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https://github.com/preservim/nerdtree.git
synced 2025-11-09 11:53:48 -05:00
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8 Commits
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aaa946fb6b |
@@ -4,7 +4,13 @@
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version in an unordered list. The format is:
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- **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR)
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-->
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#### 6.10
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- **.3**: Add new FAQ and answer: How to prevent buffers replacing NERDTree. (PhilRunninger) [#1215](https://github.com/preservim/nerdtree/pull/1215)
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- **.2**: New menu command: Run a system command in this directory. (PhilRunninger) [#1214](https://github.com/preservim/nerdtree/pull/1214)
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- **.1**: Escape quotation marks so they can be used in key mappings. (PhilRunninger) [#1213](https://github.com/preservim/nerdtree/pull/1213)
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- **.0**: Enable full path specifications for NERDTreeIgnore (PhilRunninger) [#1207](https://github.com/preservim/nerdtree/pull/1207)
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#### 6.9
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- **.12**: Respect NERDTreeCustomOpenArgs when opening bookmark (przepompownia) [#1200](https://github.com/preservim/nerdtree/pull/1200)
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- **.11**: Revamp the README. (buncis, PhilRunninger) [#1192](https://github.com/preservim/nerdtree/pull/1192), [#1193](https://github.com/preservim/nerdtree/pull/1193)
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- **.10**: Open a mirrored NERDTree with correct width (PhilRunninger) [#1177](https://github.com/preservim/nerdtree/pull/1177)
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- **.9**: Updated Readme, removed typo (H3RSKO) [#1167](https://github.com/preservim/nerdtree/pull/1167)
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@@ -156,12 +156,25 @@ autocmd BufEnter * if tabpagenr('$') == 1 && winnr('$') == 1 && exists('b:NERDTr
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\ quit | endif
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```
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### How can I prevent other buffers replacing NERDTree in its window?
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```vim
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" If another buffer tries to replace NERDTree, put in the other window, and bring back NERDTree.
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autocmd BufEnter * if bufname('#') =~ 'NERD_tree_\d\+' && bufname('%') !~ 'NERD_tree_\d\+' && winnr('$') > 1 |
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\ let buf=bufnr() | buffer# | execute "normal! \<C-W>w" | execute 'buffer'.buf | endif
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```
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### Can I have the same NERDTree on every tab automatically?
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```vim
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" Open the existing NERDTree on each new tab.
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autocmd BufWinEnter * silent NERDTreeMirror
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```
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or change your NERDTree-launching shortcut key like so:
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```vim
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" Mirror the NERDTree before showing it. This makes it the same on all tabs.
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nnoremap <C-n> :NERDTreeMirror<CR>:NERDTreeFocus<CR>
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```
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### How can I change the default arrows?
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@@ -108,10 +108,41 @@ function! s:customOpenBookmark(node) abort
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endfunction
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"FUNCTION: s:initCustomOpenArgs() {{{1
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" Make sure NERDTreeCustomOpenArgs has needed keys
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function! s:initCustomOpenArgs() abort
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let g:NERDTreeCustomOpenArgs = get(g:, 'NERDTreeCustomOpenArgs', {})
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return extend(g:NERDTreeCustomOpenArgs, {'file':{'reuse': 'all', 'where': 'p'}, 'dir':{}}, 'keep')
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let l:defaultOpenArgs = {'file': {'reuse': 'all', 'where': 'p'}, 'dir': {}}
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let l:customOpenArgs = get(g:, 'NERDTreeCustomOpenArgs', {})
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if !s:validateType(l:customOpenArgs, type({})) || empty(l:customOpenArgs)
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let g:NERDTreeCustomOpenArgs = l:customOpenArgs
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return l:defaultOpenArgs
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endif
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for l:typeKey in keys(l:defaultOpenArgs)
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if !s:validateType(get(l:customOpenArgs, l:typeKey, {}), type({}))
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\ || !has_key(l:customOpenArgs, l:typeKey)
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let l:customOpenArgs[l:typeKey] = l:defaultOpenArgs[l:typeKey]
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continue
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endif
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for l:optionName in keys(l:defaultOpenArgs[l:typeKey])
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if s:validateType(get(l:customOpenArgs[l:typeKey], l:optionName, v:null), type(''))
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continue
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endif
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let l:customOpenArgs[l:typeKey][l:optionName] = l:defaultOpenArgs[l:typeKey][l:optionName]
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endfor
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endfor
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let g:NERDTreeCustomOpenArgs = l:customOpenArgs
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return extend(l:customOpenArgs, l:defaultOpenArgs, 'keep')
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endfunction
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function! s:validateType(variable, type) abort
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if type(a:variable) == a:type
