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11 Commits

Author SHA1 Message Date
Max Coplan
690d061b59 chore: fix typo in README (#1439)
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2025-09-26 19:37:39 +03:30
rzvxa
0b3c1dc0fa fix: emit init notification on fs menu's add file (#1447) 2025-09-26 19:35:22 +03:30
inzeets
915f64b3be fix: emit init notifications on new and transplanted children (#1438) 2025-09-26 19:29:35 +03:30
Eugenij
b4b4130f3c perf: optimize Path.getSortOrderIndex() method. (#1429)
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* speedup: Path.getSortOrderIndex() optimisation.

* refactor: remove the redundant new line

---------

Co-authored-by: rzvxa <3788964+rzvxa@users.noreply.github.com>
2025-09-26 10:59:45 +03:30
rzvxa
9b465acb27 chore: bump version to 7.1.3. (#1414) 2024-07-20 08:31:16 +03:30
Lothar Droppelmann
09aec2cfca fix: typo in docs for show file lines setting (#1426)
Co-authored-by: Lothar Droppelmann <lothar.droppelmann@gmail.com>
2024-07-20 08:20:24 +03:30
Ali Rezvani
fbb71fcd90 docs: update FAQ snippets containing quit command. (#1417) 2024-05-14 19:09:02 +03:30
Ali Rezvani
6ad85ec29b feat: jump to bookmark table shortcut. (#1394)
Co-authored-by: Daniel Schreck <daniel.s.schreck@gmail.com>
2024-05-13 11:52:13 +03:30
Ali Rezvani
f3a4d8eaa8 chore: bump version to 7.1.2. (#1410) 2024-02-27 15:20:59 +03:30
Ali Rezvani
bdf81a086d fix: GetWinNum regex pattern. (#1409) 2024-02-11 16:27:41 +03:30
Ali Rezvani
60b5e602e9 fix: session restore for nerdtree buffers. (#1405) 2024-02-07 15:07:25 +03:30
12 changed files with 114 additions and 17 deletions

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@@ -13,6 +13,13 @@
- Pull Request Title n (PR Author) [PR Number](Link to PR) - Pull Request Title n (PR Author) [PR Number](Link to PR)
--> -->
#### 7.1 #### 7.1
- **.3**:
- docs: update FAQ snippets containing quit command. (rzvxa) [#1417](https://github.com/preservim/nerdtree/pull/1417)
- feat: jump to bookmark table shortcut. (ds2606, rzvxa) [#1394](https://github.com/preservim/nerdtree/pull/1394)
- fix: typo in docs for show file lines setting. (lothardp) [#1426](https://github.com/preservim/nerdtree/pull/1426)
- **.2**:
- fix: GetWinNum regex pattern. (rzvxa) [#1409](https://github.com/preservim/nerdtree/pull/1409)
- fix: session restore for nerdtree buffers. (rzvxa) [#1405](https://github.com/preservim/nerdtree/pull/1405)
- **.1**: - **.1**:
- fix: change default binding of filelines to `FL`. (rzvxa) [#1400](https://github.com/preservim/nerdtree/pull/1400) - fix: change default binding of filelines to `FL`. (rzvxa) [#1400](https://github.com/preservim/nerdtree/pull/1400)
- fix: toggle zoom resizing. (ds2606) [#1395](https://github.com/preservim/nerdtree/pull/1395) - fix: toggle zoom resizing. (ds2606) [#1395](https://github.com/preservim/nerdtree/pull/1395)

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@@ -87,7 +87,7 @@ After installing NERDTree, the best way to learn it is to turn on the Quick Help
NERDTree can be extended with custom mappings and functions using its built-in API. The details of this API are described in the included documentation. Several plugins have been written, and are available on Github for installation like any other plugin. The plugins in this list are maintained (or not) by their respective owners, and certain combinations may be incompatible. NERDTree can be extended with custom mappings and functions using its built-in API. The details of this API are described in the included documentation. Several plugins have been written, and are available on Github for installation like any other plugin. The plugins in this list are maintained (or not) by their respective owners, and certain combinations may be incompatible.
* [Xuyuanp/nerdtree-git-plugin](https://github.com/Xuyuanp/nerdtree-git-plugin): Shows Git status flags for files and folders in NERDTree. * [Xuyuanp/nerdtree-git-plugin](https://github.com/Xuyuanp/nerdtree-git-plugin): Shows Git status flags for files and folders in NERDTree.
