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Prepare for termbox/windows build

`TAGS=termbox make` (or `go build -tags termbox`)
This commit is contained in:
Junegunn Choi
2016-10-24 09:44:56 +09:00
parent 2cff00dce2
commit 0c573b3dff
21 changed files with 924 additions and 659 deletions

513
src/tui/ncurses.go Normal file
View File

@@ -0,0 +1,513 @@
// +build !windows
// +build !termbox
package tui
/*
#include <ncurses.h>
#include <locale.h>
#cgo !static LDFLAGS: -lncurses
#cgo static LDFLAGS: -l:libncursesw.a -l:libtinfo.a -l:libgpm.a -ldl
#cgo android static LDFLAGS: -l:libncurses.a -fPIE -march=armv7-a -mfpu=neon -mhard-float -Wl,--no-warn-mismatch
SCREEN *c_newterm () {
return newterm(NULL, stderr, stdin);
}
*/
import "C"
import (
"fmt"
"os"
"strings"
"syscall"
"time"
"unicode/utf8"
)
type ColorPair int16
type Attr C.int
type WindowImpl C.WINDOW
const (
Bold = C.A_BOLD
Dim = C.A_DIM
Blink = C.A_BLINK
Reverse = C.A_REVERSE
Underline = C.A_UNDERLINE
)
const (
AttrRegular Attr = 0
)
// Pallete
const (
ColDefault ColorPair = iota
ColNormal
ColPrompt
ColMatch
ColCurrent
ColCurrentMatch
ColSpinner
ColInfo
ColCursor
ColSelected
ColHeader
ColBorder
ColUser // Should be the last entry
)
var (
_in *os.File
_screen *C.SCREEN
_colorMap map[int]ColorPair
_colorFn func(ColorPair, Attr) C.int
)
func init() {
_colorMap = make(map[int]ColorPair)
}
func (a Attr) Merge(b Attr) Attr {
return a | b
}
func DefaultTheme() *ColorTheme {
if C.tigetnum(C.CString("colors")) >= 256 {
return Dark256
}
return Default16
}
func Init(theme *ColorTheme, black bool, mouse bool) {
{
in, err := os.OpenFile("/dev/tty", syscall.O_RDONLY, 0)
if err != nil {
panic("Failed to open /dev/tty")
}
_in = in
// Break STDIN
// syscall.Dup2(int(in.Fd()), int(os.Stdin.Fd()))
}
C.setlocale(C.LC_ALL, C.CString(""))
_screen = C.c_newterm()
if _screen == nil {
fmt.Println("Invalid $TERM: " + os.Getenv("TERM"))
os.Exit(2)
}
C.set_term(_screen)
if mouse {
C.mousemask(C.ALL_MOUSE_EVENTS, nil)
}
C.noecho()
C.raw() // stty dsusp undef
_color = theme != nil
if _color {
C.start_color()
InitTheme(theme, black)
initPairs(theme)
C.bkgd(C.chtype(C.COLOR_PAIR(C.int(ColNormal))))
_colorFn = attrColored
} else {
_colorFn = attrMono
}
}
func initPairs(theme *ColorTheme) {
C.assume_default_colors(C.int(theme.Fg), C.int(theme.Bg))
initPair := func(group ColorPair, fg Color, bg Color) {
C.init_pair(C.short(group), C.short(fg), C.short(bg))
}
initPair(ColNormal, theme.Fg, theme.Bg)
initPair(ColPrompt, theme.Prompt, theme.Bg)
initPair(ColMatch, theme.Match, theme.Bg)
initPair(ColCurrent, theme.Current, theme.DarkBg)
initPair(ColCurrentMatch, theme.CurrentMatch, theme.DarkBg)
initPair(ColSpinner, theme.Spinner, theme.Bg)
initPair(ColInfo, theme.Info, theme.Bg)
initPair(ColCursor, theme.Cursor, theme.DarkBg)
initPair(ColSelected, theme.Selected, theme.DarkBg)
initPair(ColHeader, theme.Header, theme.Bg)
initPair(ColBorder, theme.Border, theme.Bg)
}
func Pause() {
C.endwin()
}
func Close() {
C.endwin()
C.delscreen(_screen)
}
func NewWindow(top int, left int, width int, height int, border bool) *Window {
win := C.newwin(C.int(height), C.int(width), C.int(top), C.int(left))
if _color {
