mirror of
https://github.com/ssyyhhrr/stewardle.git
synced 2025-11-13 04:23:46 -05:00
LocalStorage
This commit is contained in:
@@ -112,16 +112,6 @@ function autocomplete(inp, arr) {
|
||||
let driversObj = {}
|
||||
let drivers = []
|
||||
|
||||
fetch(`${window.location.href}/drivers.json`).then(res => {
|
||||
res.json().then(result => {
|
||||
driversObj = result
|
||||
Object.entries(result).forEach(driver => {
|
||||
drivers.push(driver[1].firstName + " " + driver[1].lastName)
|
||||
})
|
||||
autocomplete(document.getElementById("myInput"), drivers);
|
||||
})
|
||||
})
|
||||
|
||||
document.addEventListener("keyup", async function (event) {
|
||||
if (event.keyCode === 13) {
|
||||
let value = document.getElementById("myInput").value
|
||||
@@ -141,78 +131,20 @@ document.addEventListener("keyup", async function (event) {
|
||||
})
|
||||
|
||||
if (potential == 1 || document.getElementsByClassName("autocomplete-items")[0].children.length == 1 && value.replace(/[0-9]/g, '') != "") {
|
||||
if (localStorage.guesses == null) {
|
||||
localStorage.guesses = JSON.stringify([guess])
|
||||
}
|
||||
else {
|
||||
let guesses = JSON.parse(localStorage.guesses)
|
||||
guesses.push(guess)
|
||||
localStorage.guesses = JSON.stringify(guesses)
|
||||
}
|
||||
document.getElementById("myInput").value = ""
|
||||
var x = document.getElementsByClassName("autocomplete-items");
|
||||
for (var i = 0; i < x.length; i++) {
|
||||
x[i].parentNode.removeChild(x[i]);
|
||||
}
|
||||
let obj = {}
|
||||
Object.entries(driversObj).forEach(driver => {
|
||||
if (driver[1].firstName + " " + driver[1].lastName == guess) obj = driver[1]
|
||||
})
|
||||
let frames = Array.from(document.getElementsByClassName("frame")).filter(x => x.childNodes.length == 0)
|
||||
frames[0].innerHTML = `<div class="guess text">${obj.code}</div>`
|
||||
frames[1].innerHTML = `<img class="flag" src="./flags/${Object.values(obj)[0 + 3]}.svg">`
|
||||
frames[2].innerHTML = `<img class="team" src="./logos/${Object.values(obj)[1 + 3][Object.values(obj)[1 + 3].length - 1]}.webp">`
|
||||
for (let i = 2; i < 6; i++) {
|
||||
frames[i + 1].innerHTML = `<div class="guess text">${Object.values(obj)[i + 3]}</div>`
|
||||
}
|
||||
let answer = await fetch(`${window.location.href}driver?driver=${obj.firstName + " " + obj.lastName}`)
|
||||
let json = await answer.json()
|
||||
let won = true
|
||||
Object.values(json).forEach(async (answer, index) => {
|
||||
if (answer != 1) won = false
|
||||
setTimeout(() => {
|
||||
if (answer == 0) frames[index + 1].classList.add("down")
|
||||
else if (answer == 1) frames[index + 1].classList.add("correct")
|
||||
else if (answer == 2) frames[index + 1].classList.add("up")
|
||||
else if (answer == 3) frames[index + 1].classList.add("incorrect")
|
||||
else if (answer == 4) frames[index + 1].classList.add("previous")
|
||||
}, index * 250)
|
||||
})
|
||||
if (won || Array.from(document.getElementsByClassName("frame")).filter(x => x.childNodes.length == 0).length == 0) {
|
||||
let data = await fetch(`${window.location.href}winner`)
|
||||
let winner = await data.json()
|
||||
let gg = document.getElementsByClassName("input")[0]
|
||||
gg.classList.remove("input")
|
||||
gg.classList.add("gg")
|
||||
let greeting = won ? "Congratulations!" : "Bwoah."
|
||||
gg.innerHTML = `<h2>${greeting}</h2><div class="p"><h5>The driver was</h5><h4> ${winner.winner}!</h4></div><div class="p timer"><h3>Next Stewardle</h3></div><div class="p"><h4 id="time">00:00:00:000</h4></div>`
|
||||
// Set the date we're counting down to
|
||||
let d = new Date()
|
||||
var countDownDate = new Date(Date.UTC(d.getUTCFullYear(), d.getUTCMonth(), d.getUTCDate() + 1, 0, 0, 0));
|
||||
|
||||
// Update the count down every 1 second
|
||||
var x = setInterval(function () {
|
||||
|
||||
// Get today's date and time
|
||||
var now = new Date().getTime();
|
||||
|
||||
// Find the distance between now and the count down date
|
||||
var distance = countDownDate - now;
|
||||
|
||||
// Time calculations for days, hours, minutes and seconds
|
||||
const millisecond = 1
|
||||
const second = 1000
|
||||
const minute = second * 60
|
||||
const hour = minute * 60
|
||||
const day = hour * 24;
|
||||
let hours = Math.trunc((distance % day) / hour)
|
||||
let minutes = Math.trunc((distance % hour) / minute)
|
||||
let seconds = Math.trunc((distance % minute) / second)
|
||||
let milliseconds = secondsLeft = Math.trunc((distance % second) / millisecond)
|
||||
|
||||
// Display the result in the element with id="demo"
|
||||
document.getElementById("time").innerHTML = ("0" + hours).slice(-2) + ":"
|
||||
+ ("0" + minutes).slice(-2) + ":" + ("0" + seconds).slice(-2) + ":" + ("00" + milliseconds).slice(-3);
|
||||
|
||||