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return v:true
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endif
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return v:false
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endfunction
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"FUNCTION: s:activateAll() {{{1
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@@ -500,9 +531,10 @@ function! nerdtree#ui_glue#openBookmark(name) abort
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endtry
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if l:bookmark.path.isDirectory
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call l:bookmark.open(b:NERDTree)
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else
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call l:bookmark.open(b:NERDTree, {'where': 'p'})
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return
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endif
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call l:bookmark.open(b:NERDTree, s:initCustomOpenArgs().file)
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endfunction
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" FUNCTION: s:openHSplit(target) {{{1
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@@ -116,7 +116,7 @@ The following features and functionality are provided by the NERDTree:
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:NERDTreeVCS (opens root of repository containing CWD)
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<
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:NERDTreeFromBookmark <bookmark> *:NERDTreeFromBookmark*
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Opens a fresh NERDTree with the root initialized to the dir for
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Opens a fresh NERDTree with the root initialized to the directory for
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<bookmark>. The only reason to use this command over :NERDTree is for
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the completion (which is for bookmarks rather than directories).
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@@ -249,7 +249,7 @@ Key Description help-tag~
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o........Open files, directories and bookmarks......................|NERDTree-o|
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go.......Open selected file, but leave cursor in the NERDTree......|NERDTree-go|
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Open selected bookmark dir in current NERDTree
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Open selected bookmark directory in current NERDTree
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t........Open selected node/bookmark in a new tab...................|NERDTree-t|
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T........Same as 't' but keep the focus on the current tab..........|NERDTree-T|
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i........Open selected file in a split window.......................|NERDTree-i|
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@@ -260,10 +260,10 @@ gs.......Same as s, but leave the cursor on the NERDTree...........|NERDTree-gs|
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O........Recursively open the selected directory....................|NERDTree-O|
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x........Close the current nodes parent.............................|NERDTree-x|
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X........Recursively close all children of the current node.........|NERDTree-X|
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e........Edit the current dir.......................................|NERDTree-e|
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e........Edit the current directory.................................|NERDTree-e|
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double-click....same as |NERDTree-o|.
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middle-click....same as |NERDTree-i| for files, and |NERDTree-e| for dirs.
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middle-click....same as |NERDTree-i| for files, and |NERDTree-e| for directories.
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D........Delete the current bookmark ...............................|NERDTree-D|
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@@ -274,13 +274,13 @@ J........Jump down inside directories at the current tree depth.....|NERDTree-J|
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<C-J>....Jump down to next sibling of the current directory.......|NERDTree-C-J|
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<C-K>....Jump up to previous sibling of the current directory.....|NERDTree-C-K|
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C........Change the tree root to the selected dir...................|NERDTree-C|
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C........Change the tree root to the selected directory.............|NERDTree-C|
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u........Move the tree root up one directory........................|NERDTree-u|
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U........Same as 'u' except the old root node is left open..........|NERDTree-U|
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r........Recursively refresh the current directory..................|NERDTree-r|
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R........Recursively refresh the current root.......................|NERDTree-R|
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m........Display the NERDTree menu..................................|NERDTree-m|
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cd.......Change the CWD to the dir of the selected node............|NERDTree-cd|
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cd.......Change the CWD to the directory of the selected node......|NERDTree-cd|
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CD.......Change tree root to the CWD...............................|NERDTree-CD|
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I........Toggle whether hidden files displayed......................|NERDTree-I|
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@@ -469,7 +469,7 @@ Jump to the first child of the current nodes parent.
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If the cursor is already on the first node then do the following:
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* loop back thru the siblings of the current nodes parent until we find an
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open dir with children
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open directory with children
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* go to the first child of that node
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------------------------------------------------------------------------------
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@@ -482,7 +482,7 @@ Jump to the last child of the current nodes parent.
