'text': '(m)ove the current node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'})
call NERDTreeAddMenuItem({'text': '(d)elete the current node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'}) call NERDTreeAddMenuItem({'text': '(d)elete the current node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'})
if has('gui_mac') || has('gui_macvim') || has('mac') if nerdtree#runningMac()
call NERDTreeAddMenuItem({'text': '(r)eveal in Finder the current node', 'shortcut': 'r', 'callback': 'NERDTreeRevealInFinder'}) call NERDTreeAddMenuItem({'text': '(r)eveal the current node in the Finder', 'shortcut': 'r', 'callback': 'NERDTreeRevealInFinder'})
call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFile'}) call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFile'})
call NERDTreeAddMenuItem({'text': '(q)uicklook the current node', 'shortcut': 'q', 'callback': 'NERDTreeQuickLook'}) call NERDTreeAddMenuItem({'text': '(q)uicklook the current node', 'shortcut': 'q', 'callback': 'NERDTreeQuickLook'})
endif endif
@@ -35,6 +35,7 @@ if executable('xdg-open')
endif endif
if nerdtree#runningWindows() if nerdtree#runningWindows()
call NERDTreeAddMenuItem({'text': '(r)eveal the current node in the Explorer', 'shortcut': 'r', 'callback': 'NERDTreeRevealInExplorer'})
call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileWindows'}) call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileWindows'})
endif endif
@@ -45,6 +46,7 @@ call NERDTreeAddMenuItem({'text': (has('clipboard')?'copy (p)ath to clipboard':'
if has('unix') || has('osx') if has('unix') || has('osx')
call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNode'}) call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNode'})
call NERDTreeAddMenuItem({'text': '(C)hange node permissions', 'shortcut':'C', 'callback': 'NERDTreeChangePermissions'})
else else
call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNodeWin32'}) call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNodeWin32'})
endif endif
@@ -148,28 +150,48 @@ function! s:renameBuffer(bufNum, newNodeName, isDirectory)
let quotedFileName = fnameescape(a:newNodeName) let quotedFileName = fnameescape(a:newNodeName)
let editStr = g:NERDTreePath.New(a:newNodeName).str({'format': 'Edit'}) let editStr = g:NERDTreePath.New(a:newNodeName).str({'format': 'Edit'})
endif endif
" 1. ensure that a new buffer is loaded
call nerdtree#exec('badd ' . quotedFileName, 0)
" 2. ensure that all windows which display the just deleted filename
" display a buffer for a new filename.
let s:originalTabNumber = tabpagenr() let s:originalTabNumber = tabpagenr()
let s:originalWindowNumber = winnr() let s:originalWindowNumber = winnr()
call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufNum . " | exec ':e! " . editStr . "' | endif", 0) let l:tempBufferName = 'NERDTreeRenameTempBuffer'
call nerdtree#exec('tabnext ' . s:originalTabNumber, 1)
call nerdtree#exec(s:originalWindowNumber . 'wincmd w', 1) " 1. swap deleted file buffer with a temporary one
" 3. We don't need a previous buffer anymore " this step is needed to compensate for case insensitive filesystems
" 1.1. create an intermediate(temporary) buffer
call nerdtree#exec('badd ' . l:tempBufferName, 0)
let l:tempBufNum = bufnr(l:tempBufferName)
" 1.2. ensure that all windows which display the just deleted filename
" display the new temp buffer.
call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufNum . " | exec ':e! " . l:tempBufferName . "' | endif", 0)
" 1.3. We don't need the deleted file buffer anymore
try try
call nerdtree#exec('confirm bwipeout ' . a:bufNum, 0) call nerdtree#exec('confirm bwipeout ' . a:bufNum, 0)
catch catch
" This happens when answering Cancel if confirmation is needed. Do nothing. " This happens when answering Cancel if confirmation is needed. Do nothing.
endtry endtry
" 2. swap temporary buffer with the new filename buffer
" 2.1. create the actual new file buffer
call nerdtree#exec('badd ' . quotedFileName, 0)
" 2.2. ensure that all windows which display the temporary buffer
" display a buffer for the new filename.
call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . l:tempBufNum . " | exec ':e! " . editStr . "' | endif", 0)
call nerdtree#exec('tabnext ' . s:originalTabNumber, 1)
call nerdtree#exec(s:originalWindowNumber . 'wincmd w', 1)
" 2.3. We don't need the temporary buffer anymore
try
call nerdtree#exec('confirm bwipeout ' . l:tempBufNum, 0)
catch
" This happens when answering Cancel if confirmation is needed. Do nothing.
endtry
endfunction endfunction
"FUNCTION: NERDTreeAddNode(){{{1 "FUNCTION: NERDTreeAddNode(){{{1
function! NERDTreeAddNode() function! NERDTreeAddNode()
let curDirNode = g:NERDTreeDirNode.GetSelected() let curDirNode = g:NERDTreeDirNode.GetSelected()
let prompt = s:inputPrompt('add') let prompt = s:inputPrompt('add')
let newNodeName = trim(input(prompt, curDirNode.path.str() . nerdtree#slash(), 'file')) let newNodeName = substitute(input(prompt, curDirNode.path.str() . nerdtree#slash(), 'file'), '\(^\s*\|\s*$\)', '', 'g')
if newNodeName ==# '' if newNodeName ==# ''
call nerdtree#echo('Node Creation Aborted.') call nerdtree#echo('Node Creation Aborted.')
