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50 Commits

Author SHA1 Message Date
Max Coplan
690d061b59 chore: fix typo in README (#1439)
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2025-09-26 19:37:39 +03:30
rzvxa
0b3c1dc0fa fix: emit init notification on fs menu's add file (#1447) 2025-09-26 19:35:22 +03:30
inzeets
915f64b3be fix: emit init notifications on new and transplanted children (#1438) 2025-09-26 19:29:35 +03:30
Eugenij
b4b4130f3c perf: optimize Path.getSortOrderIndex() method. (#1429)
Some checks failed
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* speedup: Path.getSortOrderIndex() optimisation.

* refactor: remove the redundant new line

---------

Co-authored-by: rzvxa <3788964+rzvxa@users.noreply.github.com>
2025-09-26 10:59:45 +03:30
rzvxa
9b465acb27 chore: bump version to 7.1.3. (#1414) 2024-07-20 08:31:16 +03:30
Lothar Droppelmann
09aec2cfca fix: typo in docs for show file lines setting (#1426)
Co-authored-by: Lothar Droppelmann <lothar.droppelmann@gmail.com>
2024-07-20 08:20:24 +03:30
Ali Rezvani
fbb71fcd90 docs: update FAQ snippets containing quit command. (#1417) 2024-05-14 19:09:02 +03:30
Ali Rezvani
6ad85ec29b feat: jump to bookmark table shortcut. (#1394)
Co-authored-by: Daniel Schreck <daniel.s.schreck@gmail.com>
2024-05-13 11:52:13 +03:30
Ali Rezvani
f3a4d8eaa8 chore: bump version to 7.1.2. (#1410) 2024-02-27 15:20:59 +03:30
Ali Rezvani
bdf81a086d fix: GetWinNum regex pattern. (#1409) 2024-02-11 16:27:41 +03:30
Ali Rezvani
60b5e602e9 fix: session restore for nerdtree buffers. (#1405) 2024-02-07 15:07:25 +03:30
Ali Rezvani
bc606c43e2 chore: bump version to 7.1.1 (#1401) 2024-01-09 16:53:16 +03:30
Ali Rezvani
6acfc48d80 fix: change default binding of filelines to FL. (#1400) 2024-01-09 15:55:55 +03:30
Ali Rezvani
aa29fbe481 fix: toggle zoom resizing (#1395)
Co-authored-by: Daniel Schreck <daniel.s.schreck@gmail.com>
2024-01-01 06:37:44 +03:30
Ali Rezvani
e5599272a9 chore: bump version to 7.1.0 (#1391) 2023-12-31 12:06:39 +03:30
Rocco Mao
ff9469a14a fix: mapping description in NERDTree.txt (#1393) 2023-12-26 04:38:17 +03:30
msibal6
fefea5d382 feat: add NERDTreeExplore command. (#1389)
* create a explorer command that opens a window tree at specified
directory

* update CHANGELOG.md

* Update CHANGELOG.md

* revert CHANGELOG.md

* CreateExplorerTree matches :Explore command

* prevent empty split when calling NERDTreeExplorer with invalid arg from modified buffer

* NERDTreeExplore/CreateExploreTree checks for hidden and
autowriteall settings
2023-12-23 03:47:43 +03:30
Leo Chung
a954661824 fix: typo in nerdtree.txt (#1390)
Signed-off-by: Leo Chung <gewalalb@gmail.com>
2023-12-20 18:55:39 +03:30
Ali Rezvani
9ec27d45a8 chore: Release version 7.0.1 (#1388) 2023-12-02 18:57:37 +03:00
Ali Rezvani
50a394b2bf fix: Make NERDTreeFind to handle directory case sensitivity (#1387)
Co-authored-by: Dan Gibson <danial.gibson@spin.net.au>
2023-12-01 22:12:13 +03:00
Ali Rezvani
0cb04e9245 Show file lines (#1384)
* Added showing lines of files in NERDTRee.

* Added dynamic binding and documentation

---------

Co-authored-by: Diallo Han <diallo@hpcnt.com>
2023-11-15 15:32:17 +03:30
Ali Rezvani
4c588f1820 Update GitHub PR template (#1383) 2023-10-26 00:24:05 +03:30
Ali Rezvani
ff002d2132 Added case sensivity for refreshing nodes (#1382) 2023-10-26 00:20:57 +03:30
Caleb Maclennan
79f6f912f4 chore: Drop over-urgent help wanted poster from readme
Help is still welcome and the related issue still pinned, but we have an
active contributer with some maintenence priviledges already. Having
watched the issue for a while I don't think the 'throw your name in for
consideration' is really helping because it attracts people who want the
attention but aren't interested in actually jumping in and doing tho
*hard* parts of maintaining a project.

The glamorious bits are mostly done for this project and the long tail
of issue triage and small bug fixes and improvements is long underway.
Anyone is welcome to jump into those things, but advertising it as an
opening is a) turning people off from using the plugin and b) attracting
the wrong kind of applicants.
2023-10-24 22:59:42 +03:00
Ali Rezvani
edc9460859 Clarified the NERDTreeChangePermissions prompt (#1381)
Co-authored-by: Caleb Maclennan <caleb@alerque.com>
2023-10-24 23:13:24 +03:30
Ali Rezvani
334542c361 Added reveal functionality for Windows platform in fs_menu (#1366)
* Added reveal functionality for Windows platform

* Removed an unnecessary check
2023-10-23 19:06:13 +03:30
Kai
9184ec05bd fix: escape directories containing brackets([...]) for globbing (#1359) 2023-10-22 17:58:09 +03:30
Ali Rezvani
ea4833da8a Added Case Sensitive Move Operation via newly introduced flag NERDTreeCaseSensitiveFS (#1375)
* Added NERDTreeCaseInsensitiveFS option.

* check against g:NERDTreeCaseInsensitiveFS with path.equals method

* Fixed issues in comments and added nerdtree#runningMac

* Using nerdtree#runningMac instead of manual checks for mac

* Better implementation

* Updated documentation

* Added notice about the flag

* Updated the documentation

* Added support for g:NERDTreeCaseSensitiveFS = 3

* Better comments

* Exported caseSensitiveFS check as a function
2023-10-22 15:47:01 +03:30
Martin J. Klöckner
c99395a323 New menu command: Change selected node permissions (#1348) 2023-10-19 16:03:38 +03:30
Bubu
d69b68bf31 Fix documentation error (#1372) 2023-10-19 15:18:25 +03:30
SandeshPyakurel
3a66272486 Fixed typo in nerdtree.vim file (#1380) 2023-10-19 13:24:52 +03:30
Ali Rezvani
b1f5bb60df Updated CHANGELOG.md, bumped the version to 7.0.0 (#1379) 2023-10-19 12:28:11 +03:30
rzvxa
32168889bd Warn about invalid files not loaded on-refresh 2023-09-04 17:41:47 -06:00
Rafael Monico
aedd0653ad Warn about invalid files not loaded on-load
Co-authored-by: rzvxa <rzvxa@protonmail.com>
2023-09-04 17:41:47 -06:00
Ali Rezvani
1f2e28d476 Add horizontal position options to g:NERDTreeWinPos (#1363) 2023-09-03 06:45:35 +03:00
Nick Jensen
6895e5259e Fix README autocmd suggestion (#1330) 2023-09-03 06:29:01 +03:00
Caleb Maclennan
c46e12a886 ci: Update vimscript linter workflow with latest GH Action 2023-06-21 10:30:25 +03:00
Rod Elias
fc85a6f07c Fix typo in docs (#1306) 2022-06-13 13:10:46 +03:00
Phil Runninger
eed488b1cd Help Wanted Announcement 2021-10-29 00:16:03 -04:00
lifecrisis
9310f91476 Fix documentation errors (#1269)
* Fix a typo: "NERDTree_*" -> "NERD_Tree_*"

* Format text

* Use the proper abbreviation for the BEL character

* Format text

* Make the documentation match the code

The syntax file sets 'conceallevel' to 2, not 3.

* Update the "CHANGELOG.md" file
2021-09-27 20:43:04 -04:00
lifecrisis
e731b84559 Ensure backward compatible testing of types (#1266)
- Use "type(0)" instead of "v:t_number"
- Use "==" instead of "==#" since we are comparing numbers
- Make use of the "+=" operator
- Update the "CHANGELOG.md" file

The only real issue here is that we should prefer "type(0)" over the
special variable.  I run into this problem enough on older systems
that it frustrates me.  Let's have it fixed!
2021-09-20 15:01:21 -04:00
Phil Runninger
7eee457efa Replace trim() with a version-compatible alternative. (#1265)
* Replace trim() with a version-compatible alternative.

* Update version number in change log.
2021-09-14 22:34:57 -04:00
Phil Runninger
aa7e97b7ff Change highlighting of bookmarks in the tree. (#1261)
* Change highlighting of bookmarks in the tree.

The bookmark names in the tree now have the same syntax highlighting as
the bookmark names in the list of bookmarks above the tree.

* Change version number in change log.
2021-09-11 11:31:39 -04:00
Phil Runninger
e5f24e2b8b Answer the question about accessing files over scp or ftp. (#1259)
* Answer the question about accessing files over scp or ftp.

* Minor formatting change to README.

* Update version number in Change Log.
2021-09-07 10:14:36 -04:00
Sharla Kew
0e71462f90 Trim filenames created via the fs_menu (#1243)
The default when naming a file in the command line is that extra white
space will be stripped away. It seems logical for file naming via the
fs_menu in nerdtree to follow that convention.

