Add glsl and kotlin languages, fixes #72, #71

This commit is contained in:
Adam Stankiewicz
2015-10-10 17:15:29 +02:00
parent 0de043adbc
commit a6b0efd530
8 changed files with 857 additions and 0 deletions

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@@ -12,6 +12,19 @@ syn region coffeeScript start=#<script [^>]*type="text/coffeescript"[^>]*>#
\ contains=@htmlCoffeeScript,htmlScriptTag,@htmlPreproc
\ containedin=htmlHead
endif
if !exists('g:polyglot_disabled') || index(g:polyglot_disabled, 'glsl') == -1
" Language: OpenGL Shading Language
" Maintainer: Sergey Tikhomirov <sergey@tikhomirov.io>
syn include @GLSL syntax/glsl.vim
syn region ShaderScript
\ start="<script [^>]*type=\('\|\"\)x-shader/x-\(vertex\|fragment\)\('\|\"\)[^>]*>"
\ keepend
\ end="</script>"me=s-1
\ contains=@GLSL,htmlScriptTag,@htmlPreproc
endif
if !exists('g:polyglot_disabled') || index(g:polyglot_disabled, 'less') == -1