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If the cursor is already on the last node then do the following:
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* loop forward thru the siblings of the current nodes parent until we find
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an open dir with children
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an open directory with children
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* go to the last child of that node
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------------------------------------------------------------------------------
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@@ -516,7 +516,7 @@ Default key: u
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Map setting: *NERDTreeMapUpdir*
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Applies to: no restrictions.
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Move the tree root up a dir (like doing a "cd ..").
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Move the tree root up a directory (like doing a "cd ..").
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------------------------------------------------------------------------------
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*NERDTree-U*
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@@ -532,8 +532,8 @@ Default key: r
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Map setting: *NERDTreeMapRefresh*
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Applies to: files and directories.
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If a dir is selected, recursively refresh that dir, i.e. scan the filesystem
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for changes and represent them in the tree.
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If a directory is selected, recursively refresh that directory, i.e. scan the
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filesystem for changes and represent them in the tree.
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If a file node is selected then the above is done on it's parent.
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@@ -634,8 +634,8 @@ file explorers have.
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The script comes with two default menu plugins: exec_menuitem.vim and
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fs_menu.vim. fs_menu.vim adds some basic filesystem operations to the menu for
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creating/deleting/moving/copying files and dirs. exec_menuitem.vim provides a
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menu item to execute executable files.
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creating/deleting/moving/copying files and directories. exec_menuitem.vim
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provides a menu item to execute executable files.
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Related tags: |NERDTree-m| |NERDTreeApi|
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@@ -921,7 +921,7 @@ Default: ['\~$'].
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This setting is used to specify which files the NERDTree should ignore. It
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must be a list of regular expressions. When the NERDTree is rendered, any
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files/dirs that match any of the regex's in NERDTreeIgnore won't be
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files/directories that match any of the regex's in NERDTreeIgnore won't be
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displayed.
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For example if you put the following line in your vimrc: >
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@@ -929,13 +929,18 @@ For example if you put the following line in your vimrc: >
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<
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then all files ending in .vim or ~ will be ignored.
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There are 2 magic flags that can be appended to the end of each regular
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expression to specify that the regex should match only files or only dirs.
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These flags are "[[dir]]" and "[[file]]". Example: >
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let NERDTreeIgnore=['\.d$[[dir]]', '\.o$[[file]]']
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There are 3 magic flags that can be appended to the end of each regular
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expression to specify that the regex should match only filenames, only lowest
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level directories, or a full path. These flags are "[[dir]]", "[[file]]", and
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"[[path]]". Example: >
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let NERDTreeIgnore=['\.d$[[dir]]', '\.o$[[file]]', 'tmp/cache$[[path]]']
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<
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This will cause all dirs ending in ".d" to be ignored and all files ending in
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".o" to be ignored.
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This will cause all directories ending in ".d" to be ignored, all files ending
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in ".o" to be ignored, and the "cache" subdirectory of any "tmp" directory to
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be ignored. All other "cache" directories will be displayed.
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When using the "[[path]]" tag on Windows, make sure you use escaped
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backslashes for the separators in the regex, eg. 'Temp\\cache$[[path]]'
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Note: to tell the NERDTree not to ignore any files you must use the following
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line: >
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@@ -1099,8 +1104,8 @@ Examples: >
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<
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1. Directories will appear last, everything else will appear above.
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2. Everything will simply appear in alphabetical order.
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3. Dirs will appear first, then ruby and php. Swap files, bak files and vim
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backup files will appear last with everything else preceding them.
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3. Directories will appear first, then ruby and php. Swap files, bak files
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and vim backup files will appear last with everything else preceding them.
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4. Everything is sorted by size, largest to smallest, with directories
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considered to have size 0 bytes.
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5. Directories will appear first alphabetically, followed by files, sorted by
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@@ -1174,8 +1179,9 @@ Use one of the following lines for this setting: >
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Values: 0 or 1
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Default: 1.