* [ryanoasis/vim-devicons](https://github.com/ryanoasis/vim-devicons): Adds filetype-specific icons to NERDTree files and folders, * [ryanoasis/vim-devicons](https://github.com/ryanoasis/vim-devicons): Adds filetype-specific icons to NERDTree files and folders.
* [tiagofumo/vim-nerdtree-syntax-highlight](https://github.com/tiagofumo/vim-nerdtree-syntax-highlight): Adds syntax highlighting to NERDTree based on filetype. * [tiagofumo/vim-nerdtree-syntax-highlight](https://github.com/tiagofumo/vim-nerdtree-syntax-highlight): Adds syntax highlighting to NERDTree based on filetype.
* [scrooloose/nerdtree-project-plugin](https://github.com/scrooloose/nerdtree-project-plugin): Saves and restores the state of the NERDTree between sessions. * [scrooloose/nerdtree-project-plugin](https://github.com/scrooloose/nerdtree-project-plugin): Saves and restores the state of the NERDTree between sessions.
* [PhilRunninger/nerdtree-buffer-ops](https://github.com/PhilRunninger/nerdtree-buffer-ops): 1) Highlights open files in a different color. 2) Closes a buffer directly from NERDTree. * [PhilRunninger/nerdtree-buffer-ops](https://github.com/PhilRunninger/nerdtree-buffer-ops): 1) Highlights open files in a different color. 2) Closes a buffer directly from NERDTree.
@@ -150,6 +150,24 @@ autocmd VimEnter * if argc() == 1 && isdirectory(argv()[0]) && !exists('s:std_in
### How can I close Vim or a tab automatically when NERDTree is the last window? ### How can I close Vim or a tab automatically when NERDTree is the last window?
Because of the changes in how Vim handles its `autocmd` and layout locking `quit` command is no longer available in Vim9 auto commands, Depending on which version you're running select one of these solutions.
__NeoVim users should be able to choose either one of them!__
#### Vim9
```vim
" Exit Vim if NERDTree is the only window remaining in the only tab.
autocmd BufEnter * if tabpagenr('$') == 1 && winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() | call feedkeys(":quit\<CR>:\<BS>") | endif
```
---
```vim
" Close the tab if NERDTree is the only window remaining in it.
autocmd BufEnter * if winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() | call feedkeys(":quit\<CR>:\<BS>") | endif
```
#### Vim8 or older
```vim ```vim
" Exit Vim if NERDTree is the only window remaining in the only tab. " Exit Vim if NERDTree is the only window remaining in the only tab.
autocmd BufEnter * if tabpagenr('$') == 1 && winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() | quit | endif autocmd BufEnter * if tabpagenr('$') == 1 && winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() | quit | endif

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@@ -234,6 +234,38 @@ function! nerdtree#pathEquals(lhs, rhs) abort
endif endif
endfunction endfunction
"FUNCTION: nerdtree#onBufLeave() {{{2
" used for handling the nerdtree BufLeave/WinLeave events.
function! nerdtree#onBufLeave() abort
" detect whether we are in the middle of sourcing a session.
" if it is a buffer from the sourced session we need to restore it.
if exists('g:SessionLoad') && !exists('b:NERDTree')
let bname = bufname('%')
" is the buffer for a tab tree?
if bname =~# '^' . g:NERDTreeCreator.BufNamePrefix() . 'tab_\d\+$'
" rename loaded buffer and mark it as trash to prevent this event
" getting fired again
exec 'file TRASH_' . bname
" delete the trash buffer
exec 'bwipeout!'
" rescue the tab tree at the current working directory
call g:NERDTreeCreator.CreateTabTree(getcwd())
" is the buffer for a window tree?
elseif bname =~# '^' . g:NERDTreeCreator.BufNamePrefix(). 'win_\d\+$'
" rescue the window tree at the current working directory
call g:NERDTreeCreator.CreateWindowTree(getcwd())
else " unknown buffer type
" rename buffer to mark it as broken.
exec 'file BROKEN_' . bname
call nerdtree#echoError('Failed to restore "' . bname . '" from session. Is this session created with an older version of NERDTree?')