C.wbkgd(win, C.chtype(C.COLOR_PAIR(C.int(ColNormal))))
}
if border {
attr := _colorFn(ColBorder, 0)
C.wattron(win, attr)
C.box(win, 0, 0)
C.wattroff(win, attr)
}
return &Window{
impl: (*WindowImpl)(win),
Top: top,
Left: left,
Width: width,
Height: height,
}
}
func attrColored(pair ColorPair, a Attr) C.int {
var attr C.int
if pair > 0 {
attr = C.COLOR_PAIR(C.int(pair))
}
return attr | C.int(a)
}
func attrMono(pair ColorPair, a Attr) C.int {
var attr C.int
switch pair {
case ColCurrent:
if C.int(a)&C.A_BOLD == C.A_BOLD {
attr = C.A_REVERSE
}
case ColMatch:
attr = C.A_UNDERLINE
case ColCurrentMatch:
attr = C.A_UNDERLINE | C.A_REVERSE
}
if C.int(a)&C.A_BOLD == C.A_BOLD {
attr = attr | C.A_BOLD
}
return attr
}
func MaxX() int {
return int(C.COLS)
}
func MaxY() int {
return int(C.LINES)
}
func (w *Window) win() *C.WINDOW {
return (*C.WINDOW)(w.impl)
}
func (w *Window) Close() {
C.delwin(w.win())
}
func (w *Window) Enclose(y int, x int) bool {
return bool(C.wenclose(w.win(), C.int(y), C.int(x)))
}
func (w *Window) Move(y int, x int) {
C.wmove(w.win(), C.int(y), C.int(x))
}
func (w *Window) MoveAndClear(y int, x int) {
w.Move(y, x)
C.wclrtoeol(w.win())
}
func (w *Window) Print(text string) {
C.waddstr(w.win(), C.CString(strings.Map(func(r rune) rune {
if r < 32 {
return -1
}
return r
}, text)))
}
func (w *Window) CPrint(pair ColorPair, a Attr, text string) {
attr := _colorFn(pair, a)
C.wattron(w.win(), attr)
w.Print(text)
C.wattroff(w.win(), attr)
}
func Clear() {
C.clear()
C.endwin()
}
func Refresh() {
C.refresh()
}
func (w *Window) Erase() {
C.werase(w.win())
}
func (w *Window) Fill(str string) bool {
return C.waddstr(w.win(), C.CString(str)) == C.OK
}
func (w *Window) CFill(str string, fg Color, bg Color, a Attr) bool {
attr := _colorFn(PairFor(fg, bg), a)
C.wattron(w.win(), attr)
ret := w.Fill(str)
C.wattroff(w.win(), attr)
return ret
}
func RefreshWindows(windows []*Window) {
for _, w := range windows {
C.wnoutrefresh(w.win())
}
C.doupdate()
}
func PairFor(fg Color, bg Color) ColorPair {
key := (int(fg) << 8) + int(bg)
if found, prs := _colorMap[key]; prs {
return found
}
id := ColorPair(len(_colorMap) + int(ColUser))
C.init_pair(C.short(id), C.short(fg), C.short(bg))
_colorMap[key] = id
return id
}
func getch(nonblock bool) int {
b := make([]byte, 1)
syscall.SetNonblock(int(_in.Fd()), nonblock)
_, err := _in.Read(b)
if err != nil {
return -1
}
return int(b[0])
}
func GetBytes() []byte {
c := getch(false)
_buf = append(_buf, byte(c))
for {
c = getch(true)
if c == -1 {
break
}
_buf = append(_buf, byte(c))
}
return _buf
}
// 27 (91 79) 77 type x y
func mouseSequence(sz *int) Event {
if len(_buf) < 6 {
return Event{Invalid, 0, nil}
}
*sz = 6
switch _buf[3] {
case 32, 36, 40, 48, // mouse-down / shift / cmd / ctrl
35, 39, 43, 51: // mouse-up / shift / cmd / ctrl
mod := _buf[3] >= 36
down := _buf[3]%2 == 0
x := int(_buf[4] - 33)
y := int(_buf[5] - 33)
double := false
if down {
now := time.Now()
if now.Sub(_prevDownTime) < doubleClickDuration {
_clickY = append(_clickY, y)
} else {
_clickY = []int{y}
}
_prevDownTime = now
} else {
if len(_clickY) > 1 && _clickY[0] == _clickY[1] &&
time.Now().Sub(_prevDownTime) < doubleClickDuration {
double = true
}
}