I have left the defaults of `trim` because they seem sensible.

Co-authored-by: Phil Runninger <PhilRunninger@users.noreply.github.com>
2021-08-12 19:18:53 -04:00
Phil Runninger
2c14ed0e15 Update Wiki link in General Question issue template 2021-07-15 08:31:01 -04:00
Phil Runninger
de0e2edeac Improve F.A.Q. Answers and Issue Templates (#1249)
* Update the issue templates, making them simpler to use.

* Update FAQ answers.

Closes #1246.
- Add an if statement to the autocommand to prevent its running in the
  Command Window.

Closes #1248.
- Add a new answer to show closing a tab when only NERDTree remains.

* Update the Bug issue template.

* Update version number in change log.
2021-07-13 14:28:29 -04:00
Phil Runninger
81f3eaba29 go on a bookmark directory will NERDTreeFind it. (#1236)
* `go` on a bookmark directory will NERDTreeFind it.

This leaves the root unchanged if possible.

* Update version number in change log.
2021-03-24 23:41:15 -04:00
Phil Runninger
f63fb6984f Put Callback function variables in local scope. (#1230)
* Put `Callback` function variables in local scope.

This change prevents conflict with other `Callback` functions that are
defined elsewhere in global scope.

* Update version number in change log.
2021-03-01 09:34:54 -05:00
Phil Runninger
a1fa4a33bf Fix mouse-clicking a file to open it, which was broken in 6.10.5. (#1225)
* Fix mouse-clicking a file to open it, which was broken in 6.10.5.

* Update version number in change log.
2021-02-12 23:14:26 -05:00
19 changed files with 566 additions and 144 deletions

View File

@@ -5,41 +5,42 @@ labels: bug
---
<!-- Attention! Please Read!
Please fill out ALL the information below so that the issue can be fully
understood. Omitting information will delay the resolution of your issue. It
will be labeled "Needs More Info", and may be closed until there is enough
information.
Please fill out ALL the information below so that the issue can be fully understood. Omitting
information will delay the resolution of your issue. It will be labeled "Needs More Info", and
may be closed until there is enough information.
Keep in mind that others may have the same question in the future. The better
your information, the more likely they'll be able to help themselves. -->
Keep in mind that others may have the same question in the future. The better your information,
the more likely they'll be able to help themselves.
-->
#### Self-Diagnosis
<!-- Check the boxes after creating the issue, or use [x]. -->
- [ ] I have searched the [issues](https://github.com/scrooloose/nerdtree/issues) for an answer to my question.
- [ ] I have reviewed the NERDTree documentation. `:h NERDTree`
- [ ] I have reviewed the [Wiki](https://github.com/scrooloose/nerdtree/wiki).
- [ ] I have searched the web for an answer to my question.
Before creating an issue, take some time to search these resources for an answer. It's possible that someone else has already seen and solved your issue.
- [old NERDTree issues](https://github.com/preservim/nerdtree/issues?q=is%3Aissue)
- NERDTree documentation - `:h NERDTree`
- [NERDTree Wiki](https://github.com/preservim/nerdtree/wiki)
- Other resources: <https://stackoverflow.com>, <https://vi.stackexchange.com>, etc.
#### Environment (for bug reports)
- [ ] Operating System:
- [ ] Vim/Neovim version `:echo v:version`:
- [ ] NERDTree version, found on 1st line in NERDTree quickhelp `?`:
- [ ] vimrc settings
- [ ] NERDTree variables
#### Environment
- Operating System:
- Vim/Neovim version `:version`:
- NERDTree version, found on first line of quickhelp `?`:
- Are you using any of these NERDTree-dependent plugins? <!-- Check the boxes after creating the issue. -->
- [ ] [Xuyuanp/nerdtree-git-plugin](https://github.com/Xuyuanp/nerdtree-git-plugin)
- [ ] [ryanoasis/vim-devicons](https://github.com/ryanoasis/vim-devicons)
- [ ] [tiagofumo/vim-nerdtree-syntax-highlight](https://github.com/tiagofumo/vim-nerdtree-syntax-highlight)
- [ ] [scrooloose/nerdtree-project-plugin](https://github.com/scrooloose/nerdtree-project-plugin)
- [ ] [PhilRunninger/nerdtree-buffer-ops](https://github.com/PhilRunninger/nerdtree-buffer-ops)
- [ ] [PhilRunninger/nerdtree-visual-selection](https://github.com/PhilRunninger/nerdtree-visual-selection)
- [ ] [jistr/vim-nerdtree-tabs](https://github.com/jistr/vim-nerdtree-tabs)
- [ ] Others (specify):
- Provide a minimal **.vimrc** file that will reproduce the issue.
```vim
```
- Other NERDTree-dependent Plugins
- [ ] jistr/vim-nerdtree-tabs
- [ ] ryanoasis/vim-devicons
- [ ] tiagofumo/vim-nerdtree-syntax-highlight
- [ ] Xuyuanp/nerdtree-git-plugin
- [ ] Others (specify):
- [ ] I've verified the issue occurs with only NERDTree installed.
#### Steps to Reproduce the Issue
1.
#### Current Result (Include screenshots where appropriate.)
#### Current Behavior (Include screenshots where appropriate.)
#### Expected Result

View File

@@ -3,22 +3,11 @@ name: "General Question"
about: "Having trouble setting up NERDTree? Need clarification on a setting? Ask your question here."
labels: "general question"
---
<!-- Attention! Please Read!
Please fill out ALL the information below so that the issue can be fully
understood. Omitting information will delay the resolution of your issue. It
will be labeled "Needs More Info", and may be closed until there is enough
information.
Keep in mind that others may have the same question in the future. The better
your information, the more likely they'll be able to help themselves. -->
#### Self-Diagnosis
<!-- Check the boxes after creating the issue, or use [x]. -->
- [ ] I have searched the [issues](https://github.com/scrooloose/nerdtree/issues) for an answer to my question.
- [ ] I have reviewed the NERDTree documentation. `:h NERDTree`
- [ ] I have reviewed the [Wiki](https://github.com/scrooloose/nerdtree/wiki).
- [ ] I have searched the web for an answer to my question.
Before creating an issue, take some time to search these resources. It's possible that someone else has already asked your question and gotten an answer.
- [old NERDTree issues](https://github.com/preservim/nerdtree/issues?q=is%3Aissue)
- NERDTree documentation - `:h NERDTree`
- [NERDTree Wiki](https://github.com/preservim/nerdtree/wiki)
- Other resource: <https://stackoverflow.com>, <https://vi.stackexchange.com>, etc.
#### State Your Question

View File

@@ -5,18 +5,3 @@ Closes # <!-- Enter the issue number this PR addresses. If none, remove this
---
### New Version Info
#### Author's Instructions
- [ ] Derive a new `MAJOR.MINOR.PATCH` version number. Increment the:
- `MAJOR` version when you make incompatible API changes
- `MINOR` version when you add functionality in a backwards-compatible manner
- `PATCH` version when you make backwards-compatible bug fixes
- [ ] Update [CHANGELOG.md](https://github.com/scrooloose/nerdtree/blob/master/CHANGELOG.md), following the established pattern.
#### Collaborator's Instructions
- [ ] Review [CHANGELOG.md](https://github.com/scrooloose/nerdtree/blob/master/CHANGELOG.md), suggesting a different version number if necessary.
- [ ] After merging, tag the commit using these (Mac-compatible) bash commands:
```bash
git checkout master
git pull
sed -n "$(grep -n -m2 '####' CHANGELOG.md | cut -f1 -d: | sed 'N;s/\n/,/')p" CHANGELOG.md | sed '$d'
git tag -a $(read -p "Tag Name: " tag;echo $tag) -m"$(git show --quiet --pretty=%s)";git push origin --tags
```

View File

@@ -7,9 +7,9 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@master
uses: actions/checkout@v3
- name: Run vint with reviewdog
uses: reviewdog/action-vint@v1.0.1
uses: reviewdog/action-vint@v1
with:
github_token: ${{ secrets.github_token }}
reporter: github-pr-review