endif
else
if g:NERDTree.IsOpen()
call b:NERDTree.ui.saveScreenState()
endif
endif
endfunction
" SECTION: View Functions {{{1 " SECTION: View Functions {{{1
"============================================================ "============================================================

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@@ -70,6 +70,7 @@ function! nerdtree#ui_glue#createDefaultBindings() abort
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpRoot, 'scope': 'all', 'callback': s.'jumpToRoot' }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpRoot, 'scope': 'all', 'callback': s.'jumpToRoot' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpNextSibling, 'scope': 'Node', 'callback': s.'jumpToNextSibling' }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpNextSibling, 'scope': 'Node', 'callback': s.'jumpToNextSibling' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpPrevSibling, 'scope': 'Node', 'callback': s.'jumpToPrevSibling' }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpPrevSibling, 'scope': 'Node', 'callback': s.'jumpToPrevSibling' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpBookmarks, 'scope': 'all', 'callback': s.'jumpToBookmarks' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': 'Node', 'callback': s . 'openInNewTab' }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': 'Node', 'callback': s . 'openInNewTab' })
call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': 'Node', 'callback': s . 'openInNewTabSilent' }) call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': 'Node', 'callback': s . 'openInNewTabSilent' })
@@ -496,6 +497,21 @@ function! s:jumpToSibling(node, forward) abort
call b:NERDTree.ui.centerView() call b:NERDTree.ui.centerView()
endfunction endfunction
" FUNCTION: s:jumpToBookmarks() {{{1
" moves the cursor to the bookmark table
function! s:jumpToBookmarks() abort
try
if b:NERDTree.ui.getShowBookmarks()
call g:NERDTree.CursorToBookmarkTable()
else
call b:NERDTree.ui.setShowBookmarks(1)
endif
catch /^NERDTree/
call nerdtree#echoError('Failed to jump to the bookmark table')
return
endtry
endfunction
" FUNCTION: nerdtree#ui_glue#openBookmark(name) {{{1 " FUNCTION: nerdtree#ui_glue#openBookmark(name) {{{1
" Open the Bookmark that has the specified name. This function provides the " Open the Bookmark that has the specified name. This function provides the
" implementation for the :OpenBookmark command. " implementation for the :OpenBookmark command.

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@@ -1073,7 +1073,7 @@ mapping and is useful for drastically shrinking the tree when you are
navigating to a different part of the tree. navigating to a different part of the tree.
------------------------------------------------------------------------------ ------------------------------------------------------------------------------
*NERDTreeShowFilesLines* *NERDTreeFileLines*
Values: 0 or 1. Values: 0 or 1.
Default: 0. Default: 0.
@@ -1083,8 +1083,8 @@ file.
This setting can be toggled dynamically, per tree, with the |NERDTree-FL| This setting can be toggled dynamically, per tree, with the |NERDTree-FL|
mapping. mapping.
Use one of the follow lines for this setting: > Use one of the follow lines for this setting: >
let NERDTreeShowFilesLines=0 let NERDTreeFileLines=0
let NERDTreeShowFilesLines=1 let NERDTreeFileLines=1
< <
------------------------------------------------------------------------------ ------------------------------------------------------------------------------
*NERDTreeShowHidden* *NERDTreeShowHidden*

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@@ -118,7 +118,7 @@ function! s:Creator.createWindowTree(dir)
"we need a unique name for each window tree buffer to ensure they are "we need a unique name for each window tree buffer to ensure they are
"all independent "all independent
exec g:NERDTreeCreatePrefix . ' edit ' . self._nextBufferName() exec g:NERDTreeCreatePrefix . ' edit ' . self._nextBufferName('win')
call self._createNERDTree(path, 'window') call self._createNERDTree(path, 'window')
let b:NERDTree._previousBuf = bufnr(previousBuf) let b:NERDTree._previousBuf = bufnr(previousBuf)
@@ -210,7 +210,7 @@ function! s:Creator._createTreeWin()
let l:splitSize = g:NERDTreeWinSize let l:splitSize = g:NERDTreeWinSize
if !g:NERDTree.ExistsForTab() if !g:NERDTree.ExistsForTab()
let t:NERDTreeBufName = self._nextBufferName() let t:NERDTreeBufName = self._nextBufferName('tab')
silent! execute l:splitLocation . l:splitDirection . ' ' . l:splitSize . ' new' silent! execute l:splitLocation . l:splitDirection . ' ' . l:splitSize . ' new'
silent! execute 'edit ' . t:NERDTreeBufName silent! execute 'edit ' . t:NERDTreeBufName
silent! execute l:splitDirection . ' resize '. l:splitSize silent! execute l:splitDirection . ' resize '. l:splitSize
@@ -244,10 +244,22 @@ function! s:Creator.New()
return newCreator return newCreator
endfunction endfunction
" FUNCTION: s:Creator._nextBufferName() {{{1 " FUNCTION: s:Creator._nextBufferName(type='') {{{1
" returns the buffer name for the next nerd tree " gets an optional buffer type of either 'tab' or 'win'.
