package tui import ( "strconv" "time" "github.com/junegunn/fzf/src/util" "github.com/rivo/uniseg" ) // Types of user action // //go:generate stringer -type=EventType type EventType int const ( Rune EventType = iota CtrlA CtrlB CtrlC CtrlD CtrlE CtrlF CtrlG CtrlH Tab CtrlJ CtrlK CtrlL Enter CtrlN CtrlO CtrlP CtrlQ CtrlR CtrlS CtrlT CtrlU CtrlV CtrlW CtrlX CtrlY CtrlZ Esc CtrlSpace // https://apple.stackexchange.com/questions/24261/how-do-i-send-c-that-is-control-slash-to-the-terminal CtrlBackSlash CtrlRightBracket CtrlCaret CtrlSlash ShiftTab Backspace Delete PageUp PageDown Up Down Left Right Home End Insert ShiftUp ShiftDown ShiftLeft ShiftRight ShiftDelete ShiftHome ShiftEnd ShiftPageUp ShiftPageDown F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 AltBackspace AltUp AltDown AltLeft AltRight AltDelete AltHome AltEnd AltPageUp AltPageDown AltShiftUp AltShiftDown AltShiftLeft AltShiftRight AltShiftDelete AltShiftHome AltShiftEnd AltShiftPageUp AltShiftPageDown CtrlUp CtrlDown CtrlLeft CtrlRight CtrlHome CtrlEnd CtrlBackspace CtrlDelete CtrlPageUp CtrlPageDown Alt CtrlAlt CtrlAltUp CtrlAltDown CtrlAltLeft CtrlAltRight CtrlAltHome CtrlAltEnd CtrlAltBackspace CtrlAltDelete CtrlAltPageUp CtrlAltPageDown CtrlShiftUp CtrlShiftDown CtrlShiftLeft CtrlShiftRight CtrlShiftHome CtrlShiftEnd CtrlShiftDelete CtrlShiftPageUp CtrlShiftPageDown CtrlAltShiftUp CtrlAltShiftDown CtrlAltShiftLeft CtrlAltShiftRight CtrlAltShiftHome CtrlAltShiftEnd CtrlAltShiftDelete CtrlAltShiftPageUp CtrlAltShiftPageDown Invalid Fatal BracketedPasteBegin BracketedPasteEnd Mouse DoubleClick LeftClick RightClick SLeftClick SRightClick ScrollUp ScrollDown SScrollUp SScrollDown PreviewScrollUp PreviewScrollDown // Events Resize Change BackwardEOF Start Load Focus One Zero Result Jump JumpCancel ClickHeader ClickFooter Multi ) func (t EventType) AsEvent() Event { return Event{t, 0, nil} } func (t EventType) Int() int { return int(t) } func (t EventType) Byte() byte { return byte(t) } func (e Event) Comparable() Event { // Ignore MouseEvent pointer return Event{e.Type, e.Char, nil} } func (e Event) KeyName() string { if me := e.MouseEvent; me != nil { return me.Name() } if e.Type >= Invalid { return "" } switch e.Type { case Rune: if e.Char == ' ' { return "space" } return string(e.Char) case Alt: return "alt-" + string(e.Char) case CtrlAlt: return "ctrl-alt-" + string(e.Char) case CtrlBackSlash: return "ctrl-\\" case CtrlRightBracket: return "ctrl-]" case CtrlCaret: return "ctrl-^" case CtrlSlash: return "ctrl-/" } return util.ToKebabCase(e.Type.String()) } func Key(r rune) Event { return Event{Rune, r, nil} } func AltKey(r rune) Event { return Event{Alt, r, nil} } func CtrlAltKey(r rune) Event { return Event{CtrlAlt, r, nil} } const ( doubleClickDuration = 500 * time.Millisecond ) type Color int32 func (c Color) IsDefault() bool { return c == colDefault } func (c Color) is24() bool { return c > 0 && (c&(1<<24)) > 0 } type ColorAttr struct { Color Color Attr Attr } func (a ColorAttr) IsColorDefined() bool { return a.Color != colUndefined } func NewColorAttr() ColorAttr { return ColorAttr{Color: colUndefined, Attr: AttrUndefined} } func (a ColorAttr) Merge(other ColorAttr) ColorAttr { if other.Color != colUndefined { a.Color = other.Color } if other.Attr != AttrUndefined { a.Attr = a.Attr.Merge(other.Attr) } return a } const ( colUndefined Color = -2 colDefault Color = -1 ) const ( colBlack Color = iota colRed colGreen colYellow colBlue colMagenta colCyan colWhite colGrey colBrightRed colBrightGreen colBrightYellow colBrightBlue colBrightMagenta colBrightCyan colBrightWhite ) type FillReturn int const ( FillContinue