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Add shift-up and shift-down
For now, they are respectively bound to preview-up and preview-down by default (TBD). Not available on tcell build. Close #1201
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@@ -458,25 +458,22 @@ func (r *LightRenderer) escSequence(sz *int) Event {
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}
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}
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return Event{Invalid, 0, nil}
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case 59:
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case ';':
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if len(r.buffer) != 6 {
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return Event{Invalid, 0, nil}
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}
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*sz = 6
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switch r.buffer[4] {
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case 50:
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case '2', '5':
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switch r.buffer[5] {
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case 68:
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return Event{Home, 0, nil}
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case 67:
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return Event{End, 0, nil}
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}
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case 53:
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switch r.buffer[5] {
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case 68:
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return Event{SLeft, 0, nil}
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case 67:
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case 'A':
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return Event{SUp, 0, nil}
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case 'B':
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return Event{SDown, 0, nil}
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case 'C':
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return Event{SRight, 0, nil}
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case 'D':
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return Event{SLeft, 0, nil}
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}
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} // r.buffer[4]
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} // r.buffer[3]
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