function! s:Creator._nextBufferName() " returns the buffer name for the next nerd tree of such type.
let name = s:Creator.BufNamePrefix() . self._nextBufferNumber() function! s:Creator._nextBufferName(...)
if a:0 > 0
let type = a:1
else
let type = ''
end
let name = s:Creator.BufNamePrefix()
if type ==# 'tab'
let name = name . 'tab_'
elseif type ==# 'win'
let name = name . 'win_'
endif
let name = name . self._nextBufferNumber()
return name return name
endfunction endfunction

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@@ -144,7 +144,7 @@ function! s:NERDTree.GetWinNum()
" If WindowTree, there is no t:NERDTreeBufName variable. Search all windows. " If WindowTree, there is no t:NERDTreeBufName variable. Search all windows.
for w in range(1,winnr('$')) for w in range(1,winnr('$'))
if bufname(winbufnr(w)) =~# '^' . g:NERDTreeCreator.BufNamePrefix() . '\d\+$' if bufname(winbufnr(w)) =~# '^' . g:NERDTreeCreator.BufNamePrefix() . 'win_\d\+$'
return w return w
endif endif
endfor endfor

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@@ -362,9 +362,10 @@ endfunction
" returns the index of the pattern in g:NERDTreeSortOrder that this path matches " returns the index of the pattern in g:NERDTreeSortOrder that this path matches
function! s:Path.getSortOrderIndex() function! s:Path.getSortOrderIndex()
let i = 0 let i = 0
let l:lpc = self.getLastPathComponent(1)
while i < len(g:NERDTreeSortOrder) while i < len(g:NERDTreeSortOrder)
if g:NERDTreeSortOrder[i] !~? '\[\[-\?\(timestamp\|size\|extension\)\]\]' && if g:NERDTreeSortOrder[i] !~? '\[\[-\?\(timestamp\|size\|extension\)\]\]' &&
\ self.getLastPathComponent(1) =~# g:NERDTreeSortOrder[i] \ l:lpc =~# g:NERDTreeSortOrder[i]
return i return i
endif endif
let i = i + 1 let i = i + 1

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@@ -591,6 +591,7 @@ function! s:TreeDirNode.refresh()
let newNode = g:NERDTreeFileNode.New(path, self.getNerdtree()) let newNode = g:NERDTreeFileNode.New(path, self.getNerdtree())
let newNode.parent = self let newNode.parent = self
call add(newChildNodes, newNode) call add(newChildNodes, newNode)
call g:NERDTreePathNotifier.NotifyListeners('init', newNode.path, newNode.getNerdtree(), {})
endif endif
catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/ catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
let invalidFilesFound += 1 let invalidFilesFound += 1
@@ -715,6 +716,7 @@ function! s:TreeDirNode.transplantChild(newNode)
break break
endif endif
endfor endfor
call self.refresh()
endfunction endfunction
" vim: set sw=4 sts=4 et fdm=marker: " vim: set sw=4 sts=4 et fdm=marker:

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@@ -62,6 +62,7 @@ function! s:UI._dumpHelp()
let help .= "\"\n\" ----------------------------\n" let help .= "\"\n\" ----------------------------\n"
let help .= "\" Bookmark table mappings~\n" let help .= "\" Bookmark table mappings~\n"
let help .= "\" double-click,\n" let help .= "\" double-click,\n"
let help .= '" '. g:NERDTreeMapJumpBookmarks .": jump to bookmark table\n"
let help .= '" '. g:NERDTreeMapActivateNode .": open bookmark\n" let help .= '" '. g:NERDTreeMapActivateNode .": open bookmark\n"
let help .= '" '. g:NERDTreeMapPreview .": preview file\n" let help .= '" '. g:NERDTreeMapPreview .": preview file\n"
let help .= '" '. g:NERDTreeMapPreview .": find dir in tree\n" let help .= '" '. g:NERDTreeMapPreview .": find dir in tree\n"
@@ -482,10 +483,10 @@ function! s:UI.toggleIgnoreFilter()
call self.centerView() call self.centerView()
endfunction endfunction
" FUNCTION: s:UI.toggleShowBookmarks() {{{1 " FUNCTION: s:UI.setShowBookmarks() {{{1
" Toggle the visibility of the Bookmark table. " Sets the visibility of the Bookmark table.
