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Change mattn/go-runewidth dependency to rivo/uniseg for accurate results
Related #3588 #3588 #3567
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@@ -10,8 +10,7 @@ import (
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"github.com/gdamore/tcell/v2/encoding"
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"github.com/junegunn/fzf/src/util"
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"github.com/junegunn/go-runewidth"
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"github.com/rivo/uniseg"
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"github.com/junegunn/uniseg"
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)
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func HasFullscreenRenderer() bool {
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@@ -738,7 +737,7 @@ func (w *TcellWindow) drawBorder(onlyHorizontal bool) {
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style = w.normal.style()
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}
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hw := runewidth.RuneWidth(w.borderStyle.top)
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hw := runeWidth(w.borderStyle.top)
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switch shape {
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case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble, BorderHorizontal, BorderTop:
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max := right - 2*hw
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@@ -773,7 +772,7 @@ func (w *TcellWindow) drawBorder(onlyHorizontal bool) {
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}
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switch shape {
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case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble, BorderVertical, BorderRight:
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vw := runewidth.RuneWidth(w.borderStyle.right)
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vw := runeWidth(w.borderStyle.right)
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for y := top; y < bot; y++ {
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_screen.SetContent(right-vw, y, w.borderStyle.right, nil, style)
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}
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@@ -782,8 +781,8 @@ func (w *TcellWindow) drawBorder(onlyHorizontal bool) {
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switch shape {
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case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble:
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_screen.SetContent(left, top, w.borderStyle.topLeft, nil, style)
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_screen.SetContent(right-runewidth.RuneWidth(w.borderStyle.topRight), top, w.borderStyle.topRight, nil, style)
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_screen.SetContent(right-runeWidth(w.borderStyle.topRight), top, w.borderStyle.topRight, nil, style)
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_screen.SetContent(left, bot-1, w.borderStyle.bottomLeft, nil, style)
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_screen.SetContent(right-runewidth.RuneWidth(w.borderStyle.bottomRight), bot-1, w.borderStyle.bottomRight, nil, style)
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_screen.SetContent(right-runeWidth(w.borderStyle.bottomRight), bot-1, w.borderStyle.bottomRight, nil, style)
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}
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}
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