@@ -205,8 +227,25 @@ function! NERDTreeMoveNode()
let prompt = s:inputPrompt('move') let prompt = s:inputPrompt('move')
let newNodePath = input(prompt, curNode.path.str(), 'file') let newNodePath = input(prompt, curNode.path.str(), 'file')
while filereadable(newNodePath) while filereadable(newNodePath)
call nerdtree#echoWarning('This destination already exists. Try again.') " allow renames with different casing when g:NERDTreeCaseSensitiveFS
let newNodePath = trim(input(prompt, curNode.path.str(), 'file')) " is set to either 0 or 3 and the 2 paths are equal
if (g:NERDTreeCaseSensitiveFS == 0 || g:NERDTreeCaseSensitiveFS == 3) &&
\nerdtree#pathEquals(curNode.path.str(), newNodePath)
break
endif
call nerdtree#echoWarning('This destination already exists, Try again.')
" inform the user about the flag if we think it is a false positive
" when g:NERDTreeCaseSensitiveFS is set to 2
if g:NERDTreeCaseSensitiveFS == 2 &&
\!nerdtree#osDefaultCaseSensitiveFS() &&
\nerdtree#pathEquals(curNode.path.str(), newNodePath)
echon "\n(If it is a false positive please consider assigning NERDTreeCaseSensitiveFS's value)"
endif
" prompt the user again
let newNodePath = substitute(input(prompt, curNode.path.str(), 'file'), '\(^\s*\|\s*$\)', '', 'g')
endwhile endwhile
@@ -333,11 +372,34 @@ function! NERDTreeListNodeWin32()
call nerdtree#echo('node not recognized') call nerdtree#echo('node not recognized')
endfunction endfunction
" FUNCTION: NERDTreeChangePermissions() {{{1
function! NERDTreeChangePermissions()
let l:node = g:NERDTreeFileNode.GetSelected()
let l:prompt = "change node permissions (chmod args): "
let l:newNodePerm = input(l:prompt)
if !empty(l:node)
let l:path = l:node.path.str()
let l:cmd = 'chmod ' .. newNodePerm .. ' ' .. path
let l:error = split(system(l:cmd), '\n')
if !empty(l:error)
call nerdtree#echo(l:error[0])
endif
call b:NERDTree.root.refresh()
call b:NERDTree.render()
return
endif
call nerdtree#echo('node not recognized')
endfunction
" FUNCTION: NERDTreeCopyNode() {{{1 " FUNCTION: NERDTreeCopyNode() {{{1
function! NERDTreeCopyNode() function! NERDTreeCopyNode()
let currentNode = g:NERDTreeFileNode.GetSelected() let currentNode = g:NERDTreeFileNode.GetSelected()
let prompt = s:inputPrompt('copy') let prompt = s:inputPrompt('copy')
let newNodePath = trim(input(prompt, currentNode.path.str(), 'file')) let newNodePath = substitute(input(prompt, currentNode.path.str(), 'file'), '\(^\s*\|\s*$\)', '', 'g')
if newNodePath !=# '' if newNodePath !=# ''
"strip trailing slash "strip trailing slash
@@ -453,6 +515,17 @@ function! NERDTreeExecuteFileLinux()
call system('xdg-open ' . shellescape(l:node.path.str())) call system('xdg-open ' . shellescape(l:node.path.str()))
endfunction endfunction
" FUNCTION: NERDTreeRevealInExplorer() {{{1
function! NERDTreeRevealInExplorer()
let l:node = g:NERDTreeFileNode.GetSelected()
if empty(l:node)
return
endif
call system('cmd.exe /c explorer /select, ' . shellescape(l:node.path.str()))
endfunction
" FUNCTION: NERDTreeExecuteFileWindows() {{{1 " FUNCTION: NERDTreeExecuteFileWindows() {{{1
function! NERDTreeExecuteFileWindows() function! NERDTreeExecuteFileWindows()
let l:node = g:NERDTreeFileNode.GetSelected() let l:node = g:NERDTreeFileNode.GetSelected()

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@@ -29,6 +29,7 @@ set cpoptions&vim
"SECTION: Initialize variable calls and other random constants {{{2 "SECTION: Initialize variable calls and other random constants {{{2
