##### This Project & Credits This is a tool/guide to help with negotiations in Persona 5. As of March 18, it is still incomplete and a work-in-progress. If you find any mistakes please feel free to open a Pull Request on Github. Thank you to GooberSD/Chompobar for giving me permission to use their guide to update this guide. --- ##### Shadows The Shadows will initially have a title or description, but once you've has captured it, its title will turn into its Persona name. A list of the Shadows you'll encounter by area can be viewed on the SHADOWS page. ##### Personalities Negotiations are dependent on the Shadow's personality. There are four types of personality: **Gloomy**, **Irritable**, **Timid**, and **Upbeat**. Most other guides feature the following table to help with negotiations, but sometimes it's difficult to distinquish which answers are "vague", "serious", "kind", or "funny". | Type | Likes | Dislikes | |-----------|---------|-----------------| | Gloomy | Vague | Serious, Funny | | Irritable | Serious | Vague, Kind | | Timid | Kind | Vague, Funny | | Upbeat | Funny | Serious, Vague | ##### Responses During negotiations, a Shadow will ask you two questions. For each, you're given three responses to chopse from. Depending on which answer you choose, the Shadow will react in the following ways: - **Good:** Marked by golden musical notes 🎶. This is always the best answer. If you get this for the second question, you will obtain the Shadow as a new Persona. - **OK:** Marked by light blue sweat marks 💦. When you answer the second question with the OK option, you will most likely end the negotiation with an item as a reward. The Persona will then flee after giving the item. However, there is a very small chance, that the Shadow will join you with an OK answer. - **Bad:** Marked by red angry vein marks 💢. It is okay to get a bad answer for the first question. However, if you get a bad answer for the second question you will fail the negotiation and the monster will either run away or you’ll have to fight it again. Once you have a party member hit around level 3 - 4 as a confidant, your characters will be able to potentially step in and save a negotiation should things go south. This ability will usually give you a second chance at negotiating with the Shadow.