mirror of
https://github.com/joyce-chen/persona5-negotiation.git
synced 2025-11-19 09:03:48 -05:00
Added 73 entries from playthrough Okumura's Palace, Momentos, and part of Niijima's Palace
- Added generalizaiton of SCSS colors and possibility of dark theme - New unconfirmed markers for both original and royal questions
This commit is contained in:
@@ -4,7 +4,7 @@ A tool to help with negotiations in Persona 5 and Persona 5 Royal.
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Direct link to a user-friendly version: http://joyce-chen.github.io/persona5-negotiation/
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If you want to contribute any changes, please use the [open issue for P5 Royal](https://github.com/joyce-chen/persona5-negotiation/issues/16), the [open issue for P5](https://github.com/joyce-chen/persona5-negotiation/issues/17), or [the form](https://forms.gle/JtH9YUekRKVEkYgc6). Thank you!
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If you want to contribute any changes or confirm some results, please use the [open issue for P5 Royal](https://github.com/joyce-chen/persona5-negotiation/issues/16), the [open issue for P5](https://github.com/joyce-chen/persona5-negotiation/issues/17), or [the form](https://forms.gle/JtH9YUekRKVEkYgc6). Thank you!
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Submitted questions are up-to-date as of **July 22nd**.
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@@ -2,6 +2,48 @@
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---
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@import "{{ site.theme }}";
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html {
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--bg-color: #fff;
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--p5-red: #dc3545;
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--headings: #222;
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--text: #727272;
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--table-heading: #444;
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--table-head-bg: rgba(0,0,0,0.05);
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--table-text: #727272;
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--table-border: #e5e5e5;
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--form-bg: #fff;
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--filter-head-bg: #f7f7f7;
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--filter-bg: #fff;
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--filter-btn: #f1f1f1;
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--filter-btn-hover: #ddd;
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--filter-btn-active: #666;
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}
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html[data-theme='dark'] {
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--bg-color: #1d1d1d;
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--p5-red: #dc3545;
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--headings: #dedede;
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--text: #e6e6e6;
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--table-heading: #dedede;
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--table-head-bg: #2a2a2a;
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--table-text: #e6e6e6;
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--table-border: #dedede;
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--table-bg: #1d1d1d;
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--form-bg: #1d1d1d;
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--filter-head: #2e2e2e;
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--filter-body: #1d1d1d;
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--filter-btn: #f1f1f1;
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--filter-btn-hover: #ddd;
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--filter-btn-active: #666;
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}
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body {
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background-color: var(--bg-color);
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}
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h1, h2, h3, h4, h5, h6 {
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color: var(--headings);
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}
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footer {
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width: 100%;
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position: static !important;
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@@ -20,39 +62,52 @@ nav {
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position: static !important;
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}
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// FORM
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#searchBar {
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background-color: var(--form-bg);
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}
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.form-control:focus {
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outline: 0 !important;
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border-color: initial;
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box-shadow: none;
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}
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// ALL QUESTIONS
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#questions {
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margin-top: 1rem;
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}
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// LINKS
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a {
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color: #dc3545;
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color: var(--p5-red);
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font-weight: normal;
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}
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a:hover {
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color: #dc3545;
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color: var(--p5-red);
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font-weight: normal;
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}
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a:active {
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color: #dc3545;
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color: var(--p5-red);
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font-weight: normal;
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}
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a:visited {
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color: #dc3545;
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color: var(--p5-red);
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font-weight: normal;
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}
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// TABLES
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table {
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width: auto;
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border: 1px solid #e5e5e5;
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background-color: var(--table-bg);
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border: 1px solid var(--table-border);
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color: var(--table-text);
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th {
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font-weight: bold;
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text-align: center;
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background-color: rgba(0, 0, 0, .05);
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border-color: #fff;
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color: var(--table-heading);
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background-color: var(--table-head-bg);
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border-color: var(--table-border);
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}
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.subheader {
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@@ -69,6 +124,11 @@ table {
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text-align: center;
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}
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.unconfirmed {
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background-color:rgba(144, 36, 48, 0.75);
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color: white;
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}
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.text {
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display: block;
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}
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@@ -78,21 +138,18 @@ table {
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}
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}
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// SWITCH
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.switch {
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position: relative;
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display: inline-block;
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width: 60px;
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height: 34px;
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}
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.switch input {
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opacity: 0;
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width: 0;
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height: 0;
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}
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.slider {
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position: absolute;
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cursor: pointer;
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@@ -104,7 +161,6 @@ table {
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-webkit-transition: .4s;
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transition: .4s;
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}
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.slider:before {
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position: absolute;
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content: "";
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@@ -116,60 +172,50 @@ table {
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-webkit-transition: .4s;
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transition: .4s;
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}
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input:checked + .slider {
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background-color: #dc3545;
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background-color: var(--p5-red);
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}
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input:focus + .slider {
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box-shadow: 0 0 1px #dc3545;
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box-shadow: 0 0 1px var(--p5-red);
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}
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input:checked + .slider:before {
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-webkit-transform: translateX(26px);
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-ms-transform: translateX(26px);
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transform: translateX(26px);
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}
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.slider.round {
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border-radius: 34px;
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}
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.slider.round:before {
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border-radius: 50%;
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}
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// FILTER
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.card {
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background-color: var(--filter-head);
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}
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#shadowFilters {
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background-color: var(--filter-body);
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}
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.filter-btn {
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border: none;
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outline: none;
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background-color: #f1f1f1;
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background-color: var(--filter-btn);
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cursor: pointer;
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font-size: small;
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margin: .2rem .2rem;
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}
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.filter-btn:hover {
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background-color: #ddd;
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background-color: var(--filter-btn-hover);
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}
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.filter-btn:focus {
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outline: none;
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box-shadow: none;
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}
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.filter-btn.active {
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background-color: #666;
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background-color: var(--filter-btn-active);
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color: white;
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}
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.hidden {
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display: none;
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}
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21
info.md
21
info.md
@@ -5,7 +5,7 @@ There are distinct negotiation differences between the original and Royal versio
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Please note that at this time, the guide is a work-in-progress, so it is missing reactions and could have mistakes.