FillReturn = iota FillNextLine FillSuspend ) type ColorPair struct { fg Color bg Color attr Attr } func HexToColor(rrggbb string) Color { r, _ := strconv.ParseInt(rrggbb[1:3], 16, 0) g, _ := strconv.ParseInt(rrggbb[3:5], 16, 0) b, _ := strconv.ParseInt(rrggbb[5:7], 16, 0) return Color((1 << 24) + (r << 16) + (g << 8) + b) } func NewColorPair(fg Color, bg Color, attr Attr) ColorPair { return ColorPair{fg, bg, attr} } func NoColorPair() ColorPair { return ColorPair{-1, -1, 0} } func (p ColorPair) Fg() Color { return p.fg } func (p ColorPair) Bg() Color { return p.bg } func (p ColorPair) Attr() Attr { return p.attr } func (p ColorPair) IsFullBgMarker() bool { return p.attr&FullBg > 0 } func (p ColorPair) HasBg() bool { return p.attr&Reverse == 0 && p.bg != colDefault || p.attr&Reverse > 0 && p.fg != colDefault } func (p ColorPair) merge(other ColorPair, except Color) ColorPair { dup := p dup.attr = dup.attr.Merge(other.attr) if other.fg != except { dup.fg = other.fg } if other.bg != except { dup.bg = other.bg } return dup } func (p ColorPair) WithAttr(attr Attr) ColorPair { dup := p dup.attr = dup.attr.Merge(attr) return dup } func (p ColorPair) WithBg(bg ColorAttr) ColorPair { dup := p bgPair := ColorPair{colUndefined, bg.Color, bg.Attr} return dup.Merge(bgPair) } func (p ColorPair) MergeAttr(other ColorPair) ColorPair { return p.WithAttr(other.attr) } func (p ColorPair) Merge(other ColorPair) ColorPair { return p.merge(other, colUndefined) } func (p ColorPair) MergeNonDefault(other ColorPair) ColorPair { return p.merge(other, colDefault) } type ColorTheme struct { Colored bool Input ColorAttr Ghost ColorAttr Disabled ColorAttr Fg ColorAttr Bg ColorAttr ListFg ColorAttr ListBg ColorAttr AltBg ColorAttr Nth ColorAttr SelectedFg ColorAttr SelectedBg ColorAttr SelectedMatch ColorAttr PreviewFg ColorAttr PreviewBg ColorAttr DarkBg ColorAttr Gutter ColorAttr Prompt ColorAttr InputBg ColorAttr InputBorder ColorAttr InputLabel ColorAttr Match ColorAttr Current ColorAttr CurrentMatch ColorAttr Spinner ColorAttr Info ColorAttr Cursor ColorAttr Marker ColorAttr Header ColorAttr HeaderBg ColorAttr HeaderBorder ColorAttr HeaderLabel ColorAttr Footer ColorAttr FooterBg ColorAttr FooterBorder ColorAttr FooterLabel ColorAttr Separator ColorAttr Scrollbar ColorAttr Border ColorAttr PreviewBorder ColorAttr PreviewLabel ColorAttr PreviewScrollbar ColorAttr BorderLabel ColorAttr ListLabel ColorAttr ListBorder ColorAttr GapLine ColorAttr } type Event struct { Type EventType Char rune MouseEvent *MouseEvent } type MouseEvent struct { Y int X int S int Left bool Down bool Double bool Ctrl bool Alt bool Shift bool } func (e MouseEvent) Mod() bool { return e.Ctrl || e.Alt || e.Shift } func (e MouseEvent) Name() string { name := "" if e.Down { return name } if e.Ctrl { name += "ctrl-" } if e.Alt { name += "alt-" } if e.Shift { name += "shift-" } if e.Double { name += "double-" } if !e.Left { name += "right-" } return name + "click" } type BorderShape int const ( BorderUndefined BorderShape = iota BorderLine BorderNone BorderPhantom BorderRounded BorderSharp BorderBold BorderBlock BorderThinBlock BorderDouble BorderHorizontal BorderVertical BorderTop BorderBottom BorderLeft BorderRight ) func (s BorderShape) HasLeft() bool { switch s { case BorderNone, BorderPhantom, BorderLine, BorderRight, BorderTop, BorderBottom, BorderHorizontal: // No Left return false } return true } func (s BorderShape) HasRight() bool { switch s { case BorderNone, BorderPhantom, BorderLine, BorderLeft, BorderTop, BorderBottom, BorderHorizontal: // No right return false } return true } func (s BorderShape) HasTop() bool { switch s { case BorderNone, BorderPhantom, BorderLine, BorderLeft, BorderRight, BorderBottom, BorderVertical: // No top return false } return true } func (s BorderShape) HasBottom() bool { switch s { case BorderNone, BorderPhantom, BorderLine, BorderLeft, BorderRight, BorderTop, BorderVertical: // No bottom return false } return true } func (s BorderShape) Visible() bool { return s != BorderNone } type BorderStyle struct { shape BorderShape top rune bottom rune left rune right rune topLeft rune topRight rune bottomLeft rune bottomRight rune } type BorderCharacter int func MakeBorderStyle(shape BorderShape, unicode bool) BorderStyle { if shape == BorderNone || shape == BorderPhantom { return BorderStyle{ shape: BorderNone, top: ' ', bottom: ' ', left: ' ', right: ' ', topLeft: ' ', topRight: ' ', bottomLeft: ' ', bottomRight: ' '} } if !unicode { return BorderStyle{ shape: shape, top: '-', bottom: '-', left: '|', right: '|', topLeft: '+', topRight: '+', bottomLeft: '+', bottomRight: '+', } } switch shape { case BorderSharp: return BorderStyle{ shape: shape, top: '─', bottom: '─', left: '│', right: '│', topLeft: '┌', topRight: '┐', bottomLeft: '└', bottomRight: '┘', } case BorderBold: return BorderStyle{ shape: shape, top: '━', bottom: '━', left: '┃', right: '┃', topLeft: '┏', topRight: '┓', bottomLeft: '┗', bottomRight: '┛', } case BorderBlock: // ▛▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▜ // ▌ ▐ // ▙▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▟ return BorderStyle{ shape: shape, top: '▀', bottom: '▄', left: '▌', right: '▐', topLeft: '▛', topRight: '▜', bottomLeft: '▙', bottomRight: '▟', } case BorderThinBlock: // 🭽▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔🭾 // ▏ ▕ // 🭼▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁▁🭿 return BorderStyle{ shape: shape, top: '▔', bottom: '▁', left: '▏', right: '▕', topLeft: '🭽', topRight: '🭾', bottomLeft: '🭼', bottomRight: '🭿', } case BorderDouble: return BorderStyle{ shape: shape, top: '═', bottom: '═', left: '║', right: '║', topLeft: '╔', topRight: '╗', bottomLeft: '╚', bottomRight: '╝', } } return BorderStyle{ shape: shape, top: '─', bottom: '─', left: '│', right: '│', topLeft: '╭', topRight: '╮', bottomLeft: '╰', bottomRight: '╯', } } type TermSize struct { Lines int Columns int PxWidth int PxHeight int } type WindowType int const ( WindowBase WindowType = iota WindowList WindowPreview WindowInput WindowHeader WindowFooter ) type Renderer interface { DefaultTheme() *ColorTheme Init() error Resize(maxHeightFunc func(int) int) Pause(clear bool) Resume(clear bool, sigcont bool) Clear() RefreshWindows(windows []Window) Refresh() Close() PassThrough(string) NeedScrollbarRedraw() bool ShouldEmitResizeEvent() bool Bell() HideCursor() ShowCursor() GetChar() Event Top() int MaxX() int MaxY() int Size() TermSize NewWindow(top int, left int, width int, height int, windowType WindowType, borderStyle BorderStyle, erase bool) Window } type Window interface { Top() int Left() int Width() int Height() int DrawBorder() DrawHBorder() Refresh() FinishFill() X() int Y() int EncloseX(x int) bool EncloseY(y int) bool Enclose(y int, x int) bool Move(y int, x int) MoveAndClear(y int, x int) Print(text string) CPrint(color ColorPair, text string) Fill(text string) FillReturn CFill(fg Color, bg Color, attr Attr, text string) FillReturn LinkBegin(uri string, params string) LinkEnd() Erase() EraseMaybe() bool SetWrapSign(string, int) } type FullscreenRenderer struct { theme *ColorTheme mouse bool forceBlack bool prevDownTime time.Time clicks [][2]int showCursor bool } func NewFullscreenRenderer(theme *ColorTheme, forceBlack