View File

@@ -3,9 +3,59 @@
PATCH versions are listed from newest to oldest under their respective MAJOR.MINOR
version in an unordered list. The format is:
- **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR)
or
- **.PATCH**:
- Pull Request Title 1 (PR Author) [PR Number](Link to PR)
- Pull Request Title 2 (PR Author) [PR Number](Link to PR)
.
.
.
- Pull Request Title n (PR Author) [PR Number](Link to PR)
-->
#### 7.1
- **.3**:
- docs: update FAQ snippets containing quit command. (rzvxa) [#1417](https://github.com/preservim/nerdtree/pull/1417)
- feat: jump to bookmark table shortcut. (ds2606, rzvxa) [#1394](https://github.com/preservim/nerdtree/pull/1394)
- fix: typo in docs for show file lines setting. (lothardp) [#1426](https://github.com/preservim/nerdtree/pull/1426)
- **.2**:
- fix: GetWinNum regex pattern. (rzvxa) [#1409](https://github.com/preservim/nerdtree/pull/1409)
- fix: session restore for nerdtree buffers. (rzvxa) [#1405](https://github.com/preservim/nerdtree/pull/1405)
- **.1**:
- fix: change default binding of filelines to `FL`. (rzvxa) [#1400](https://github.com/preservim/nerdtree/pull/1400)
- fix: toggle zoom resizing. (ds2606) [#1395](https://github.com/preservim/nerdtree/pull/1395)
- **.0**:
- fix: typo in the docs. (bl4kraven) [#1390](https://github.com/preservim/nerdtree/pull/1390)
- feat: add NERDTreeExplore command. (msibal6) [#1389](https://github.com/preservim/nerdtree/pull/1389)
- fix: mapping description in NERDTree.txt. (roccomao) [#1393](https://github.com/preservim/nerdtree/pull/1393)
#### 7.0
- **.1**:
- Fix NERDTreeFind to handle directory case sensitivity. (dangibson) [#1387](https://github.com/preservim/nerdtree/pull/1387)
- New Show file lines toggle. (hsnks100) [#1384](https://github.com/preservim/nerdtree/pull/1384)
- Add case sensitivity for refreshing nodes. (rzvxa) [#1382](https://github.com/preservim/nerdtree/pull/1382)
- Clarified the NERDTreeChangePermissions prompt. (rzvxa) [#1381](https://github.com/preservim/nerdtree/pull/1381)
- New reveal functionality for Windows. (rzvxa) [#1366](https://github.com/preservim/nerdtree/pull/1366)
- Fix bracket escaping in path names. (kai-patel) [#1359](https://github.com/preservim/nerdtree/pull/1359)
- Fix Case Sensitive Move Operation. (rzvxa) [#1375](https://github.com/preservim/nerdtree/pull/1375)
- New menu command for changing selected node permissions. (mjkloeckner) [#1348](https://github.com/preservim/nerdtree/pull/1348)
- Fix documentation errors. (BubuDavid) [#1372](https://github.com/preservim/nerdtree/pull/1372)
- Fix typo in nerdtree.vim file. (SandeshPyakurel) [#1380](https://github.com/preservim/nerdtree/pull/1380)
- **.0**:
- Now we warn about invalid files instead of ignoring them silently. (rmonico) [#1365](https://github.com/preservim/nerdtree/pull/1365)
- New g:NERDTreeWinPos options for top and bottom. (rzvxa) [#1363](https://github.com/preservim/nerdtree/pull/1363)
- Fix error in README. (nickspoons) [#1330](https://github.com/preservim/nerdtree/pull/1330)
- Fix typo in the documentation. (chapeupreto) [#1306](https://github.com/preservim/nerdtree/pull/1306)
#### 6.10
- **.6**: Restore the default behavior of the <CR> key. (PhilRunninger) [#1221](https://github.com/preservim/nerdtree/pull/1221)
- **.16**: Fix documentation errors. (lifecrisis) [#1269](https://github.com/preservim/nerdtree/pull/1269)
- **.15**: Ensure backward compatible testing of types. (lifecrisis) [#1266](https://github.com/preservim/nerdtree/pull/1266)
- **.14**: Replace trim() with a version-compatible alternative. (PhilRunninger) [#1265](https://github.com/preservim/nerdtree/pull/1265)
- **.13**: Change highlighting of bookmarks in the tree. (PhilRunninger) [#1261](https://github.com/preservim/nerdtree/pull/1261)
- **.12**: Answer the question about accessing files over scp or ftp. (PhilRunninger) [#1259](https://github.com/preservim/nerdtree/pull/1259)
- **.11**: Trim filenames created via the fs_menu (elanorigby) [#1243](https://github.com/preservim/nerdtree/pull/1243)
- **.10**: Improve F.A.Q. Answers and Issue Templates (PhilRunninger) [#1249](https://github.com/preservim/nerdtree/pull/1249)
- **.9**: `go` on a bookmark directory will NERDTreeFind it. (PhilRunninger) [#1236](https://github.com/preservim/nerdtree/pull/1236)
- **.8**: Put `Callback` function variables in local scope. (PhilRunninger) [#1230](https://github.com/preservim/nerdtree/pull/1230)
- **.7**: Fix mouse-clicking a file to open it. (PhilRunninger) [#1225](https://github.com/preservim/nerdtree/pull/1225)
- **.6**: Restore the default behavior of the `<CR>` key. (PhilRunninger) [#1221](https://github.com/preservim/nerdtree/pull/1221)
- **.5**: Fix `{'keepopen':0}` in NERDTreeCustomOpenArgs (PhilRunninger) [#1217](https://github.com/preservim/nerdtree/pull/1217)
- **.4**: Removed directory separator from sort key (Daniel E) [#1219](https://github.com/preservim/nerdtree/pull/1219)
- **.3**: Add new FAQ and answer: How to prevent buffers replacing NERDTree. (PhilRunninger) [#1215](https://github.com/preservim/nerdtree/pull/1215)

View File

@@ -84,10 +84,10 @@ vim -u NONE -c "helptags ~/.vim/pack/vendor/start/nerdtree/doc" -c q
After installing NERDTree, the best way to learn it is to turn on the Quick Help. Open NERDTree with the `:NERDTree` command, and press `?` to turn on the Quick Help, which will show you all the mappings and commands available in the NERDTree. Of course, your most complete source of information is the documentation: `:help NERDTree`.
## NERDTree Plugins
NERDTree can be extended with custom mappings and functions using its built-in API. The details of this API and are described in the included documentation. Several plugins have been written, and are available on Github for installation like any other plugin. The plugins in this list are maintained (or not) by their respective owners, and certain combinations may be incompatible.
NERDTree can be extended with custom mappings and functions using its built-in API. The details of this API are described in the included documentation. Several plugins have been written, and are available on Github for installation like any other plugin. The plugins in this list are maintained (or not) by their respective owners, and certain combinations may be incompatible.
* [Xuyuanp/nerdtree-git-plugin](https://github.com/Xuyuanp/nerdtree-git-plugin): Shows Git status flags for files and folders in NERDTree.
* [ryanoasis/vim-devicons](https://github.com/ryanoasis/vim-devicons): Adds filetype-specific icons to NERDTree files and folders,
* [ryanoasis/vim-devicons](https://github.com/ryanoasis/vim-devicons): Adds filetype-specific icons to NERDTree files and folders.
* [tiagofumo/vim-nerdtree-syntax-highlight](https://github.com/tiagofumo/vim-nerdtree-syntax-highlight): Adds syntax highlighting to NERDTree based on filetype.
* [scrooloose/nerdtree-project-plugin](https://github.com/scrooloose/nerdtree-project-plugin): Saves and restores the state of the NERDTree between sessions.
* [PhilRunninger/nerdtree-buffer-ops](https://github.com/PhilRunninger/nerdtree-buffer-ops): 1) Highlights open files in a different color. 2) Closes a buffer directly from NERDTree.
@@ -148,19 +148,41 @@ autocmd VimEnter * if argc() == 1 && isdirectory(argv()[0]) && !exists('s:std_in
\ execute 'NERDTree' argv()[0] | wincmd p | enew | execute 'cd '.argv()[0] | endif
```
### How can I close Vim automatically when NERDTree is the last window?
### How can I close Vim or a tab automatically when NERDTree is the last window?
Because of the changes in how Vim handles its `autocmd` and layout locking `quit` command is no longer available in Vim9 auto commands, Depending on which version you're running select one of these solutions.
__NeoVim users should be able to choose either one of them!__
#### Vim9
```vim
" Exit Vim if NERDTree is the only window left.
autocmd BufEnter * if tabpagenr('$') == 1 && winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() |
\ quit | endif
" Exit Vim if NERDTree is the only window remaining in the only tab.
autocmd BufEnter * if tabpagenr('$') == 1 && winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() | call feedkeys(":quit\<CR>:\<BS>") | endif
```
---
```vim
" Close the tab if NERDTree is the only window remaining in it.
autocmd BufEnter * if winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() | call feedkeys(":quit\<CR>:\<BS>") | endif
```
#### Vim8 or older
```vim
" Exit Vim if NERDTree is the only window remaining in the only tab.
autocmd BufEnter * if tabpagenr('$') == 1 && winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() | quit | endif
```
---
```vim
" Close the tab if NERDTree is the only window remaining in it.
autocmd BufEnter * if winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() | quit | endif
```
### How can I prevent other buffers replacing NERDTree in its window?
```vim
" If another buffer tries to replace NERDTree, put it in the other window, and bring back NERDTree.
autocmd BufEnter * if bufname('#') =~ 'NERD_tree_\d\+' && bufname('%') !~ 'NERD_tree_\d\+' && winnr('$') > 1 |
autocmd BufEnter * if winnr() == winnr('h') && bufname('#') =~ 'NERD_tree_\d\+' && bufname('%') !~ 'NERD_tree_\d\+' && winnr('$') > 1 |
\ let buf=bufnr() | buffer# | execute "normal! \<C-W>w" | execute 'buffer'.buf | endif
```
@@ -168,7 +190,7 @@ autocmd BufEnter * if bufname('#') =~ 'NERD_tree_\d\+' && bufname('%') !~ 'NERD_
```vim
" Open the existing NERDTree on each new tab.
autocmd BufWinEnter * silent NERDTreeMirror
autocmd BufWinEnter * if &buftype != 'quickfix' && getcmdwintype() == '' | silent NERDTreeMirror | endif
```
or change your NERDTree-launching shortcut key like so:
```vim
@@ -179,7 +201,61 @@ nnoremap <C-n> :NERDTreeMirror<CR>:NERDTreeFocus<CR>
### How can I change the default arrows?
```vim
let g:NERDTreeDirArrowExpandable = ''
let g:NERDTreeDirArrowCollapsible = ''
let g:NERDTreeDirArrowExpandable = '?'
let g:NERDTreeDirArrowCollapsible = '?'
```
The preceding values are the non-Windows default arrow symbols. Setting these variables to empty strings will remove the arrows completely and shift the entire tree two character positions to the left. See `:h NERDTreeDirArrowExpandable` for more details.
### How can I show lines of files?
```vim
let g:NERDTreeFileLines = 1
```
Lines in the file are displayed as shown below.
```
</pack/packer/start/nerdtree/
▸ autoload/
▸ doc/
▸ lib/
▸ nerdtree_plugin/
▸ plugin/
▸ syntax/
_config.yml (1)
CHANGELOG.md (307)
LICENCE (13)
README.markdown (234)
screenshot.png (219)
```
### Can NERDTree access remote files via scp or ftp?
Short answer: No, and there are no plans to add that functionality. However, Vim ships with a plugin that does just that. It's called netrw, and by adding the following lines to your `.vimrc`, you can use it to open files over the `scp:`, `ftp:`, or other protocols, while still using NERDTree for all local files. The function seamlessly makes the decision to open NERDTree or netrw, and other supported protocols can be added to the regular expression.
```vim
" Function to open the file or NERDTree or netrw.
" Returns: 1 if either file explorer was opened; otherwise, 0.
function! s:OpenFileOrExplorer(...)
if a:0 == 0 || a:1 == ''
NERDTree
elseif filereadable(a:1)
execute 'edit '.a:1
return 0
elseif a:1 =~? '^\(scp\|ftp\)://' " Add other protocols as needed.
execute 'Vexplore '.a:1
elseif isdirectory(a:1)
execute 'NERDTree '.a:1
endif
return 1
endfunction
" Auto commands to handle OS commandline arguments
autocmd StdinReadPre * let s:std_in=1
autocmd VimEnter * if argc()==1 && !exists('s:std_in') | if <SID>OpenFileOrExplorer(argv()[0]) | wincmd p | enew | wincmd p | endif | endif
" Command to call the OpenFileOrExplorer function.
command! -n=? -complete=file -bar Edit :call <SID>OpenFileOrExplorer('<args>')
" Command-mode abbreviation to replace the :edit Vim command.
cnoreabbrev e Edit
```

