mirror of
https://github.com/junegunn/fzf.git
synced 2025-11-18 16:45:38 -05:00
Add --border option to draw horizontal lines above and below the finder
Goes well with --height
This commit is contained in:
@@ -40,6 +40,6 @@ func (r *FullscreenRenderer) MaxY() int { return 0 }
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func (r *FullscreenRenderer) RefreshWindows(windows []Window) {}
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func (r *FullscreenRenderer) NewWindow(top int, left int, width int, height int, border bool) Window {
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func (r *FullscreenRenderer) NewWindow(top int, left int, width int, height int, borderStyle BorderStyle) Window {
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return nil
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}
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@@ -95,7 +95,7 @@ type LightRenderer struct {
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type LightWindow struct {
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renderer *LightRenderer
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colored bool
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border bool
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border BorderStyle
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top int
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left int
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width int
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@@ -600,11 +600,11 @@ func (r *LightRenderer) IsOptimized() bool {
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return false
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}
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func (r *LightRenderer) NewWindow(top int, left int, width int, height int, border bool) Window {
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func (r *LightRenderer) NewWindow(top int, left int, width int, height int, borderStyle BorderStyle) Window {
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w := &LightWindow{
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renderer: r,
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colored: r.theme != nil,
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border: border,
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border: borderStyle,
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top: top,
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left: left,
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width: width,
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@@ -614,13 +614,27 @@ func (r *LightRenderer) NewWindow(top int, left int, width int, height int, bord
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if r.theme != nil {
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w.bg = r.theme.Bg
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}
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if w.border {
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w.drawBorder()
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}
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w.drawBorder()
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return w
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}
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func (w *LightWindow) drawBorder() {
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switch w.border {
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case BorderAround:
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w.drawBorderAround()
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case BorderHorizontal:
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w.drawBorderHorizontal()
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}
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}
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func (w *LightWindow) drawBorderHorizontal() {
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w.Move(0, 0)
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w.CPrint(ColBorder, AttrRegular, repeat("─", w.width))
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w.Move(w.height-1, 0)
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w.CPrint(ColBorder, AttrRegular, repeat("─", w.width))
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}
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func (w *LightWindow) drawBorderAround() {
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w.Move(0, 0)
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w.CPrint(ColBorder, AttrRegular, "┌"+repeat("─", w.width-2)+"┐")
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for y := 1; y < w.height-1; y++ {
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@@ -854,9 +868,7 @@ func (w *LightWindow) FinishFill() {
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}
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func (w *LightWindow) Erase() {
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if w.border {
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w.drawBorder()
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}
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w.drawBorder()
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// We don't erase the window here to avoid flickering during scroll
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w.Move(0, 0)
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}
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@@ -189,12 +189,13 @@ func (r *FullscreenRenderer) Close() {
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C.delscreen(_screen)
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}
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func (r *FullscreenRenderer) NewWindow(top int, left int, width int, height int, border bool) Window {
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func (r *FullscreenRenderer) NewWindow(top int, left int, width int, height int, borderStyle BorderStyle) Window {
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win := C.newwin(C.int(height), C.int(width), C.int(top), C.int(left))
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if r.theme != nil {
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C.wbkgd(win, C.chtype(C.COLOR_PAIR(C.int(ColNormal.index()))))
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}
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if border {
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// FIXME Does not implement BorderHorizontal
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if borderStyle != BorderNone {
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pair, attr := _colorFn(ColBorder, 0)
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C.wcolor_set(win, pair, nil)
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C.wattron(win, attr)
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@@ -27,15 +27,15 @@ func (p ColorPair) style() tcell.Style {
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type Attr tcell.Style
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type TcellWindow struct {
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color bool
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top int
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left int
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width int
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height int
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lastX int
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lastY int
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moveCursor bool
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border bool
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color bool
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top int
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left int
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width int
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height int
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lastX int
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lastY int
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moveCursor bool
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borderStyle BorderStyle
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}
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func (w *TcellWindow) Top() int {
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@@ -61,8 +61,11 @@ func (w *TcellWindow) Refresh() {
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}
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w.lastX = 0
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w.lastY = 0
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if w.border {
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w.drawBorder()
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switch w.borderStyle {
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case BorderAround:
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w.drawBorder(true)
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case BorderHorizontal:
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w.drawBorder(false)
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}
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}
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@@ -377,15 +380,15 @@ func (r *FullscreenRenderer) RefreshWindows(windows []Window) {
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_screen.Show()
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}
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func (r *FullscreenRenderer) NewWindow(top int, left int, width int, height int, border bool) Window {
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func (r *FullscreenRenderer) NewWindow(top int, left int, width int, height int, borderStyle BorderStyle) Window {
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// TODO
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return &TcellWindow{
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color: r.theme != nil,
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top: top,
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left: left,
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width: width,
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height: height,
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border: border}
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color: r.theme != nil,
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top: top,
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left: left,
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width: width,
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height: height,
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borderStyle: borderStyle}
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}
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func (w *TcellWindow) Close() {
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@@ -536,7 +539,7 @@ func (w *TcellWindow) CFill(fg Color, bg Color, a Attr, str string) FillReturn {
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return w.fillString(str, ColorPair{fg, bg, -1}, a)
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}
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func (w *TcellWindow) drawBorder() {
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func (w *TcellWindow) drawBorder(around bool) {
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left := w.left
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right := left + w.width
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top := w.top
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@@ -554,13 +557,15 @@ func (w *TcellWindow) drawBorder() {
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_screen.SetContent(x, bot-1, tcell.RuneHLine, nil, style)
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}
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for y := top; y < bot; y++ {
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_screen.SetContent(left, y, tcell.RuneVLine, nil, style)
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_screen.SetContent(right-1, y, tcell.RuneVLine, nil, style)
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}
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if around {
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for y := top; y < bot; y++ {
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_screen.SetContent(left, y, tcell.RuneVLine, nil, style)
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_screen.SetContent(right-1, y, tcell.RuneVLine, nil, style)
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}
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_screen.SetContent(left, top, tcell.RuneULCorner, nil, style)
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_screen.SetContent(right-1, top, tcell.RuneURCorner, nil, style)
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_screen.SetContent(left, bot-1, tcell.RuneLLCorner, nil, style)
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_screen.SetContent(right-1, bot-1, tcell.RuneLRCorner, nil, style)
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_screen.SetContent(left, top, tcell.RuneULCorner, nil, style)
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_screen.SetContent(right-1, top, tcell.RuneURCorner, nil, style)
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_screen.SetContent(left, bot-1, tcell.RuneLLCorner, nil, style)
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_screen.SetContent(right-1, bot-1, tcell.RuneLRCorner, nil, style)
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}
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}
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@@ -195,6 +195,14 @@ type MouseEvent struct {
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Mod bool
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}
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type BorderStyle int
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const (
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BorderNone BorderStyle = iota
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BorderAround
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BorderHorizontal
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)
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type Renderer interface {
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Init()
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Pause()
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@@ -211,7 +219,7 @@ type Renderer interface {
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DoesAutoWrap() bool
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IsOptimized() bool
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NewWindow(top int, left int, width int, height int, border bool) Window
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NewWindow(top int, left int, width int, height int, borderStyle BorderStyle) Window
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}
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type Window interface {
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