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Fix handling of arrow keys with alt and/or shift modifier
Fix #2254 - Properly handle extra chars in the buffer. Patch suggested by @mckelly2833. - Support alt-arrow sequences in \e[1;3A format - Support shift-alt-arrow sequences in \e[1;10A format
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@@ -222,7 +222,10 @@ func (r *FullscreenRenderer) GetChar() Event {
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// process keyboard:
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case *tcell.EventKey:
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alt := (ev.Modifiers() & tcell.ModAlt) > 0
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mods := ev.Modifiers()
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alt := (mods & tcell.ModAlt) > 0
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shift := (mods & tcell.ModShift) > 0
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altShift := alt && shift
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keyfn := func(r rune) int {
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if alt {
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return CtrlAltA - 'a' + int(r)
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@@ -297,21 +300,45 @@ func (r *FullscreenRenderer) GetChar() Event {
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return Event{BSpace, 0, nil}
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case tcell.KeyUp:
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if altShift {
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return Event{AltSUp, 0, nil}
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}
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if shift {
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return Event{SUp, 0, nil}
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}
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if alt {
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return Event{AltUp, 0, nil}
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}
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return Event{Up, 0, nil}
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case tcell.KeyDown:
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if altShift {
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return Event{AltSDown, 0, nil}
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}
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if shift {
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return Event{SDown, 0, nil}
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}
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if alt {
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return Event{AltDown, 0, nil}
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}
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return Event{Down, 0, nil}
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case tcell.KeyLeft:
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if altShift {
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return Event{AltSLeft, 0, nil}
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}
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if shift {
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return Event{SLeft, 0, nil}
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}
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if alt {
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return Event{AltLeft, 0, nil}
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}
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return Event{Left, 0, nil}
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case tcell.KeyRight:
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if altShift {
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return Event{AltSRight, 0, nil}
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}
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if shift {
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return Event{SRight, 0, nil}
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}
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if alt {
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return Event{AltRight, 0, nil}
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}
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