View File

@@ -112,18 +112,18 @@ function! nerdtree#compareNodePaths(p1, p2) abort
" Compare chunks upto common length.
" If chunks have different type, the one which has
" integer type is the lesser.
if type(sortKey1[i]) ==# type(sortKey2[i])
if type(sortKey1[i]) == type(sortKey2[i])
if sortKey1[i] <# sortKey2[i]
return - 1
elseif sortKey1[i] ># sortKey2[i]
return 1
endif
elseif type(sortKey1[i]) ==# v:t_number
elseif type(sortKey1[i]) == type(0)
return -1
elseif type(sortKey2[i]) ==# v:t_number
elseif type(sortKey2[i]) == type(0)
return 1
endif
let i = i + 1
let i += 1
endwhile
" Keys are identical upto common length.
@@ -198,16 +198,74 @@ function! nerdtree#postSourceActions() abort
runtime! nerdtree_plugin/**/*.vim
endfunction
"FUNCTION: nerdtree#runningWindows(dir) {{{2
"FUNCTION: nerdtree#runningWindows() {{{2
function! nerdtree#runningWindows() abort
return has('win16') || has('win32') || has('win64')
endfunction
"FUNCTION: nerdtree#runningCygwin(dir) {{{2
"FUNCTION: nerdtree#runningCygwin() {{{2
function! nerdtree#runningCygwin() abort
return has('win32unix')
endfunction
"FUNCTION: nerdtree#runningMac() {{{2
function! nerdtree#runningMac() abort
return has('gui_mac') || has('gui_macvim') || has('mac') || has('osx')
endfunction
" FUNCTION: nerdtree#osDefaultCaseSensitiveFS() {{{2
function! nerdtree#osDefaultCaseSensitiveFS() abort
return s:osDefaultCaseSensitiveFS
endfunction
" FUNCTION: nerdtree#caseSensitiveFS() {{{2
function! nerdtree#caseSensitiveFS() abort
return g:NERDTreeCaseSensitiveFS == 1 ||
\((g:NERDTreeCaseSensitiveFS == 2 || g:NERDTreeCaseSensitiveFS == 3) &&
\nerdtree#osDefaultCaseSensitiveFS())
endfunction
"FUNCTION: nerdtree#pathEquals(lhs, rhs) {{{2
function! nerdtree#pathEquals(lhs, rhs) abort
if nerdtree#caseSensitiveFS()
return a:lhs ==# a:rhs
else
return a:lhs ==? a:rhs
endif
endfunction
"FUNCTION: nerdtree#onBufLeave() {{{2
" used for handling the nerdtree BufLeave/WinLeave events.
function! nerdtree#onBufLeave() abort
" detect whether we are in the middle of sourcing a session.
" if it is a buffer from the sourced session we need to restore it.
if exists('g:SessionLoad') && !exists('b:NERDTree')
let bname = bufname('%')
" is the buffer for a tab tree?
if bname =~# '^' . g:NERDTreeCreator.BufNamePrefix() . 'tab_\d\+$'
" rename loaded buffer and mark it as trash to prevent this event
" getting fired again
exec 'file TRASH_' . bname
" delete the trash buffer
exec 'bwipeout!'
" rescue the tab tree at the current working directory
call g:NERDTreeCreator.CreateTabTree(getcwd())
" is the buffer for a window tree?
elseif bname =~# '^' . g:NERDTreeCreator.BufNamePrefix(). 'win_\d\+$'
" rescue the window tree at the current working directory
call g:NERDTreeCreator.CreateWindowTree(getcwd())
else " unknown buffer type
" rename buffer to mark it as broken.
exec 'file BROKEN_' . bname
call nerdtree#echoError('Failed to restore "' . bname . '" from session. Is this session created with an older version of NERDTree?')
endif
else
if g:NERDTree.IsOpen()
call b:NERDTree.ui.saveScreenState()
endif
endif
endfunction
" SECTION: View Functions {{{1
"============================================================
@@ -246,4 +304,12 @@ function! nerdtree#renderView() abort
call b:NERDTree.render()
endfunction
if nerdtree#runningWindows()
let s:osDefaultCaseSensitiveFS = 0
elseif nerdtree#runningMac()
let s:osDefaultCaseSensitiveFS = 0
else
let s:osDefaultCaseSensitiveFS = 1
endif
" vim: set sw=4 sts=4 et fdm=marker:

View File

@@ -57,6 +57,7 @@ function! nerdtree#ui_glue#createDefaultBindings() abort
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFilters, 'scope': 'all', 'callback': s.'toggleIgnoreFilter' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFiles, 'scope': 'all', 'callback': s.'toggleShowFiles' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleBookmarks, 'scope': 'all', 'callback': s.'toggleShowBookmarks' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapToggleFileLines, 'scope': 'all', 'callback': s.'toggleShowFileLines' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCloseDir, 'scope': 'Node', 'callback': s.'closeCurrentDir' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapCloseChildren, 'scope': 'DirNode', 'callback': s.'closeChildren' })
@@ -69,6 +70,7 @@ function! nerdtree#ui_glue#createDefaultBindings() abort
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpRoot, 'scope': 'all', 'callback': s.'jumpToRoot' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpNextSibling, 'scope': 'Node', 'callback': s.'jumpToNextSibling' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpPrevSibling, 'scope': 'Node', 'callback': s.'jumpToPrevSibling' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpBookmarks, 'scope': 'all', 'callback': s.'jumpToBookmarks' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': 'Node', 'callback': s . 'openInNewTab' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': 'Node', 'callback': s . 'openInNewTabSilent' })
@@ -373,7 +375,7 @@ function! s:handleLeftClick() abort
if currentNode.path.isDirectory
call currentNode.activate()
else
call currentNode.activate({'reuse': 'all', 'where': 'p'})
call currentNode.activate({'reuse': 'all', 'where': 'p', 'keepopen':!nerdtree#closeTreeOnOpen()})
endif
return
endif
@@ -495,6 +497,21 @@ function! s:jumpToSibling(node, forward) abort
call b:NERDTree.ui.centerView()
endfunction
" FUNCTION: s:jumpToBookmarks() {{{1
" moves the cursor to the bookmark table
function! s:jumpToBookmarks() abort
try
if b:NERDTree.ui.getShowBookmarks()
call g:NERDTree.CursorToBookmarkTable()
else
call b:NERDTree.ui.setShowBookmarks(1)
endif
catch /^NERDTree/
call nerdtree#echoError('Failed to jump to the bookmark table')
return
endtry
endfunction
" FUNCTION: nerdtree#ui_glue#openBookmark(name) {{{1
" Open the Bookmark that has the specified name. This function provides the
" implementation for the :OpenBookmark command.
@@ -572,7 +589,11 @@ endfunction
" FUNCTION: s:previewBookmark(bookmark) {{{1
function! s:previewBookmark(bookmark) abort
call a:bookmark.activate(b:NERDTree, !a:bookmark.path.isDirectory ? {'stay': 1, 'where': 'p', 'keepopen': 1} : {})
if a:bookmark.path.isDirectory
execute 'NERDTreeFind '.a:bookmark.path.str()
else
call a:bookmark.activate(b:NERDTree, {'stay': 1, 'where': 'p', 'keepopen': 1})
endif
endfunction
"FUNCTION: s:previewNodeCurrent(node) {{{1
@@ -637,6 +658,7 @@ endfunction
function! nerdtree#ui_glue#setupCommands() abort
command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.CreateTabTree('<args>')
command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.ToggleTabTree('<args>')
command! -n=? -complete=dir -bar NERDTreeExplore :call g:NERDTreeCreator.CreateExploreTree('<args>')
command! -n=0 -bar NERDTreeClose :call g:NERDTree.Close()
command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.CreateTabTree('<args>')
command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.CreateMirror()
@@ -681,6 +703,12 @@ function! s:toggleShowHidden() abort
call b:NERDTree.ui.toggleShowHidden()
endfunction
" FUNCTION: s:toggleShowFileLines() {{{1
" toggles the display of hidden files
function! s:toggleShowFileLines() abort
call b:NERDTree.ui.toggleShowFileLines()
endfunction
" FUNCTION: s:toggleZoom() {{{1
function! s:toggleZoom() abort
call b:NERDTree.ui.toggleZoom()