bool, mouse bool) Renderer { r := &FullscreenRenderer{ theme: theme, mouse: mouse, forceBlack: forceBlack, prevDownTime: time.Unix(0, 0), clicks: [][2]int{}, showCursor: true} return r } var ( Default16 *ColorTheme Dark256 *ColorTheme Light256 *ColorTheme ColPrompt ColorPair ColNormal ColorPair ColInput ColorPair ColDisabled ColorPair ColGhost ColorPair ColMatch ColorPair ColCursor ColorPair ColCursorEmpty ColorPair ColCursorEmptyChar ColorPair ColMarker ColorPair ColSelected ColorPair ColSelectedMatch ColorPair ColCurrent ColorPair ColCurrentMatch ColorPair ColCurrentCursor ColorPair ColCurrentCursorEmpty ColorPair ColCurrentMarker ColorPair ColCurrentSelectedEmpty ColorPair ColSpinner ColorPair ColInfo ColorPair ColHeader ColorPair ColHeaderBorder ColorPair ColHeaderLabel ColorPair ColFooter ColorPair ColFooterBorder ColorPair ColFooterLabel ColorPair ColSeparator ColorPair ColScrollbar ColorPair ColGapLine ColorPair ColBorder ColorPair ColPreview ColorPair ColPreviewBorder ColorPair ColBorderLabel ColorPair ColPreviewLabel ColorPair ColPreviewScrollbar ColorPair ColPreviewSpinner ColorPair ColListBorder ColorPair ColListLabel ColorPair ColInputBorder ColorPair ColInputLabel ColorPair ) func EmptyTheme() *ColorTheme { return &ColorTheme{ Colored: true, Input: ColorAttr{colUndefined, AttrUndefined}, Fg: ColorAttr{colUndefined, AttrUndefined}, Bg: ColorAttr{colUndefined, AttrUndefined}, ListFg: ColorAttr{colUndefined, AttrUndefined}, ListBg: ColorAttr{colUndefined, AttrUndefined}, AltBg: ColorAttr{colUndefined, AttrUndefined}, SelectedFg: ColorAttr{colUndefined, AttrUndefined}, SelectedBg: ColorAttr{colUndefined, AttrUndefined}, SelectedMatch: ColorAttr{colUndefined, AttrUndefined}, DarkBg: ColorAttr{colUndefined, AttrUndefined}, Prompt: ColorAttr{colUndefined, AttrUndefined}, Match: ColorAttr{colUndefined, AttrUndefined}, Current: ColorAttr{colUndefined, AttrUndefined}, CurrentMatch: ColorAttr{colUndefined, AttrUndefined}, Spinner: ColorAttr{colUndefined, AttrUndefined}, Info: ColorAttr{colUndefined, AttrUndefined}, Cursor: ColorAttr{colUndefined, AttrUndefined}, Marker: ColorAttr{colUndefined, AttrUndefined}, Header: ColorAttr{colUndefined, AttrUndefined}, Footer: ColorAttr{colUndefined, AttrUndefined}, Border: ColorAttr{colUndefined, AttrUndefined}, BorderLabel: ColorAttr{colUndefined, AttrUndefined}, ListLabel: ColorAttr{colUndefined, AttrUndefined}, ListBorder: ColorAttr{colUndefined, AttrUndefined}, Ghost: ColorAttr{colUndefined, Dim}, Disabled: ColorAttr{colUndefined, AttrUndefined}, PreviewFg: ColorAttr{colUndefined, AttrUndefined}, PreviewBg: ColorAttr{colUndefined, AttrUndefined}, Gutter: ColorAttr{colUndefined, AttrUndefined}, PreviewBorder: ColorAttr{colUndefined, AttrUndefined}, PreviewScrollbar: ColorAttr{colUndefined, AttrUndefined}, PreviewLabel: ColorAttr{colUndefined, AttrUndefined}, Separator: ColorAttr{colUndefined, AttrUndefined}, Scrollbar: ColorAttr{colUndefined, AttrUndefined}, InputBg: ColorAttr{colUndefined, AttrUndefined}, InputBorder: ColorAttr{colUndefined, AttrUndefined}, InputLabel: ColorAttr{colUndefined, AttrUndefined}, HeaderBg: ColorAttr{colUndefined, AttrUndefined}, HeaderBorder: ColorAttr{colUndefined, AttrUndefined}, HeaderLabel: ColorAttr{colUndefined, AttrUndefined}, FooterBg: ColorAttr{colUndefined, AttrUndefined}, FooterBorder: ColorAttr{colUndefined, AttrUndefined}, FooterLabel: ColorAttr{colUndefined, AttrUndefined}, GapLine: ColorAttr{colUndefined, AttrUndefined}, Nth: ColorAttr{colUndefined, AttrUndefined}, } } func NoColorTheme() *ColorTheme { return &ColorTheme{ Colored: false, Input: ColorAttr{colDefault, AttrUndefined}, Fg: