m/fzf
1
0
mirror of https://github.com/junegunn/fzf.git synced 2025-11-18 00:03:39 -05:00

Add --height option

This commit is contained in:
Junegunn Choi
2017-01-08 01:30:31 +09:00
parent fd137a9e87
commit 1448d631a7
24 changed files with 1624 additions and 608 deletions

View File

@@ -115,6 +115,32 @@ const (
colWhite
)
type ColorPair struct {
fg Color
bg Color
id int16
}
func NewColorPair(fg Color, bg Color) ColorPair {
return ColorPair{fg, bg, -1}
}
func (p ColorPair) Fg() Color {
return p.fg
}
func (p ColorPair) Bg() Color {
return p.bg
}
func (p ColorPair) key() int {
return (int(p.Fg()) << 8) + int(p.Bg())
}
func (p ColorPair) is24() bool {
return p.Fg().is24() || p.Bg().is24()
}
type ColorTheme struct {
Fg Color
Bg Color
@@ -146,23 +172,84 @@ type MouseEvent struct {
Mod bool
}
var (
_color bool
_prevDownTime time.Time
_clickY []int
Default16 *ColorTheme
Dark256 *ColorTheme
Light256 *ColorTheme
)
type Renderer interface {
Init()
Pause()
Resume() bool
Clear()
RefreshWindows(windows []Window)
Refresh()
Close()
type Window struct {
impl *WindowImpl
Top int
Left int
Width int
Height int
GetChar() Event
MaxX() int
MaxY() int
DoesAutoWrap() bool
NewWindow(top int, left int, width int, height int, border bool) Window
}
type Window interface {
Top() int
Left() int
Width() int
Height() int
Refresh()
FinishFill()
Close()
X() int
Enclose(y int, x int) bool
Move(y int, x int)
MoveAndClear(y int, x int)
Print(text string)
CPrint(color ColorPair, attr Attr, text string)
Fill(text string) bool
CFill(fg Color, bg Color, attr Attr, text string) bool
Erase()
}
type FullscreenRenderer struct {
theme *ColorTheme
mouse bool
forceBlack bool
prevDownTime time.Time
clickY []int
}
func NewFullscreenRenderer(theme *ColorTheme, forceBlack bool, mouse bool) Renderer {
r := &FullscreenRenderer{
theme: theme,
mouse: mouse,
forceBlack: forceBlack,
prevDownTime: time.Unix(0, 0),
clickY: []int{}}
return r
}
var (
Default16 *ColorTheme
Dark256 *ColorTheme
Light256 *ColorTheme
ColDefault ColorPair
ColNormal ColorPair
ColPrompt ColorPair
ColMatch ColorPair
ColCurrent ColorPair
ColCurrentMatch ColorPair
ColSpinner ColorPair
ColInfo ColorPair
ColCursor ColorPair
ColSelected ColorPair
ColHeader ColorPair
ColBorder ColorPair
ColUser ColorPair
)
func EmptyTheme() *ColorTheme {
return &ColorTheme{
Fg: colUndefined,
@@ -181,8 +268,6 @@ func EmptyTheme() *ColorTheme {
}
func init() {
_prevDownTime = time.Unix(0, 0)
_clickY = []int{}
Default16 = &ColorTheme{
Fg: colDefault,
Bg: colDefault,
@@ -227,14 +312,13 @@ func init() {
Border: 145}
}
func InitTheme(theme *ColorTheme, black bool) {
_color = theme != nil
if !_color {
func initTheme(theme *ColorTheme, baseTheme *ColorTheme, forceBlack bool) {
if theme == nil {
initPalette(theme)
return
}
baseTheme := DefaultTheme()
if black {
if forceBlack {
theme.Bg = colBlack
}
@@ -257,4 +341,48 @@ func InitTheme(theme *ColorTheme, black bool) {
theme.Selected = o(baseTheme.Selected, theme.Selected)
theme.Header = o(baseTheme.Header, theme.Header)
theme.Border = o(baseTheme.Border, theme.Border)
initPalette(theme)
}
func initPalette(theme *ColorTheme) {
ColDefault = ColorPair{colDefault, colDefault, 0}
if theme != nil {
ColNormal = ColorPair{theme.Fg, theme.Bg, 1}
ColPrompt = ColorPair{theme.Prompt, theme.Bg, 2}
ColMatch = ColorPair{theme.Match, theme.Bg, 3}
ColCurrent = ColorPair{theme.Current, theme.DarkBg, 4}
ColCurrentMatch = ColorPair{theme.CurrentMatch, theme.DarkBg, 5}
ColSpinner = ColorPair{theme.Spinner, theme.Bg, 6}
ColInfo = ColorPair{theme.Info, theme.Bg, 7}
ColCursor = ColorPair{theme.Cursor, theme.DarkBg, 8}
ColSelected = ColorPair{theme.Selected, theme.DarkBg, 9}
ColHeader = ColorPair{theme.Header, theme.Bg, 10}
ColBorder = ColorPair{theme.Border, theme.Bg, 11}
} else {
ColNormal = ColorPair{colDefault, colDefault, 1}
ColPrompt = ColorPair{colDefault, colDefault, 2}
ColMatch = ColorPair{colDefault, colDefault, 3}
ColCurrent = ColorPair{colDefault, colDefault, 4}
ColCurrentMatch = ColorPair{colDefault, colDefault, 5}
ColSpinner = ColorPair{colDefault, colDefault, 6}
ColInfo = ColorPair{colDefault, colDefault, 7}
ColCursor = ColorPair{colDefault, colDefault, 8}
ColSelected = ColorPair{colDefault, colDefault, 9}
ColHeader = ColorPair{colDefault, colDefault, 10}
ColBorder = ColorPair{colDefault, colDefault, 11}
}
ColUser = ColorPair{colDefault, colDefault, 12}
}
func attrFor(color ColorPair, attr Attr) Attr {
switch color {
case ColCurrent:
return attr | Reverse
case ColMatch:
return attr | Underline
case ColCurrentMatch:
return attr | Underline | Reverse
}
return attr
}