View File

@@ -249,7 +249,7 @@ Key Description help-tag~
o........Open files, directories and bookmarks......................|NERDTree-o|
go.......Open selected file, but leave cursor in the NERDTree......|NERDTree-go|
Open selected bookmark directory in current NERDTree
Find selected bookmark directory in current NERDTree
t........Open selected node/bookmark in a new tab...................|NERDTree-t|
T........Same as 't' but keep the focus on the current tab..........|NERDTree-T|
i........Open selected file in a split window.......................|NERDTree-i|
@@ -287,6 +287,7 @@ I........Toggle whether hidden files displayed......................|NERDTree-I|
f........Toggle whether the file filters are used...................|NERDTree-f|
F........Toggle whether files are displayed.........................|NERDTree-F|
B........Toggle whether the bookmark table is displayed.............|NERDTree-B|
L........Toggle whether the number of lines in files is displayed..|NERDTree-FL|
q........Close the NERDTree window..................................|NERDTree-q|
A........Zoom (maximize/minimize) the NERDTree window...............|NERDTree-A|
@@ -601,6 +602,14 @@ Applies to: no restrictions.
Toggles whether the bookmarks table is displayed.
------------------------------------------------------------------------------
*NERDTree-FL*
Default key: FL
Map setting: *NERDTreeMapToggleFileLines*
Applies to: no restrictions.
Toggles whether the number of lines in files is displayed.
------------------------------------------------------------------------------
*NERDTree-q*
Default key: q
@@ -673,6 +682,9 @@ the NERDTree. These settings should be set in your vimrc, using `:let`.
|NERDTreeAutoCenterThreshold| Controls the sensitivity of autocentering.
|NERDTreeCaseSensitiveFS| Tells the NERDTree whether or not it is
running in on a case sensitive file system.
|NERDTreeCaseSensitiveSort| Tells the NERDTree whether to be case
sensitive or not when sorting nodes.
@@ -808,6 +820,26 @@ Default: 3
This setting controls the "sensitivity" of the NERDTree auto centering. See
|NERDTreeAutoCenter| for details.
------------------------------------------------------------------------------
*NERDTreeCaseSensitiveFS*
Values: 0, 1, 2 or 3.
Default: 2.
If set to 0, the NERDTree will interact with the file system without case
sensitivity.
If set to 1, the NERDTree will interact with the file system in a case-sensitive
manner.
If set to 2, the NERDTree assumes its case sensitivity from the OS it is
running on. It Will default to case-insensitive on Windows and macOS
machines and case-sensitive on everything else. Since it's not a foolproof
way of detection, NERDTree won't proceed with any write actions when
the destination is ambiguous.
Setting it to 3 will perform just like 2, but without suppressing write
actions.
------------------------------------------------------------------------------
*NERDTreeCaseSensitiveSort*
Values: 0 or 1.
@@ -1040,6 +1072,20 @@ This setting can be toggled dynamically, per tree, with the |NERDTree-F|
mapping and is useful for drastically shrinking the tree when you are
navigating to a different part of the tree.
------------------------------------------------------------------------------
*NERDTreeFileLines*
Values: 0 or 1.
Default: 0.
If this setting is set to 1 then the NERDTree shows number of lines for each
file.
This setting can be toggled dynamically, per tree, with the |NERDTree-FL|
mapping.
Use one of the follow lines for this setting: >
let NERDTreeFileLines=0
let NERDTreeFileLines=1
<
------------------------------------------------------------------------------
*NERDTreeShowHidden*
Values: 0 or 1.
@@ -1128,7 +1174,7 @@ setting is used.
------------------------------------------------------------------------------
*NERDTreeWinPos*
Values: "left" or "right"
Values: "left", "right", "top" or "bottom"
Default: "left".
This setting is used to determine where NERDTree window is placed on the
@@ -1138,6 +1184,13 @@ This setting makes it possible to use two different explorer plugins
simultaneously. For example, you could have the taglist plugin on the left of
the window and the NERDTree on the right.
When setting this variable to "top" or "bottom" make sure to also change the
|NERDTreeWinSize| to a more reasonable size.
For example:
>
let g:NERDTreeWinSize = 15
<
------------------------------------------------------------------------------
*NERDTreeWinSize*
Values: a positive integer.
@@ -1256,10 +1309,10 @@ responsible pull request: https://github.com/preservim/nerdtree/pull/868.
The default value of this variable depends on the features compiled into your
vim and the values of |NERDTreeDirArrowCollapsible| and
|NERDTreeDirArrowExpandable|.
* If your vim is compiled with the +conceal feature, it is the "\x07" (BELL)
character, and it is hidden by setting 'conceallevel' to 3. If you use
autocommands, make sure none of them change that setting in the NERDTree_*
buffers.
* If your vim is compiled with the +conceal feature, it is the "\x07"
(BEL) character, and it is hidden by setting 'conceallevel' to 2. If you
use autocommands, make sure none of them change that setting in the
NERD_Tree_* buffers.
* If your vim does NOT have the +conceal feature and you're using "\u00a0"
(non-breaking space) to hide the directory arrows, "\u00b7" (middle dot)
is used as the default delimiter.

View File

@@ -38,6 +38,29 @@ function! s:Creator.BufNamePrefix()
return 'NERD_tree_'
endfunction
" FUNCTION: s:Creator.CreateExploreTree(dir) {{{1
function! s:Creator.CreateExploreTree(dir)
try
let path = g:NERDTreePath.New(a:dir)
catch /^NERDTree.InvalidArgumentsError/
call nerdtree#echo('Invalid directory name:' . a:dir)
return
endtry
let creator = s:Creator.New()
if getbufinfo('%')[0].changed && !&hidden && !&autowriteall
let l:splitLocation = g:NERDTreeWinPos ==# 'left' || g:NERDTreeWinPos ==# 'top' ? 'topleft ' : 'botright '
let l:splitDirection = g:NERDTreeWinPos ==# 'left' || g:NERDTreeWinPos ==# 'right' ? 'vertical' : ''
silent! execute l:splitLocation . l:splitDirection . ' new'
else
silent! execute 'enew'
endif
call creator.createWindowTree(a:dir)
"we want windowTree buffer to disappear after moving to any other buffer
setlocal bufhidden=wipe
endfunction
" FUNCTION: s:Creator.CreateTabTree(a:name) {{{1
function! s:Creator.CreateTabTree(name)
let creator = s:Creator.New()
@@ -95,7 +118,7 @@ function! s:Creator.createWindowTree(dir)
"we need a unique name for each window tree buffer to ensure they are
"all independent
exec g:NERDTreeCreatePrefix . ' edit ' . self._nextBufferName()
exec g:NERDTreeCreatePrefix . ' edit ' . self._nextBufferName('win')
call self._createNERDTree(path, 'window')
let b:NERDTree._previousBuf = bufnr(previousBuf)
@@ -182,16 +205,17 @@ endfunction
" Initialize the NERDTree window. Open the window, size it properly, set all
" local options, etc.
function! s:Creator._createTreeWin()
let l:splitLocation = g:NERDTreeWinPos ==# 'left' ? 'topleft ' : 'botright '
let l:splitLocation = g:NERDTreeWinPos ==# 'left' || g:NERDTreeWinPos ==# 'top' ? 'topleft ' : 'botright '
let l:splitDirection = g:NERDTreeWinPos ==# 'left' || g:NERDTreeWinPos ==# 'right' ? 'vertical' : ''
let l:splitSize = g:NERDTreeWinSize
if !g:NERDTree.ExistsForTab()
let t:NERDTreeBufName = self._nextBufferName()
silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' new'
let t:NERDTreeBufName = self._nextBufferName('tab')
silent! execute l:splitLocation . l:splitDirection . ' ' . l:splitSize . ' new'
silent! execute 'edit ' . t:NERDTreeBufName
silent! execute 'vertical resize '. l:splitSize
silent! execute l:splitDirection . ' resize '. l:splitSize
else
silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' split'
silent! execute l:splitLocation . l:splitDirection . ' ' . l:splitSize . ' split'
silent! execute 'buffer ' . t:NERDTreeBufName
endif
@@ -220,10 +244,22 @@ function! s:Creator.New()
return newCreator
endfunction
" FUNCTION: s:Creator._nextBufferName() {{{1
" returns the buffer name for the next nerd tree
function! s:Creator._nextBufferName()
let name = s:Creator.BufNamePrefix() . self._nextBufferNumber()
" FUNCTION: s:Creator._nextBufferName(type='') {{{1
" gets an optional buffer type of either 'tab' or 'win'.
" returns the buffer name for the next nerd tree of such type.
function! s:Creator._nextBufferName(...)
if a:0 > 0
let type = a:1
else
let type = ''
end
let name = s:Creator.BufNamePrefix()
if type ==# 'tab'
let name = name . 'tab_'
elseif type ==# 'win'
let name = name . 'win_'
endif
let name = name . self._nextBufferNumber()
return name
endfunction