ColorAttr{colDefault, AttrUndefined}, Bg: ColorAttr{colDefault, AttrUndefined}, ListFg: ColorAttr{colDefault, AttrUndefined}, ListBg: ColorAttr{colDefault, AttrUndefined}, AltBg: ColorAttr{colUndefined, AttrUndefined}, SelectedFg: ColorAttr{colDefault, AttrUndefined}, SelectedBg: ColorAttr{colDefault, AttrUndefined}, SelectedMatch: ColorAttr{colDefault, AttrUndefined}, DarkBg: ColorAttr{colDefault, AttrUndefined}, Prompt: ColorAttr{colDefault, AttrUndefined}, Match: ColorAttr{colDefault, Underline}, Current: ColorAttr{colDefault, Reverse}, CurrentMatch: ColorAttr{colDefault, Reverse | Underline}, Spinner: ColorAttr{colDefault, AttrUndefined}, Info: ColorAttr{colDefault, AttrUndefined}, Cursor: ColorAttr{colDefault, AttrUndefined}, Marker: ColorAttr{colDefault, AttrUndefined}, Header: ColorAttr{colDefault, AttrUndefined}, Border: ColorAttr{colDefault, AttrUndefined}, BorderLabel: ColorAttr{colDefault, AttrUndefined}, Ghost: ColorAttr{colDefault, Dim}, Disabled: ColorAttr{colDefault, AttrUndefined}, PreviewFg: ColorAttr{colDefault, AttrUndefined}, PreviewBg: ColorAttr{colDefault, AttrUndefined}, Gutter: ColorAttr{colDefault, AttrUndefined}, PreviewBorder: ColorAttr{colDefault, AttrUndefined}, PreviewScrollbar: ColorAttr{colDefault, AttrUndefined}, PreviewLabel: ColorAttr{colDefault, AttrUndefined}, ListLabel: ColorAttr{colDefault, AttrUndefined}, ListBorder: ColorAttr{colDefault, AttrUndefined}, Separator: ColorAttr{colDefault, AttrUndefined}, Scrollbar: ColorAttr{colDefault, AttrUndefined}, InputBg: ColorAttr{colDefault, AttrUndefined}, InputBorder: ColorAttr{colDefault, AttrUndefined}, InputLabel: ColorAttr{colDefault, AttrUndefined}, HeaderBg: ColorAttr{colDefault, AttrUndefined}, HeaderBorder: ColorAttr{colDefault, AttrUndefined}, HeaderLabel: ColorAttr{colDefault, AttrUndefined}, FooterBg: ColorAttr{colDefault, AttrUndefined}, FooterBorder: ColorAttr{colDefault, AttrUndefined}, FooterLabel: ColorAttr{colDefault, AttrUndefined}, GapLine: ColorAttr{colDefault, AttrUndefined}, Nth: ColorAttr{colUndefined, AttrUndefined}, } } func init() { Default16 = &ColorTheme{ Colored: true, Input: ColorAttr{colDefault, AttrUndefined}, Fg: ColorAttr{colDefault, AttrUndefined}, Bg: ColorAttr{colDefault, AttrUndefined}, ListFg: ColorAttr{colUndefined, AttrUndefined}, ListBg: ColorAttr{colUndefined, AttrUndefined}, AltBg: ColorAttr{colUndefined, AttrUndefined}, SelectedFg: ColorAttr{colUndefined, AttrUndefined}, SelectedBg: ColorAttr{colUndefined, AttrUndefined}, SelectedMatch: ColorAttr{colUndefined, AttrUndefined}, DarkBg: ColorAttr{colGrey, AttrUndefined}, Prompt: ColorAttr{colBlue, AttrUndefined}, Match: ColorAttr{colGreen, AttrUndefined}, Current: ColorAttr{colBrightWhite, AttrUndefined}, CurrentMatch: ColorAttr{colBrightGreen, AttrUndefined}, Spinner: ColorAttr{colGreen, AttrUndefined}, Info: ColorAttr{colYellow, AttrUndefined}, Cursor: ColorAttr{colRed, AttrUndefined}, Marker: ColorAttr{colMagenta, AttrUndefined}, Header: ColorAttr{colCyan, AttrUndefined}, Footer: ColorAttr{colCyan, AttrUndefined}, Border: ColorAttr{colDefault, Dim}, BorderLabel: ColorAttr{colDefault, AttrUndefined}, Ghost: ColorAttr{colUndefined, Dim}, Disabled: ColorAttr{colUndefined, AttrUndefined}, PreviewFg: ColorAttr{colUndefined, AttrUndefined}, PreviewBg: ColorAttr{colUndefined, AttrUndefined}, Gutter: ColorAttr{colUndefined, AttrUndefined}, PreviewBorder: ColorAttr{colUndefined, AttrUndefined}, PreviewScrollbar: ColorAttr{colUndefined, AttrUndefined}, PreviewLabel: ColorAttr{colUndefined, AttrUndefined}, ListLabel: ColorAttr{colUndefined, AttrUndefined}, ListBorder: ColorAttr{colUndefined, AttrUndefined}, Separator: ColorAttr{colUndefined, AttrUndefined}, Scrollbar: ColorAttr{colUndefined, AttrUndefined}, InputBg: ColorAttr{colUndefined, AttrUndefined}, InputBorder: ColorAttr{colUndefined, AttrUndefined}, InputLabel: ColorAttr{colUndefined, AttrUndefined}, HeaderBg: ColorAttr{colUndefined, AttrUndefined}, HeaderBorder: ColorAttr{colUndefined, AttrUndefined}, HeaderLabel: ColorAttr{colUndefined, AttrUndefined}, FooterBg: ColorAttr{colUndefined, AttrUndefined}, FooterBorder: ColorAttr{colUndefined, AttrUndefined}, FooterLabel: ColorAttr{colUndefined, AttrUndefined}, GapLine: ColorAttr{colUndefined, AttrUndefined}, Nth: ColorAttr{colUndefined, AttrUndefined}, } Dark256 = &ColorTheme{ Colored: true, Input: ColorAttr{colDefault, AttrUndefined}, Fg: ColorAttr{colDefault, AttrUndefined}, Bg: ColorAttr{colDefault, AttrUndefined}, ListFg: ColorAttr{colUndefined, AttrUndefined}, ListBg: ColorAttr{colUndefined, AttrUndefined}, AltBg: ColorAttr{colUndefined, AttrUndefined}, SelectedFg: ColorAttr{colUndefined, AttrUndefined}, SelectedBg: ColorAttr{colUndefined, AttrUndefined}, SelectedMatch: ColorAttr{colUndefined, AttrUndefined}, DarkBg: ColorAttr{236, AttrUndefined}, Prompt: ColorAttr{110, AttrUndefined}, Match: ColorAttr{108, AttrUndefined}, Current: ColorAttr{254, AttrUndefined}, CurrentMatch: ColorAttr{151, AttrUndefined}, Spinner: ColorAttr{148, AttrUndefined}, Info: ColorAttr{144, AttrUndefined}, Cursor: ColorAttr{161, AttrUndefined}, Marker: ColorAttr{168, AttrUndefined}, Header: ColorAttr{109, AttrUndefined}, Footer: ColorAttr{109, AttrUndefined}, Border: ColorAttr{59, AttrUndefined}, BorderLabel: ColorAttr{145, AttrUndefined}, Ghost: ColorAttr{colUndefined, Dim}, Disabled: ColorAttr{colUndefined, AttrUndefined}, PreviewFg: ColorAttr{colUndefined, AttrUndefined}, PreviewBg: ColorAttr{colUndefined, AttrUndefined}, Gutter: ColorAttr{colUndefined, AttrUndefined}, PreviewBorder: ColorAttr{colUndefined, AttrUndefined}, PreviewScrollbar: ColorAttr{colUndefined, AttrUndefined}, PreviewLabel: ColorAttr{colUndefined, AttrUndefined}, ListLabel: ColorAttr{colUndefined, AttrUndefined}, ListBorder: ColorAttr{colUndefined, AttrUndefined}, Separator: ColorAttr{colUndefined, AttrUndefined}, Scrollbar: ColorAttr{colUndefined, AttrUndefined}, InputBg: ColorAttr{colUndefined, AttrUndefined}, InputBorder: ColorAttr{colUndefined, AttrUndefined}, InputLabel: ColorAttr{colUndefined, AttrUndefined}, HeaderBg: ColorAttr{colUndefined, AttrUndefined}, HeaderBorder: ColorAttr{colUndefined, AttrUndefined}, HeaderLabel: ColorAttr{colUndefined, AttrUndefined}, FooterBg: ColorAttr{colUndefined, AttrUndefined}, FooterBorder: ColorAttr{colUndefined, AttrUndefined}, FooterLabel: ColorAttr{colUndefined, AttrUndefined}, GapLine: ColorAttr{colUndefined, AttrUndefined}, Nth: ColorAttr{colUndefined, AttrUndefined}, } Light256 = &ColorTheme{ Colored: true, Input: ColorAttr{colDefault, AttrUndefined}, Fg: ColorAttr{colDefault, AttrUndefined}, Bg: ColorAttr{colDefault, AttrUndefined}, ListFg: ColorAttr{colUndefined, AttrUndefined}, ListBg: ColorAttr{colUndefined, AttrUndefined}, AltBg: ColorAttr{colUndefined, AttrUndefined}, SelectedFg: ColorAttr{colUndefined, AttrUndefined}, SelectedBg: ColorAttr{colUndefined, AttrUndefined}, SelectedMatch: ColorAttr{colUndefined, AttrUndefined}, DarkBg: ColorAttr{251, AttrUndefined}, Prompt: ColorAttr{25, AttrUndefined}, Match: ColorAttr{66, AttrUndefined}, Current: ColorAttr{237, AttrUndefined}, CurrentMatch: ColorAttr{23, AttrUndefined}, Spinner: ColorAttr{65, AttrUndefined}, Info: ColorAttr{101, AttrUndefined}, Cursor: ColorAttr{161, AttrUndefined}, Marker: ColorAttr{168, AttrUndefined}, Header: ColorAttr{31, AttrUndefined}, Footer: ColorAttr{31, AttrUndefined}, Border: ColorAttr{145, AttrUndefined}, BorderLabel: ColorAttr{59, AttrUndefined}, Ghost: ColorAttr{colUndefined, Dim}, Disabled: ColorAttr{colUndefined, AttrUndefined}, PreviewFg: ColorAttr{colUndefined, AttrUndefined}, PreviewBg: ColorAttr{colUndefined, AttrUndefined}, Gutter: ColorAttr{colUndefined, AttrUndefined}, PreviewBorder: ColorAttr{colUndefined, AttrUndefined}, PreviewScrollbar: ColorAttr{colUndefined, AttrUndefined}, PreviewLabel: ColorAttr{colUndefined, AttrUndefined}, ListLabel: ColorAttr{colUndefined, AttrUndefined}, ListBorder: ColorAttr{colUndefined, AttrUndefined}, Separator: ColorAttr{colUndefined, AttrUndefined}, Scrollbar: ColorAttr{colUndefined, AttrUndefined}, InputBg: ColorAttr{colUndefined, AttrUndefined}, InputBorder: ColorAttr{colUndefined, AttrUndefined}, InputLabel: ColorAttr{colUndefined, AttrUndefined}, HeaderBg: ColorAttr{colUndefined, AttrUndefined}, HeaderBorder: ColorAttr{colUndefined, AttrUndefined}, HeaderLabel: ColorAttr{colUndefined, AttrUndefined}, FooterBg: ColorAttr{colUndefined, AttrUndefined}, FooterBorder: ColorAttr{colUndefined, AttrUndefined}, FooterLabel: ColorAttr{colUndefined, AttrUndefined}, GapLine: ColorAttr{colUndefined, AttrUndefined}, Nth: ColorAttr{colUndefined, AttrUndefined}, } } func InitTheme(theme *ColorTheme, baseTheme *ColorTheme, forceBlack bool, hasInputWindow bool, hasHeaderWindow bool) { if forceBlack { theme.Bg = ColorAttr{colBlack, AttrUndefined} } o := func(a ColorAttr, b ColorAttr) ColorAttr { c := a if b.Color != colUndefined { c.Color = b.Color } if b.Attr != AttrUndefined { c.Attr = b.Attr } return c } theme.Input = o(baseTheme.Input, theme.Input) theme.Fg = o(baseTheme.Fg, theme.Fg) theme.Bg = o(baseTheme.Bg, theme.Bg) theme.DarkBg = o(baseTheme.DarkBg, theme.DarkBg) theme.Prompt = o(baseTheme.Prompt, theme.Prompt) theme.Match = o(baseTheme.Match, theme.Match) // Inherit from 'fg', so that we don't have to write 'current-fg:dim' // e.g. fzf --delimiter / --nth -1 --color fg:dim,nth:regular theme.Current = theme.Fg.Merge(o(baseTheme.Current, theme.Current)) theme.CurrentMatch = o(baseTheme.CurrentMatch, theme.CurrentMatch) theme.Spinner = o(baseTheme.Spinner, theme.Spinner) theme.Info = o(baseTheme.Info, theme.Info) theme.Cursor = o(baseTheme.Cursor, theme.Cursor) theme.Marker = o(baseTheme.Marker, theme.Marker) theme.Header = o(baseTheme.Header, theme.Header) theme.Footer = o(baseTheme.Footer, theme.Footer) theme.Border = o(baseTheme.Border, theme.Border) theme.BorderLabel = o(baseTheme.BorderLabel, theme.BorderLabel) undefined := NewColorAttr() scrollbarDefined := theme.Scrollbar != undefined previewBorderDefined := theme.PreviewBorder != undefined // These colors are not defined in the base themes theme.ListFg = o(theme.Fg, theme.ListFg) theme.ListBg = o(theme.Bg, theme.ListBg) theme.SelectedFg = o(theme.ListFg, theme.SelectedFg) theme.SelectedBg = o(theme.ListBg, theme.SelectedBg) theme.SelectedMatch = o(theme.Match, theme.SelectedMatch) theme.Ghost = o(theme.Input, theme.Ghost) theme.Disabled = o(theme.Input, theme.Disabled) theme.Gutter = o(theme.DarkBg, theme.Gutter) theme.PreviewFg = o(theme.Fg, theme.PreviewFg) theme.PreviewBg = o(theme.Bg, theme.PreviewBg) theme.PreviewLabel = o(theme.BorderLabel, theme.PreviewLabel) theme.PreviewBorder = o(theme.Border, theme.PreviewBorder) theme.ListLabel = o(theme.BorderLabel, theme.ListLabel) theme.ListBorder = o(theme.Border, theme.ListBorder) theme.Separator = o(theme.ListBorder, theme.Separator) theme.Scrollbar = o(theme.ListBorder, theme.Scrollbar) theme.GapLine = o(theme.ListBorder, theme.GapLine) /* --color list-border:green --color scrollbar:red --color scrollbar:red,list-border:green --color scrollbar:red,preview-border:green */ if scrollbarDefined && !previewBorderDefined { theme.PreviewScrollbar = o(theme.Scrollbar, theme.PreviewScrollbar) } else { theme.PreviewScrollbar = o(theme.PreviewBorder, theme.PreviewScrollbar) } if hasInputWindow { theme.InputBg = o(theme.Bg, theme.InputBg) } else { // We shouldn't use input-bg if there's no separate input window // e.g. fzf --color 'list-bg:green,input-bg:red' --no-input-border theme.InputBg = o(theme.Bg, theme.ListBg) } theme.InputBorder = o(theme.Border, theme.InputBorder) theme.InputLabel = o(theme.BorderLabel, theme.InputLabel) if hasHeaderWindow { theme.HeaderBg = o(theme.Bg, theme.HeaderBg) } else { theme.HeaderBg = o(theme.Bg, theme.ListBg) } theme.HeaderBorder = o(theme.Border, theme.HeaderBorder) theme.HeaderLabel = o(theme.BorderLabel, theme.HeaderLabel) theme.FooterBg = o(theme.Bg, theme.FooterBg) theme.FooterBorder = o(theme.Border, theme.FooterBorder) theme.FooterLabel = o(theme.BorderLabel, theme.FooterLabel) initPalette(theme) } func initPalette(theme *ColorTheme) { pair := func(fg, bg ColorAttr) ColorPair { if fg.Color == colDefault && (fg.Attr&Reverse) > 0 { bg.Color = colDefault } return ColorPair{fg.Color, bg.Color, fg.Attr} } blank := theme.ListFg blank.Attr = AttrRegular ColPrompt = pair(theme.Prompt, theme.InputBg) ColNormal = pair(theme.ListFg, theme.ListBg) ColSelected = pair(theme.SelectedFg, theme.SelectedBg) ColInput = pair(theme.Input, theme.InputBg) ColGhost = pair(theme.Ghost, theme.InputBg) ColDisabled = pair(theme.Disabled, theme.InputBg) ColMatch = pair(theme.Match, theme.ListBg) ColSelectedMatch = pair(theme.SelectedMatch, theme.SelectedBg) ColCursor = pair(theme.Cursor, theme.Gutter) ColCursorEmpty = pair(blank, theme.Gutter) ColCursorEmptyChar = pair(theme.Gutter, theme.ListBg) if theme.SelectedBg.Color != theme.ListBg.Color { ColMarker = pair(theme.Marker, theme.SelectedBg) } else { ColMarker = pair(theme.Marker, theme.ListBg) } ColCurrent = pair(theme.Current, theme.DarkBg) ColCurrentMatch = pair(theme.CurrentMatch, theme.DarkBg) ColCurrentCursor = pair(theme.Cursor, theme.DarkBg) ColCurrentCursorEmpty = pair(blank, theme.DarkBg) ColCurrentMarker = pair(theme.Marker, theme.DarkBg) ColCurrentSelectedEmpty = pair(blank, theme.DarkBg) ColSpinner = pair(theme.Spinner, theme.InputBg) ColInfo = pair(theme.Info, theme.InputBg) ColSeparator = pair(theme.Separator, theme.InputBg) ColScrollbar = pair(theme.Scrollbar, theme.ListBg) ColGapLine = pair(theme.GapLine, theme.ListBg) ColBorder = pair(theme.Border, theme.Bg) ColBorderLabel = pair(theme.BorderLabel, theme.Bg) ColPreviewLabel = pair(theme.PreviewLabel, theme.PreviewBg) ColPreview = pair(theme.PreviewFg, theme.PreviewBg) ColPreviewBorder = pair(theme.PreviewBorder, theme.PreviewBg) ColPreviewScrollbar = pair(theme.PreviewScrollbar, theme.PreviewBg) ColPreviewSpinner = pair(theme.Spinner, theme.PreviewBg) ColListLabel = pair(theme.ListLabel, theme.ListBg) ColListBorder = pair(theme.ListBorder, theme.ListBg) ColInputBorder = pair(theme.InputBorder, theme.InputBg) ColInputLabel = pair(theme.InputLabel, theme.InputBg) ColHeader = pair(theme.Header, theme.HeaderBg) ColHeaderBorder = pair(theme.HeaderBorder, theme.HeaderBg) ColHeaderLabel = pair(theme.HeaderLabel, theme.HeaderBg) ColFooter = pair(theme.Footer, theme.FooterBg) ColFooterBorder = pair(theme.FooterBorder, theme.FooterBg) ColFooterLabel = pair(theme.FooterLabel, theme.FooterBg) } func runeWidth(r rune) int { return uniseg.StringWidth(string(r)) }