// If the count down is finished, write some text
|
||||
if (distance < 0) {
|
||||
clearInterval(x);
|
||||
document.getElementById("time").innerHTML = "EXPIRED";
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
submit(guess)
|
||||
}
|
||||
else {
|
||||
shake()
|
||||
@@ -227,6 +159,82 @@ function shake() {
|
||||
setTimeout(() => element.style.animation = "shake .5s", 100)
|
||||
}
|
||||
|
||||
async function submit(guess) {
|
||||
return new Promise(async (res, rej) => {
|
||||
let obj = {}
|
||||
Object.entries(driversObj).forEach(driver => {
|
||||
if (driver[1].firstName + " " + driver[1].lastName == guess) obj = driver[1]
|
||||
})
|
||||
let frames = Array.from(document.getElementsByClassName("frame")).filter(x => x.childNodes.length == 0)
|
||||
frames[0].innerHTML = `<div class="guess text">${obj.code}</div>`
|
||||
frames[1].innerHTML = `<img class="flag" src="./flags/${Object.values(obj)[0 + 3]}.svg">`
|
||||
frames[2].innerHTML = `<img class="team" src="./logos/${Object.values(obj)[1 + 3][Object.values(obj)[1 + 3].length - 1]}.webp">`
|
||||
for (let i = 2; i < 6; i++) {
|
||||
frames[i + 1].innerHTML = `<div class="guess text">${Object.values(obj)[i + 3]}</div>`
|
||||
}
|
||||
let answer = await fetch(`${window.location.href}driver?driver=${obj.firstName + " " + obj.lastName}`)
|
||||
let json = await answer.json()
|
||||
let won = true
|
||||
Object.values(json).forEach(async (answer, index) => {
|
||||
if (answer != 1) won = false
|
||||
setTimeout(() => {
|
||||
if (answer == 0) frames[index + 1].classList.add("down")
|
||||
else if (answer == 1) frames[index + 1].classList.add("correct")
|
||||
else if (answer == 2) frames[index + 1].classList.add("up")
|
||||
else if (answer == 3) frames[index + 1].classList.add("incorrect")
|
||||
else if (answer == 4) frames[index + 1].classList.add("previous")
|
||||
}, index * 250)
|
||||
})
|
||||
if (won || Array.from(document.getElementsByClassName("frame")).filter(x => x.childNodes.length == 0).length == 0) {
|
||||
let data = await fetch(`${window.location.href}winner`)
|
||||
let winner = await data.json()
|
||||
let gg = document.getElementsByClassName("input")[0]
|
||||
if (gg != null) {
|
||||
gg.classList.remove("input")
|
||||
gg.classList.add("gg")
|
||||
let greeting = won ? "Congratulations!" : "Bwoah."
|
||||
gg.innerHTML = `<h2>${greeting}</h2><div class="p"><h5>The driver was</h5><h4> ${winner.winner}!</h4></div><div class="p timer"><h3>Next Stewardle</h3></div><div class="p"><h4 id="time">00:00:00:000</h4></div>`
|
||||
}
|
||||
|
||||
// Set the date we're counting down to
|
||||
let d = new Date()
|
||||
var countDownDate = new Date(Date.UTC(d.getUTCFullYear(), d.getUTCMonth(), d.getUTCDate() + 1, 0, 0, 0));
|
||||
|
||||
// Update the count down every 1 second
|
||||
var x = setInterval(function () {
|
||||
|
||||
// Get today's date and time
|
||||
var now = new Date().getTime();
|
||||
|
||||
// Find the distance between now and the count down date
|
||||
var distance = countDownDate - now;
|
||||
|
||||
// Time calculations for days, hours, minutes and seconds
|
||||
const millisecond = 1
|
||||
const second = 1000
|
||||
const minute = second * 60
|
||||
const hour = minute * 60
|
||||
const day = hour * 24;
|
||||
let hours = Math.trunc((distance % day) / hour)
|
||||
let minutes = Math.trunc((distance % hour) / minute)
|
||||
let seconds = Math.trunc((distance % minute) / second)
|
||||
let milliseconds = secondsLeft = Math.trunc((distance % second) / millisecond)
|
||||
|
||||
// Display the result in the element with id="demo"
|
||||
document.getElementById("time").innerHTML = ("0" + hours).slice(-2) + ":"
|
||||
+ ("0" + minutes).slice(-2) + ":" + ("0" + seconds).slice(-2) + ":" + ("00" + milliseconds).slice(-3);
|
||||
|
||||
// If the count down is finished, write some text
|
||||
if (distance < 0) {
|
||||
clearInterval(x);
|
||||
document.getElementById("time").innerHTML = "EXPIRED";
|
||||
}
|
||||
}, 1);
|
||||
}
|
||||
res()
|
||||
})
|
||||
}
|
||||
|
||||
function similarity(s1, s2) {
|
||||
var longer = s1;
|
||||
var shorter = s2;
|
||||
@@ -309,3 +317,18 @@ function close() {
|
||||
canOpen = true
|
||||
}, 500)
|
||||
}
|
||||
|
||||
document.addEventListener('DOMContentLoaded', (event) => {
|
||||
fetch(`${window.location.href}/drivers.json`).then(res => {
|
||||
res.json().then(result => {
|
||||
driversObj = result
|
||||
Object.entries(result).forEach(driver => {
|
||||
drivers.push(driver[1].firstName + " " + driver[1].lastName)
|
||||
})
|
||||
autocomplete(document.getElementById("myInput"), drivers);
|
||||
JSON.parse(localStorage.guesses).forEach(async guess => {
|
||||
await submit(guess)
|
||||
})
|
||||
})
|
||||
})
|
||||
})
|
||||
Reference in New Issue
Block a user