View File

@@ -66,11 +66,11 @@ endfunction
"FUNCTION: KeyMap.invoke() {{{1
"Call the KeyMaps callback function
function! s:KeyMap.invoke(...)
let Callback = type(self.callback) ==# type(function('tr')) ? self.callback : function(self.callback)
let l:Callback = type(self.callback) ==# type(function('tr')) ? self.callback : function(self.callback)
if a:0
call Callback(a:1)
call l:Callback(a:1)
else
call Callback()
call l:Callback()
endif
endfunction

View File

@@ -144,7 +144,7 @@ function! s:NERDTree.GetWinNum()
" If WindowTree, there is no t:NERDTreeBufName variable. Search all windows.
for w in range(1,winnr('$'))
if bufname(winbufnr(w)) =~# '^' . g:NERDTreeCreator.BufNamePrefix() . '\d\+$'
if bufname(winbufnr(w)) =~# '^' . g:NERDTreeCreator.BufNamePrefix() . 'win_\d\+$'
return w
endif
endfor

View File

@@ -15,8 +15,8 @@ function! s:Notifier.NotifyListeners(event, path, nerdtree, params)
let event = g:NERDTreeEvent.New(a:nerdtree, a:path, a:event, a:params)
for Listener in s:Notifier.GetListenersForEvent(a:event)
let Callback = type(Listener) == type(function('tr')) ? Listener : function(Listener)
call Callback(event)
let l:Callback = type(Listener) == type(function('tr')) ? Listener : function(Listener)
call l:Callback(event)
endfor
endfunction

View File

@@ -65,6 +65,25 @@ function! s:Path.cacheDisplayString() abort
let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' -> ' . self.symLinkDest
endif
if !self.isDirectory && b:NERDTree.ui.getShowFileLines() != 0
let l:bufname = self.str({'format': 'Edit'})
let l:lines = 0
if executable('wc')
let l:lines = split(system('wc -l "'.l:bufname.'"'))[0]
elseif nerdtree#runningWindows()
let l:lines = substitute(system('type "'.l:bufname.'" | find /c /v ""'), '\n', '', 'g')
else
let s:lines = readfile(l:bufname)
let l:lines = 0
for s:line in s:lines
let l:lines += 1
if l:lines >= 20000
break
endif
endfor
endif
let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' ('.l:lines.')'
endif
if self.isReadOnly
let self.cachedDisplayString = self.addDelimiter(self.cachedDisplayString) . ' ['.g:NERDTreeGlyphReadOnly.']'
endif
@@ -343,9 +362,10 @@ endfunction
" returns the index of the pattern in g:NERDTreeSortOrder that this path matches
function! s:Path.getSortOrderIndex()
let i = 0
let l:lpc = self.getLastPathComponent(1)
while i < len(g:NERDTreeSortOrder)
if g:NERDTreeSortOrder[i] !~? '\[\[-\?\(timestamp\|size\|extension\)\]\]' &&
\ self.getLastPathComponent(1) =~# g:NERDTreeSortOrder[i]
\ l:lpc =~# g:NERDTreeSortOrder[i]
return i
endif
let i = i + 1
@@ -459,9 +479,9 @@ function! s:Path.ignore(nerdtree)
endif
endfor
for Callback in g:NERDTree.PathFilters()
let Callback = type(Callback) ==# type(function('tr')) ? Callback : function(Callback)
if Callback({'path': self, 'nerdtree': a:nerdtree})
for l:Callback in g:NERDTree.PathFilters()
let l:Callback = type(l:Callback) ==# type(function('tr')) ? l:Callback : function(l:Callback)
if l:Callback({'path': self, 'nerdtree': a:nerdtree})
return 1
endif
endfor
@@ -530,7 +550,7 @@ function! s:Path.isUnder(parent)
return 0
endif
for i in range(0, l:that_count-1)
if self.pathSegments[i] !=# a:parent.pathSegments[i]
if !nerdtree#pathEquals(self.pathSegments[i], a:parent.pathSegments[i])
return 0
endif
endfor
@@ -554,11 +574,7 @@ endfunction
" Args:
" path: the other path obj to compare this with
function! s:Path.equals(path)
if nerdtree#runningWindows()
return self.str() ==? a:path.str()
else
return self.str() ==# a:path.str()
endif
return nerdtree#pathEquals(self.str(), a:path.str())
endfunction
" FUNCTION: Path.New(pathStr) {{{1

View File

@@ -121,9 +121,15 @@ function! s:TreeDirNode.findNode(path)
if a:path.equals(self.path)
return self
endif
if nerdtree#caseSensitiveFS()
if stridx(a:path.str(), self.path.str(), 0) ==# -1
return {}
endif
else
if stridx(tolower(a:path.str()), tolower(self.path.str()), 0) ==# -1
return {}
endif
endif
if self.path.isDirectory
for i in self.children
@@ -278,6 +284,10 @@ function! s:TreeDirNode._glob(pattern, all)
else
let l:pathSpec = escape(fnamemodify(self.path.str({'format': 'Glob'}), ':.'), ',')
if nerdtree#runningWindows()
let l:pathSpec = substitute(l:pathSpec, "\\[\\(.*\\]\\)", "[[]\\1", "g")
endif
" On Windows, the drive letter may be removed by "fnamemodify()".
if nerdtree#runningWindows() && l:pathSpec[0] == nerdtree#slash()
let l:pathSpec = self.path.drive . l:pathSpec
@@ -421,6 +431,7 @@ function! s:TreeDirNode._initChildren(silent)
endif
let invalidFilesFound = 0
let invalidFiles = []
for i in files
try
let path = g:NERDTreePath.New(i)
@@ -428,6 +439,7 @@ function! s:TreeDirNode._initChildren(silent)
call g:NERDTreePathNotifier.NotifyListeners('init', path, self.getNerdtree(), {})
catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
let invalidFilesFound += 1
let invalidFiles += [i]
endtry
endfor
@@ -437,7 +449,7 @@ function! s:TreeDirNode._initChildren(silent)
call nerdtree#echo('')
if invalidFilesFound
call nerdtree#echoWarning(invalidFilesFound . ' file(s) could not be loaded into the NERD tree')
call nerdtree#echoWarning(invalidFilesFound . ' Invalid file(s): ' . join(invalidFiles, ', '))
endif
return self.getChildCount()
endfunction
@@ -564,12 +576,13 @@ function! s:TreeDirNode.refresh()
let files = self._glob('*', 1) + self._glob('.*', 0)
let newChildNodes = []
let invalidFilesFound = 0
let invalidFiles = []
for i in files
try
"create a new path and see if it exists in this nodes children
let path = g:NERDTreePath.New(i)
let newNode = self.getChild(path)
if newNode !=# {}
if newNode !=# {} && path.str() ==# newNode.path.str()
call newNode.refresh()
call add(newChildNodes, newNode)
@@ -578,9 +591,11 @@ function! s:TreeDirNode.refresh()
let newNode = g:NERDTreeFileNode.New(path, self.getNerdtree())
let newNode.parent = self
call add(newChildNodes, newNode)
call g:NERDTreePathNotifier.NotifyListeners('init', newNode.path, newNode.getNerdtree(), {})
endif
catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
let invalidFilesFound = 1
let invalidFilesFound += 1
let invalidFiles += [i]
endtry
endfor
@@ -589,7 +604,7 @@ function! s:TreeDirNode.refresh()
call self.sortChildren()
if invalidFilesFound
call nerdtree#echoWarning('some files could not be loaded into the NERD tree')
call nerdtree#echoWarning(invalidFilesFound . ' Invalid file(s): ' . join(invalidFiles, ', '))
endif
endif
endfunction
@@ -701,6 +716,7 @@ function! s:TreeDirNode.transplantChild(newNode)
break
endif
endfor
call self.refresh()
endfunction
" vim: set sw=4 sts=4 et fdm=marker:

View File

@@ -62,6 +62,7 @@ function! s:UI._dumpHelp()
let help .= "\"\n\" ----------------------------\n"
let help .= "\" Bookmark table mappings~\n"
let help .= "\" double-click,\n"
let help .= '" '. g:NERDTreeMapJumpBookmarks .": jump to bookmark table\n"
let help .= '" '. g:NERDTreeMapActivateNode .": open bookmark\n"
let help .= '" '. g:NERDTreeMapPreview .": preview file\n"
let help .= '" '. g:NERDTreeMapPreview .": find dir in tree\n"
@@ -103,6 +104,7 @@ function! s:UI._dumpHelp()
let help .= '" '. g:NERDTreeMapToggleFilters .': file filters (' . (self.isIgnoreFilterEnabled() ? 'on' : 'off') . ")\n"
let help .= '" '. g:NERDTreeMapToggleFiles .': files (' . (self.getShowFiles() ? 'on' : 'off') . ")\n"
let help .= '" '. g:NERDTreeMapToggleBookmarks .': bookmarks (' . (self.getShowBookmarks() ? 'on' : 'off') . ")\n"
let help .= '" '. g:NERDTreeMapToggleFileLines .': files lines (' . (self.getShowFileLines() ? 'on' : 'off') . ")\n"
" add quickhelp entries for each custom key map
let help .= "\"\n\" ----------------------------\n"
@@ -147,6 +149,7 @@ function! s:UI.New(nerdtree)
let newObj._showFiles = g:NERDTreeShowFiles
let newObj._showHidden = g:NERDTreeShowHidden
let newObj._showBookmarks = g:NERDTreeShowBookmarks
let newObj._showFileLines = g:NERDTreeFileLines
return newObj
endfunction
@@ -284,6 +287,11 @@ function! s:UI.getShowHidden()
return self._showHidden
endfunction
" FUNCTION: s:UI.getShowFileLines() {{{1
function! s:UI.getShowFileLines()
return self._showFileLines
endfunction
" FUNCTION: s:UI._indentLevelFor(line) {{{1
function! s:UI._indentLevelFor(line)
" Replace multi-character DirArrows with a single space so the
@@ -475,10 +483,10 @@ function! s:UI.toggleIgnoreFilter()
call self.centerView()
endfunction
" FUNCTION: s:UI.toggleShowBookmarks() {{{1
" Toggle the visibility of the Bookmark table.
function! s:UI.toggleShowBookmarks()
let self._showBookmarks = !self._showBookmarks
" FUNCTION: s:UI.setShowBookmarks() {{{1
" Sets the visibility of the Bookmark table.
function! s:UI.setShowBookmarks(value)
let self._showBookmarks = a:value
if self.getShowBookmarks()
call self.nerdtree.render()
@@ -496,6 +504,12 @@ function! s:UI.toggleShowBookmarks()
call self.centerView()
endfunction
" FUNCTION: s:UI.toggleShowBookmarks() {{{1
" Toggle the visibility of the Bookmark table.
function! s:UI.toggleShowBookmarks()
call self.setShowBookmarks(!self._showBookmarks)
endfunction
" FUNCTION: s:UI.toggleShowFiles() {{{1
" toggles the display of hidden files
function! s:UI.toggleShowFiles()
@@ -512,10 +526,22 @@ function! s:UI.toggleShowHidden()
call self.centerView()
endfunction
" FUNCTION: s:UI.toggleShowFileLines() {{{1
" toggles the display of file lines
function! s:UI.toggleShowFileLines()
let self._showFileLines = !self._showFileLines
call self.nerdtree.root.refresh()
call self.renderViewSavingPosition()
call self.centerView()
endfunction
" FUNCTION: s:UI.toggleZoom() {{{1
" zoom (maximize/minimize) the NERDTree window
function! s:UI.toggleZoom()
if exists('b:NERDTreeZoomed') && b:NERDTreeZoomed
setlocal nowinfixwidth
wincmd =
setlocal winfixwidth
call nerdtree#exec('silent vertical resize '. g:NERDTreeWinSize, 1)
let b:NERDTreeZoomed = 0
else

View File

@@ -23,8 +23,8 @@ call NERDTreeAddMenuItem({'text': '(a)dd a childnode', 'shortcut': 'a', 'callbac
call NERDTreeAddMenuItem({'text': '(m)ove the current node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'})
call NERDTreeAddMenuItem({'text': '(d)elete the current node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'})
if has('gui_mac') || has('gui_macvim') || has('mac')
call NERDTreeAddMenuItem({'text': '(r)eveal in Finder the current node', 'shortcut': 'r', 'callback': 'NERDTreeRevealInFinder'})
if nerdtree#runningMac()
call NERDTreeAddMenuItem({'text': '(r)eveal the current node in the Finder', 'shortcut': 'r', 'callback': 'NERDTreeRevealInFinder'})
call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFile'})
call NERDTreeAddMenuItem({'text': '(q)uicklook the current node', 'shortcut': 'q', 'callback': 'NERDTreeQuickLook'})
endif
@@ -35,6 +35,7 @@ if executable('xdg-open')
endif
if nerdtree#runningWindows()
call NERDTreeAddMenuItem({'text': '(r)eveal the current node in the Explorer', 'shortcut': 'r', 'callback': 'NERDTreeRevealInExplorer'})
call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFileWindows'})
endif
@@ -45,6 +46,7 @@ call NERDTreeAddMenuItem({'text': (has('clipboard')?'copy (p)ath to clipboard':'
if has('unix') || has('osx')
call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNode'})
call NERDTreeAddMenuItem({'text': '(C)hange node permissions', 'shortcut':'C', 'callback': 'NERDTreeChangePermissions'})
else
call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNodeWin32'})
endif
@@ -148,28 +150,48 @@ function! s:renameBuffer(bufNum, newNodeName, isDirectory)
let quotedFileName = fnameescape(a:newNodeName)
let editStr = g:NERDTreePath.New(a:newNodeName).str({'format': 'Edit'})
endif
" 1. ensure that a new buffer is loaded
call nerdtree#exec('badd ' . quotedFileName, 0)
" 2. ensure that all windows which display the just deleted filename
" display a buffer for a new filename.
let s:originalTabNumber = tabpagenr()
let s:originalWindowNumber = winnr()
call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufNum . " | exec ':e! " . editStr . "' | endif", 0)
call nerdtree#exec('tabnext ' . s:originalTabNumber, 1)
call nerdtree#exec(s:originalWindowNumber . 'wincmd w', 1)
" 3. We don't need a previous buffer anymore
let l:tempBufferName = 'NERDTreeRenameTempBuffer'
" 1. swap deleted file buffer with a temporary one
" this step is needed to compensate for case insensitive filesystems
" 1.1. create an intermediate(temporary) buffer
call nerdtree#exec('badd ' . l:tempBufferName, 0)
let l:tempBufNum = bufnr(l:tempBufferName)
" 1.2. ensure that all windows which display the just deleted filename
" display the new temp buffer.
call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufNum . " | exec ':e! " . l:tempBufferName . "' | endif", 0)
" 1.3. We don't need the deleted file buffer anymore
try
call nerdtree#exec('confirm bwipeout ' . a:bufNum, 0)
catch
" This happens when answering Cancel if confirmation is needed. Do nothing.
endtry
" 2. swap temporary buffer with the new filename buffer
" 2.1. create the actual new file buffer
call nerdtree#exec('badd ' . quotedFileName, 0)
" 2.2. ensure that all windows which display the temporary buffer
" display a buffer for the new filename.
call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . l:tempBufNum . " | exec ':e! " . editStr . "' | endif", 0)
call nerdtree#exec('tabnext ' . s:originalTabNumber, 1)
call nerdtree#exec(s:originalWindowNumber . 'wincmd w', 1)
" 2.3. We don't need the temporary buffer anymore
try
call nerdtree#exec('confirm bwipeout ' . l:tempBufNum, 0)
catch
" This happens when answering Cancel if confirmation is needed. Do nothing.
endtry
endfunction
"FUNCTION: NERDTreeAddNode(){{{1
function! NERDTreeAddNode()
let curDirNode = g:NERDTreeDirNode.GetSelected()
let prompt = s:inputPrompt('add')
let newNodeName = input(prompt, curDirNode.path.str() . nerdtree#slash(), 'file')
let newNodeName = substitute(input(prompt, curDirNode.path.str() . nerdtree#slash(), 'file'), '\(^\s*\|\s*$\)', '', 'g')
if newNodeName ==# ''
call nerdtree#echo('Node Creation Aborted.')
@@ -189,6 +211,7 @@ function! NERDTreeAddNode()
call b:NERDTree.render()
elseif parentNode.isOpen || !empty(parentNode.children)
call parentNode.addChild(newTreeNode, 1)
call g:NERDTreePathNotifier.NotifyListeners('init', newTreeNode.path, newTreeNode.getNerdtree(), {})
call NERDTreeRender()
call newTreeNode.putCursorHere(1, 0)
endif
@@ -205,8 +228,25 @@ function! NERDTreeMoveNode()
let prompt = s:inputPrompt('move')
let newNodePath = input(prompt, curNode.path.str(), 'file')
while filereadable(newNodePath)
call nerdtree#echoWarning('This destination already exists. Try again.')
let newNodePath = input(prompt, curNode.path.str(), 'file')
" allow renames with different casing when g:NERDTreeCaseSensitiveFS
" is set to either 0 or 3 and the 2 paths are equal
if (g:NERDTreeCaseSensitiveFS == 0 || g:NERDTreeCaseSensitiveFS == 3) &&
\nerdtree#pathEquals(curNode.path.str(), newNodePath)
break
endif
call nerdtree#echoWarning('This destination already exists, Try again.')
" inform the user about the flag if we think it is a false positive
" when g:NERDTreeCaseSensitiveFS is set to 2
if g:NERDTreeCaseSensitiveFS == 2 &&
\!nerdtree#osDefaultCaseSensitiveFS() &&
\nerdtree#pathEquals(curNode.path.str(), newNodePath)
echon "\n(If it is a false positive please consider assigning NERDTreeCaseSensitiveFS's value)"
endif
" prompt the user again
let newNodePath = substitute(input(prompt, curNode.path.str(), 'file'), '\(^\s*\|\s*$\)', '', 'g')
endwhile
@@ -333,11 +373,34 @@ function! NERDTreeListNodeWin32()
call nerdtree#echo('node not recognized')
endfunction
" FUNCTION: NERDTreeChangePermissions() {{{1
function! NERDTreeChangePermissions()
let l:node = g:NERDTreeFileNode.GetSelected()
let l:prompt = "change node permissions (chmod args): "
let l:newNodePerm = input(l:prompt)
if !empty(l:node)
let l:path = l:node.path.str()
let l:cmd = 'chmod ' .. newNodePerm .. ' ' .. path
let l:error = split(system(l:cmd), '\n')
if !empty(l:error)
call nerdtree#echo(l:error[0])
endif
call b:NERDTree.root.refresh()
call b:NERDTree.render()
return
endif
call nerdtree#echo('node not recognized')
endfunction
" FUNCTION: NERDTreeCopyNode() {{{1
function! NERDTreeCopyNode()
let currentNode = g:NERDTreeFileNode.GetSelected()
let prompt = s:inputPrompt('copy')
let newNodePath = input(prompt, currentNode.path.str(), 'file')
let newNodePath = substitute(input(prompt, currentNode.path.str(), 'file'), '\(^\s*\|\s*$\)', '', 'g')
if newNodePath !=# ''
"strip trailing slash
@@ -453,6 +516,17 @@ function! NERDTreeExecuteFileLinux()
call system('xdg-open ' . shellescape(l:node.path.str()))
endfunction
" FUNCTION: NERDTreeRevealInExplorer() {{{1
function! NERDTreeRevealInExplorer()
let l:node = g:NERDTreeFileNode.GetSelected()
if empty(l:node)
return
endif
call system('cmd.exe /c explorer /select, ' . shellescape(l:node.path.str()))
endfunction
" FUNCTION: NERDTreeExecuteFileWindows() {{{1
function! NERDTreeExecuteFileWindows()
let l:node = g:NERDTreeFileNode.GetSelected()