let g:NERDTreeAutoCenter = get(g:, 'NERDTreeAutoCenter', 1) let g:NERDTreeAutoCenter = get(g:, 'NERDTreeAutoCenter', 1)
let g:NERDTreeAutoCenterThreshold = get(g:, 'NERDTreeAutoCenterThreshold', 3) let g:NERDTreeAutoCenterThreshold = get(g:, 'NERDTreeAutoCenterThreshold', 3)
let g:NERDTreeCaseSensitiveFS = get(g:, 'NERDTreeCaseSensitiveFS', 2)
let g:NERDTreeCaseSensitiveSort = get(g:, 'NERDTreeCaseSensitiveSort', 0) let g:NERDTreeCaseSensitiveSort = get(g:, 'NERDTreeCaseSensitiveSort', 0)
let g:NERDTreeNaturalSort = get(g:, 'NERDTreeNaturalSort', 0) let g:NERDTreeNaturalSort = get(g:, 'NERDTreeNaturalSort', 0)
let g:NERDTreeSortHiddenFirst = get(g:, 'NERDTreeSortHiddenFirst', 1) let g:NERDTreeSortHiddenFirst = get(g:, 'NERDTreeSortHiddenFirst', 1)
@@ -52,6 +53,8 @@ let g:NERDTreeShowFiles = get(g:, 'NERDTreeShowFiles', 1
let g:NERDTreeShowHidden = get(g:, 'NERDTreeShowHidden', 0) let g:NERDTreeShowHidden = get(g:, 'NERDTreeShowHidden', 0)
let g:NERDTreeShowLineNumbers = get(g:, 'NERDTreeShowLineNumbers', 0) let g:NERDTreeShowLineNumbers = get(g:, 'NERDTreeShowLineNumbers', 0)
let g:NERDTreeSortDirs = get(g:, 'NERDTreeSortDirs', 1) let g:NERDTreeSortDirs = get(g:, 'NERDTreeSortDirs', 1)
let g:NERDTreeFileLines = get(g:, 'NERDTreeFileLines', 0)
if !nerdtree#runningWindows() && !nerdtree#runningCygwin() if !nerdtree#runningWindows() && !nerdtree#runningCygwin()
let g:NERDTreeDirArrowExpandable = get(g:, 'NERDTreeDirArrowExpandable', '▸') let g:NERDTreeDirArrowExpandable = get(g:, 'NERDTreeDirArrowExpandable', '▸')
@@ -128,6 +131,7 @@ let g:NERDTreeMapToggleBookmarks = get(g:, 'NERDTreeMapToggleBookmarks', 'B')
let g:NERDTreeMapToggleFiles = get(g:, 'NERDTreeMapToggleFiles', 'F') let g:NERDTreeMapToggleFiles = get(g:, 'NERDTreeMapToggleFiles', 'F')
let g:NERDTreeMapToggleFilters = get(g:, 'NERDTreeMapToggleFilters', 'f') let g:NERDTreeMapToggleFilters = get(g:, 'NERDTreeMapToggleFilters', 'f')
let g:NERDTreeMapToggleHidden = get(g:, 'NERDTreeMapToggleHidden', 'I') let g:NERDTreeMapToggleHidden = get(g:, 'NERDTreeMapToggleHidden', 'I')
let g:NERDTreeMapToggleFileLines = get(g:, 'NERDTreeMapToggleFileLines', 'FL')
let g:NERDTreeMapToggleZoom = get(g:, 'NERDTreeMapToggleZoom', 'A') let g:NERDTreeMapToggleZoom = get(g:, 'NERDTreeMapToggleZoom', 'A')
let g:NERDTreeMapUpdir = get(g:, 'NERDTreeMapUpdir', 'u') let g:NERDTreeMapUpdir = get(g:, 'NERDTreeMapUpdir', 'u')
let g:NERDTreeMapUpdirKeepOpen = get(g:, 'NERDTreeMapUpdirKeepOpen', 'U') let g:NERDTreeMapUpdirKeepOpen = get(g:, 'NERDTreeMapUpdirKeepOpen', 'U')
@@ -142,6 +146,7 @@ call nerdtree#loadClassFiles()
"============================================================ "============================================================
call nerdtree#ui_glue#setupCommands() call nerdtree#ui_glue#setupCommands()
" SECTION: Auto commands {{{1 " SECTION: Auto commands {{{1
"============================================================ "============================================================
augroup NERDTree augroup NERDTree

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@@ -28,7 +28,7 @@ else
hi! link NERDTreeNodeDelimiters Ignore hi! link NERDTreeNodeDelimiters Ignore
endif endif
"highlighing for directory nodes and file nodes "highlighting for directory nodes and file nodes
syn match NERDTreeDirSlash #/# containedin=NERDTreeDir syn match NERDTreeDirSlash #/# containedin=NERDTreeDir
if g:NERDTreeDirArrowExpandable !=# '' if g:NERDTreeDirArrowExpandable !=# ''