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If you want to help, contribute, or report mistakes, please use the <a href="https://github.com/joyce-chen/persona5-negotiation/issues/16">open issue on Github for P5 Royal</a>, the <a href="https://github.com/joyce-chen/persona5-negotiation/issues/17">open issue for P5</a>, or the <a href="https://forms.gle/JtH9YUekRKVEkYgc6">Google Form</a>.
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If you want to help, contribute, report mistakes, or confirm some results, please use the <a href="https://github.com/joyce-chen/persona5-negotiation/issues/16">open issue on Github for P5 Royal</a>, the <a href="https://github.com/joyce-chen/persona5-negotiation/issues/17">open issue for P5</a>, or the <a href="https://forms.gle/JtH9YUekRKVEkYgc6">Google Form</a>.
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Submitted questions are up-to-date as of **July 22nd**.
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@@ -13,11 +13,18 @@ Thank you to GooberSD/Chompobar for giving me permission to use <a href="https:/
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---
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##### Addressing Feedback
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##### How to Use
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6/16: Thank you for the kind words!
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Each of the negotiation question pages has a search bar that can filter by question or answer.
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6/5: Who is the Persona with the Shadow name "General of Hell" from the original game? Is it Nebiros?
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Next to the search bar is a switch to change the "GOOD", "OK", and "BAD" reactions to symbols for people who find emojis more useful.
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Underneath, there is a filter questions by Shadows collapsable card with Shadow tags. Currently it is a work-in-progress feature. It displays the confirmed questions asked by the specified Shadow.
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**Negotiation Table Legend:**
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- White Background: Either sent in or are from my playthrough, so are more likely to be correct.
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- <span style="background-color: rgba(144, 36, 48, 0.75); color: white;">Red Background</span>: Unconfirmed.
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- Have a dash (-): Lacking data.
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---
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@@ -46,7 +53,9 @@ During negotiations, a Shadow will ask you two questions. For each, you're given
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- **OK:** Marked by light blue sweat marks 💦. When you answer the second question with the OK option, you will most likely end the negotiation with an item as a reward. The Persona will then flee after giving the item. However, there is a very small chance, that the Shadow will join you with an OK answer.
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- **Bad:** Marked by red angry vein marks 💢. It is okay to get a bad answer for the first question. However, if you get a bad answer for the second question you will fail the negotiation and the monster will either run away or you’ll have to fight it again. Once you have a party member hit around level 3 - 4 as a confidant, your characters will be able to potentially step in and save a negotiation should things go south. This ability will usually give you a second chance at negotiating with the Shadow. The chart below lists all the Rank Bonuses that help with negotiations.
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- **Bad:** Marked by red angry vein marks 💢. It is okay to get a bad answer for the first question. However, if you get a bad answer for the second question you will fail the negotiation and the monster will either run away or you’ll have to fight it again. Once you have a party member hit around level 3 - 4 as a confidant, your characters will be able to potentially step in and save a negotiation should things go south. This ability will usually give you a second chance at negotiating with the Shadow.
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The chart below lists all the Rank Bonuses that help with negotiations.
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| Arcana | Rank | Bonus | Description |
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|-----------|------|-----------------|-----------------------------------------------------------------------------|
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@@ -62,7 +71,7 @@ During negotiations, a Shadow will ask you two questions. For each, you're given
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| Sun | 2 | Diplomacy | Occasionally ask for more money or items during negotiations. |
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| Sun | 3 | Fundraising | Allows you to ask for large amounts of money during negotiation. |
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| Sun | 8 | Mind Control | Occasionally lets you skip negotiation when attempting to obtain a Persona. |
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| ??? | 6 | Fitness Talk | If negotiation with any kind of Shadow fails, you can try again. |
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| Faith | 6 | Fitness Talk | If negotiation with any kind of Shadow fails, you can try again. |
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##### Resource
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For more information, check out the <a href="https://atlus.com/persona5/manual/ps4/?pid=43">official Persona 5 web manual on Atlas' website</a>.
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