View File

@@ -29,6 +29,7 @@ set cpoptions&vim
"SECTION: Initialize variable calls and other random constants {{{2
let g:NERDTreeAutoCenter = get(g:, 'NERDTreeAutoCenter', 1)
let g:NERDTreeAutoCenterThreshold = get(g:, 'NERDTreeAutoCenterThreshold', 3)
let g:NERDTreeCaseSensitiveFS = get(g:, 'NERDTreeCaseSensitiveFS', 2)
let g:NERDTreeCaseSensitiveSort = get(g:, 'NERDTreeCaseSensitiveSort', 0)
let g:NERDTreeNaturalSort = get(g:, 'NERDTreeNaturalSort', 0)
let g:NERDTreeSortHiddenFirst = get(g:, 'NERDTreeSortHiddenFirst', 1)
@@ -52,6 +53,8 @@ let g:NERDTreeShowFiles = get(g:, 'NERDTreeShowFiles', 1
let g:NERDTreeShowHidden = get(g:, 'NERDTreeShowHidden', 0)
let g:NERDTreeShowLineNumbers = get(g:, 'NERDTreeShowLineNumbers', 0)
let g:NERDTreeSortDirs = get(g:, 'NERDTreeSortDirs', 1)
let g:NERDTreeFileLines = get(g:, 'NERDTreeFileLines', 0)
if !nerdtree#runningWindows() && !nerdtree#runningCygwin()
let g:NERDTreeDirArrowExpandable = get(g:, 'NERDTreeDirArrowExpandable', '▸')
@@ -98,6 +101,7 @@ endif
"SECTION: Init variable calls for key mappings {{{2
let g:NERDTreeMapCustomOpen = get(g:, 'NERDTreeMapCustomOpen', '<CR>')
let g:NERDTreeMapJumpBookmarks = get(g:, 'NERDTreeMapJumpBookmarks', 'gb')
let g:NERDTreeMapActivateNode = get(g:, 'NERDTreeMapActivateNode', 'o')
let g:NERDTreeMapChangeRoot = get(g:, 'NERDTreeMapChangeRoot', 'C')
let g:NERDTreeMapChdir = get(g:, 'NERDTreeMapChdir', 'cd')
@@ -128,6 +132,7 @@ let g:NERDTreeMapToggleBookmarks = get(g:, 'NERDTreeMapToggleBookmarks', 'B')
let g:NERDTreeMapToggleFiles = get(g:, 'NERDTreeMapToggleFiles', 'F')
let g:NERDTreeMapToggleFilters = get(g:, 'NERDTreeMapToggleFilters', 'f')
let g:NERDTreeMapToggleHidden = get(g:, 'NERDTreeMapToggleHidden', 'I')
let g:NERDTreeMapToggleFileLines = get(g:, 'NERDTreeMapToggleFileLines', 'FL')
let g:NERDTreeMapToggleZoom = get(g:, 'NERDTreeMapToggleZoom', 'A')
let g:NERDTreeMapUpdir = get(g:, 'NERDTreeMapUpdir', 'u')
let g:NERDTreeMapUpdirKeepOpen = get(g:, 'NERDTreeMapUpdirKeepOpen', 'U')
@@ -142,11 +147,12 @@ call nerdtree#loadClassFiles()
"============================================================
call nerdtree#ui_glue#setupCommands()
" SECTION: Auto commands {{{1
"============================================================
augroup NERDTree
"Save the cursor position whenever we close the nerd tree
exec 'autocmd BufLeave,WinLeave '. g:NERDTreeCreator.BufNamePrefix() .'* if g:NERDTree.IsOpen() | call b:NERDTree.ui.saveScreenState() | endif'
exec 'autocmd BufLeave,WinLeave '. g:NERDTreeCreator.BufNamePrefix() .'* call nerdtree#onBufLeave()'
"disallow insert mode in the NERDTree
exec 'autocmd BufEnter,WinEnter '. g:NERDTreeCreator.BufNamePrefix() .'* stopinsert'

View File

@@ -28,7 +28,7 @@ else
hi! link NERDTreeNodeDelimiters Ignore
endif
"highlighing for directory nodes and file nodes
"highlighting for directory nodes and file nodes
syn match NERDTreeDirSlash #/# containedin=NERDTreeDir
if g:NERDTreeDirArrowExpandable !=# ''
@@ -36,23 +36,23 @@ if g:NERDTreeDirArrowExpandable !=# ''
exec 'syn match NERDTreeOpenable #' . escape(g:NERDTreeDirArrowExpandable, '~') . '\ze .*/# containedin=NERDTreeDir,NERDTreeFile'
let s:dirArrows = escape(g:NERDTreeDirArrowCollapsible, '~]\-').escape(g:NERDTreeDirArrowExpandable, '~]\-')
exec 'syn match NERDTreeDir #[^'.s:dirArrows.' ].*/#'
exec 'syn match NERDTreeExecFile #^.*'.g:NERDTreeNodeDelimiter.'\*\($\| \)# contains=NERDTreeRO,NERDTreeBookmark'
exec 'syn match NERDTreeFile #^[^"\.'.s:dirArrows.'] *[^'.s:dirArrows.']*# contains=NERDTreeLink,NERDTreeRO,NERDTreeBookmark,NERDTreeExecFile'
exec 'syn match NERDTreeExecFile #^.*'.g:NERDTreeNodeDelimiter.'\*\($\| \)# contains=NERDTreeRO,NERDTreeBookmarkName'
exec 'syn match NERDTreeFile #^[^"\.'.s:dirArrows.'] *[^'.s:dirArrows.']*# contains=NERDTreeLink,NERDTreeRO,NERDTreeBookmarkName,NERDTreeExecFile'
else
exec 'syn match NERDTreeDir #[^'.g:NERDTreeNodeDelimiter.']\{-}/\ze\($\|'.g:NERDTreeNodeDelimiter.'\)#'
exec 'syn match NERDTreeExecFile #[^'.g:NERDTreeNodeDelimiter.']\{-}'.g:NERDTreeNodeDelimiter.'\*\($\| \)# contains=NERDTreeRO,NERDTreeBookmark'
exec 'syn match NERDTreeFile #^.*'.g:NERDTreeNodeDelimiter.'.*[^\/]\($\|'.g:NERDTreeNodeDelimiter.'.*\)# contains=NERDTreeLink,NERDTreeRO,NERDTreeBookmark,NERDTreeExecFile'
exec 'syn match NERDTreeExecFile #[^'.g:NERDTreeNodeDelimiter.']\{-}'.g:NERDTreeNodeDelimiter.'\*\($\| \)# contains=NERDTreeRO,NERDTreeBookmarkName'
exec 'syn match NERDTreeFile #^.*'.g:NERDTreeNodeDelimiter.'.*[^\/]\($\|'.g:NERDTreeNodeDelimiter.'.*\)# contains=NERDTreeLink,NERDTreeRO,NERDTreeBookmarkName,NERDTreeExecFile'
endif
"highlighting for readonly files
exec 'syn match NERDTreeRO #.*'.g:NERDTreeNodeDelimiter.'\zs.*\ze'.g:NERDTreeNodeDelimiter.'.*\['.g:NERDTreeGlyphReadOnly.'\]# contains=NERDTreeIgnore,NERDTreeBookmark,NERDTreeFile'
exec 'syn match NERDTreeRO #.*'.g:NERDTreeNodeDelimiter.'\zs.*\ze'.g:NERDTreeNodeDelimiter.'.*\['.g:NERDTreeGlyphReadOnly.'\]# contains=NERDTreeIgnore,NERDTreeBookmarkName,NERDTreeFile'
exec 'syn match NERDTreeFlags #\[[^\]]*\]\ze'.g:NERDTreeNodeDelimiter.'# containedin=NERDTreeFile,NERDTreeExecFile,NERDTreeLinkFile,NERDTreeRO,NERDTreeDir'
syn match NERDTreeCWD #^[</].*$#
"highlighting for bookmarks
syn match NERDTreeBookmark # {.*}#hs=s+1
syn match NERDTreeBookmarkName # {.*}#hs=s+2,he=e-1
"highlighting for the bookmarks table
syn match NERDTreeBookmarksLeader #^>#