return Event{Mouse, 0, &MouseEvent{y, x, 0, down, double, mod}}
case 96, 100, 104, 112, // scroll-up / shift / cmd / ctrl
97, 101, 105, 113: // scroll-down / shift / cmd / ctrl
mod := _buf[3] >= 100
s := 1 - int(_buf[3]%2)*2
x := int(_buf[4] - 33)
y := int(_buf[5] - 33)
return Event{Mouse, 0, &MouseEvent{y, x, s, false, false, mod}}
}
return Event{Invalid, 0, nil}
}
func escSequence(sz *int) Event {
if len(_buf) < 2 {
return Event{ESC, 0, nil}
}
*sz = 2
switch _buf[1] {
case 13:
return Event{AltEnter, 0, nil}
case 32:
return Event{AltSpace, 0, nil}
case 47:
return Event{AltSlash, 0, nil}
case 98:
return Event{AltB, 0, nil}
case 100:
return Event{AltD, 0, nil}
case 102:
return Event{AltF, 0, nil}
case 127:
return Event{AltBS, 0, nil}
case 91, 79:
if len(_buf) < 3 {
return Event{Invalid, 0, nil}
}
*sz = 3
switch _buf[2] {
case 68:
return Event{Left, 0, nil}
case 67:
return Event{Right, 0, nil}
case 66:
return Event{Down, 0, nil}
case 65:
return Event{Up, 0, nil}
case 90:
return Event{BTab, 0, nil}
case 72:
return Event{Home, 0, nil}
case 70:
return Event{End, 0, nil}
case 77:
return mouseSequence(sz)
case 80:
return Event{F1, 0, nil}
case 81:
return Event{F2, 0, nil}
case 82:
return Event{F3, 0, nil}
case 83:
return Event{F4, 0, nil}
case 49, 50, 51, 52, 53, 54:
if len(_buf) < 4 {
return Event{Invalid, 0, nil}
}
*sz = 4
switch _buf[2] {
case 50:
if len(_buf) == 5 && _buf[4] == 126 {
*sz = 5
switch _buf[3] {
case 48:
return Event{F9, 0, nil}
case 49:
return Event{F10, 0, nil}
}
}
// Bracketed paste mode \e[200~ / \e[201
if _buf[3] == 48 && (_buf[4] == 48 || _buf[4] == 49) && _buf[5] == 126 {
*sz = 6
return Event{Invalid, 0, nil}
}
return Event{Invalid, 0, nil} // INS
case 51:
return Event{Del, 0, nil}
case 52:
return Event{End, 0, nil}
case 53:
return Event{PgUp, 0, nil}
case 54:
return Event{PgDn, 0, nil}
case 49:
switch _buf[3] {
case 126:
return Event{Home, 0, nil}
case 53, 55, 56, 57:
if len(_buf) == 5 && _buf[4] == 126 {
*sz = 5
switch _buf[3] {
case 53:
return Event{F5, 0, nil}
case 55:
return Event{F6, 0, nil}
case 56:
return Event{F7, 0, nil}
case 57:
return Event{F8, 0, nil}
}
}
return Event{Invalid, 0, nil}
case 59:
if len(_buf) != 6 {
return Event{Invalid, 0, nil}
}
*sz = 6
switch _buf[4] {
case 50:
switch _buf[5] {
case 68:
return Event{Home, 0, nil}
case 67:
return Event{End, 0, nil}
}
case 53:
switch _buf[5] {
case 68:
return Event{SLeft, 0, nil}
case 67:
return Event{SRight, 0, nil}
}
} // _buf[4]
} // _buf[3]
} // _buf[2]
} // _buf[2]
} // _buf[1]
if _buf[1] >= 'a' && _buf[1] <= 'z' {
return Event{AltA + int(_buf[1]) - 'a', 0, nil}
}
return Event{Invalid, 0, nil}
}
func GetChar() Event {
if len(_buf) == 0 {
_buf = GetBytes()
}
if len(_buf) == 0 {
panic("Empty _buffer")
}
sz := 1
defer func() {
_buf = _buf[sz:]
}()
switch _buf[0] {
case CtrlC:
return Event{CtrlC, 0, nil}
case CtrlG:
return Event{CtrlG, 0, nil}
case CtrlQ:
return Event{CtrlQ, 0, nil}
case 127:
return Event{BSpace, 0, nil}
case ESC:
return escSequence(&sz)
}
// CTRL-A ~ CTRL-Z
if _buf[0] <= CtrlZ {
return Event{int(_buf[0]), 0, nil}
}
r, rsz := utf8.DecodeRune(_buf)
if r == utf8.RuneError {
return Event{ESC, 0, nil}
}
sz = rsz
return Event{Rune, r, nil}
}