function! s:UI.toggleShowBookmarks() function! s:UI.setShowBookmarks(value)
let self._showBookmarks = !self._showBookmarks let self._showBookmarks = a:value
if self.getShowBookmarks() if self.getShowBookmarks()
call self.nerdtree.render() call self.nerdtree.render()
@@ -503,6 +504,12 @@ function! s:UI.toggleShowBookmarks()
call self.centerView() call self.centerView()
endfunction endfunction
" FUNCTION: s:UI.toggleShowBookmarks() {{{1
" Toggle the visibility of the Bookmark table.
function! s:UI.toggleShowBookmarks()
call self.setShowBookmarks(!self._showBookmarks)
endfunction
" FUNCTION: s:UI.toggleShowFiles() {{{1 " FUNCTION: s:UI.toggleShowFiles() {{{1
" toggles the display of hidden files " toggles the display of hidden files
function! s:UI.toggleShowFiles() function! s:UI.toggleShowFiles()

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@@ -211,6 +211,7 @@ function! NERDTreeAddNode()
call b:NERDTree.render() call b:NERDTree.render()
elseif parentNode.isOpen || !empty(parentNode.children) elseif parentNode.isOpen || !empty(parentNode.children)
call parentNode.addChild(newTreeNode, 1) call parentNode.addChild(newTreeNode, 1)
call g:NERDTreePathNotifier.NotifyListeners('init', newTreeNode.path, newTreeNode.getNerdtree(), {})
call NERDTreeRender() call NERDTreeRender()
call newTreeNode.putCursorHere(1, 0) call newTreeNode.putCursorHere(1, 0)
endif endif

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@@ -101,6 +101,7 @@ endif
"SECTION: Init variable calls for key mappings {{{2 "SECTION: Init variable calls for key mappings {{{2
let g:NERDTreeMapCustomOpen = get(g:, 'NERDTreeMapCustomOpen', '<CR>') let g:NERDTreeMapCustomOpen = get(g:, 'NERDTreeMapCustomOpen', '<CR>')
let g:NERDTreeMapJumpBookmarks = get(g:, 'NERDTreeMapJumpBookmarks', 'gb')
let g:NERDTreeMapActivateNode = get(g:, 'NERDTreeMapActivateNode', 'o') let g:NERDTreeMapActivateNode = get(g:, 'NERDTreeMapActivateNode', 'o')
let g:NERDTreeMapChangeRoot = get(g:, 'NERDTreeMapChangeRoot', 'C') let g:NERDTreeMapChangeRoot = get(g:, 'NERDTreeMapChangeRoot', 'C')
let g:NERDTreeMapChdir = get(g:, 'NERDTreeMapChdir', 'cd') let g:NERDTreeMapChdir = get(g:, 'NERDTreeMapChdir', 'cd')
@@ -151,7 +152,7 @@ call nerdtree#ui_glue#setupCommands()
"============================================================ "============================================================
augroup NERDTree augroup NERDTree
"Save the cursor position whenever we close the nerd tree "Save the cursor position whenever we close the nerd tree
exec 'autocmd BufLeave,WinLeave '. g:NERDTreeCreator.BufNamePrefix() .'* if g:NERDTree.IsOpen() | call b:NERDTree.ui.saveScreenState() | endif' exec 'autocmd BufLeave,WinLeave '. g:NERDTreeCreator.BufNamePrefix() .'* call nerdtree#onBufLeave()'
"disallow insert mode in the NERDTree "disallow insert mode in the NERDTree
exec 'autocmd BufEnter,WinEnter '. g:NERDTreeCreator.BufNamePrefix() .'* stopinsert' exec 'autocmd BufEnter,WinEnter '. g:NERDTreeCreator.BufNamePrefix() .'* stopinsert'