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Force sort to recalculate the cached sortKey. (#898)
* Force sort to recalculate the cached sortKey. The problem in issue #880 was caused by the sort using the old sortKey. For example, given nodes A, B, and C, if B were renamed to D, the sort was still using B as its sortKey, thus not moving it. It's a bit of a hack, but if we set g:NERDTreeOldSortOrder to an empty list, the cached sortKey will be recalculated. I did the same thing for both the Copy and Add functions as well. * Add a comment to explain the let ... = [] statement.
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@@ -128,6 +128,9 @@ function! NERDTreeAddNode()
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let parentNode = b:NERDTree.root.findNode(newPath.getParent())
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let newTreeNode = g:NERDTreeFileNode.New(newPath, b:NERDTree)
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" Emptying g:NERDTreeOldSortOrder forces the sort to
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" recalculate the cached sortKey so nodes sort correctly.
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let g:NERDTreeOldSortOrder = []
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if empty(parentNode)
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call b:NERDTree.root.refresh()
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call b:NERDTree.render()
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@@ -158,6 +161,9 @@ function! NERDTreeMoveNode()
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let bufnum = bufnr("^".curNode.path.str()."$")
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call curNode.rename(newNodePath)
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" Emptying g:NERDTreeOldSortOrder forces the sort to
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" recalculate the cached sortKey so nodes sort correctly.
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let g:NERDTreeOldSortOrder = []
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call b:NERDTree.root.refresh()
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call NERDTreeRender()
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@@ -283,6 +289,9 @@ function! NERDTreeCopyNode()
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if confirmed
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try
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let newNode = currentNode.copy(newNodePath)
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" Emptying g:NERDTreeOldSortOrder forces the sort to
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" recalculate the cached sortKey so nodes sort correctly.
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let g:NERDTreeOldSortOrder = []
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if empty(newNode)
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call b:NERDTree.root.refresh()
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call b:NERDTree.render()
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