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When displaying dir nodes, this setting tells NERDTree to collapse dirs that
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have only one child. Use one of the following lines for this setting: >
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When displaying directory nodes, this setting tells NERDTree to collapse
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directories that have only one child. Use one of the following lines for this
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setting: >
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let NERDTreeCascadeSingleChildDir=0
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let NERDTreeCascadeSingleChildDir=1
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<
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@@ -1184,11 +1190,12 @@ have only one child. Use one of the following lines for this setting: >
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Values: 0 or 1
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Default: 1.
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When opening dir nodes, this setting tells NERDTree to recursively open dirs
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that have only one child which is also a dir. NERDTree will stop when it finds
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a dir that contains anything but another single dir. This setting also causes
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the |NERDTree-x| mapping to close dirs in the same manner. This setting may be
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useful for Java projects. Use one of the following lines for this setting: >
|
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When opening directory nodes, this setting tells NERDTree to recursively open
|
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directories that have only one child which is also a directory. NERDTree will
|
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stop when it finds a directory that contains anything but another single
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directory. This setting also causes the |NERDTree-x| mapping to close
|
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directories in the same manner. This setting may be useful for Java projects.
|
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Use one of the following lines for this setting: >
|
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let NERDTreeCascadeOpenSingleChildDir=0
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let NERDTreeCascadeOpenSingleChildDir=1
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<
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@@ -1362,8 +1369,8 @@ NERDTreeAddKeyMap({options}) *NERDTreeAddKeyMap()*
|
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<
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This code should sit in a file like ~/.vim/nerdtree_plugin/mymapping.vim.
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It adds a (redundant) mapping on 'foo' which changes vim's CWD to that of
|
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the current dir node. Note this mapping will only fire when the cursor is
|
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on a directory node.
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the current directory node. Note this mapping will only fire when the
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cursor is on a directory node.
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------------------------------------------------------------------------------
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4.2. Menu API *NERDTreeMenuAPI*
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@@ -51,7 +51,7 @@ function! s:KeyMap.bind()
|
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else
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let keymapInvokeString = self.key
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endif
|
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let keymapInvokeString = escape(keymapInvokeString, '\')
|
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let keymapInvokeString = escape(keymapInvokeString, '\"')
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|
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let premap = self.key ==# '<LeftRelease>' ? ' <LeftRelease>' : ' '
|
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@@ -483,7 +483,10 @@ endfunction
|
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" returns true if this path matches the given ignore pattern
|
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function! s:Path._ignorePatternMatches(pattern)
|
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let pat = a:pattern
|
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if strpart(pat,len(pat)-7) ==# '[[dir]]'
|
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if strpart(pat,len(pat)-8) ==# '[[path]]'
|
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let pat = strpart(pat,0, len(pat)-8)
|
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return self.str() =~# pat
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elseif strpart(pat,len(pat)-7) ==# '[[dir]]'
|
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if !self.isDirectory
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return 0
|
||||
endif
|
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@@ -49,6 +49,10 @@ else
|
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call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNodeWin32'})
|
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endif
|
||||
|
||||
if exists('*system')
|
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call NERDTreeAddMenuItem({'text': 'Run (s)ystem command in this directory', 'shortcut':'s', 'callback': 'NERDTreeSystemCommand'})
|
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endif
|
||||
|
||||
"FUNCTION: s:inputPrompt(action){{{1
|
||||
"returns the string that should be prompted to the user for the given action
|
||||
"
|
||||
@@ -460,4 +464,21 @@ function! NERDTreeExecuteFileWindows()
|
||||
call system('cmd.exe /c start "" ' . shellescape(l:node.path.str()))
|
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endfunction
|
||||
|
||||
" FUNCTION: NERDTreeSystemCommand() {{{1
|
||||
function! NERDTreeSystemCommand()
|
||||
let l:node = g:NERDTreeFileNode.GetSelected()
|
||||
|
||||
if empty(l:node)
|
||||
return
|
||||
endif
|
||||
|
||||
let l:cwd = getcwd()
|
||||
let l:directory = l:node.path.isDirectory ? l:node.path.str() : l:node.parent.path.str()
|
||||
execute 'cd '.l:directory
|
||||
|
||||
let l:nl = nr2char(10)
|
||||
echo l:nl . system(input(l:directory . (nerdtree#runningWindows() ? '> ' : ' $ ')))
|
||||
execute 'cd '.l:cwd
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
||||
|
||||
Reference in New Issue
Block a user