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179 Commits

Author SHA1 Message Date
marty
153041ac93 switch to version 4.1.0 2009-12-01 22:20:53 +13:00
marty
68cb5fc2eb update changelog and credits 2009-12-01 22:19:43 +13:00
marty
ee7aafb135 bugfix: paths were incorrectly escaped in win32 for :e and :cd 2009-11-24 21:34:41 +13:00
marty
b047d7f312 put the open-in-new-tab logic in the models, make NERDTreeQuitOnOpen effect T and t 2009-11-24 00:11:02 +13:00
marty
1537d42706 move s:getSelectedBookmark in to the Bookmark model 2009-11-24 00:10:44 +13:00
marty
4b566f153f add NERDTreeFind command and handling code 2009-11-22 19:29:16 +13:00
marty
f34986d30f move the path string truncation into Path#str() 2009-11-22 18:25:23 +13:00
marty
a713a86f06 truncate the root line if its too long
and by "too long" i mean wider than the nerdtree window
2009-11-05 13:49:36 +13:00
marty
08bc9870bc bugfix: escape filenames for ":edit"ing 2009-10-10 12:30:28 +13:00
marty
94e085f1a2 really fix the window state restoring 2009-10-09 21:27:48 +13:00
marty
241f2e9dfe switch to version 4.0.0 2009-10-09 18:52:47 +13:00
marty
c864c6e463 bugfix for NERDTreeMirror
when the user was prompted to choose a tree to mirror, it would mirror
the wrong one
2009-10-09 18:46:33 +13:00
marty
bc55f3dda8 fix a typo in the doc 2009-10-09 15:54:57 +13:00
marty
39a3a78729 update changelog/credits 2009-10-09 15:54:46 +13:00
marty
31f65b97b1 remove the git menu plugin 2009-10-09 14:48:25 +13:00
marty
3837ea85e0 change my email to gmail 2009-10-09 14:46:40 +13:00
marty
fedd5f1162 minor refactor 2009-10-09 14:40:14 +13:00
marty
dc108f555e bugfix: the window state wasnt being stored 2009-10-09 14:36:25 +13:00
marty
93a0a422b4 remove a couple of useless lines 2009-10-08 16:15:53 +13:00
marty
e899bed4d7 fix a retarded line that somehow got in 2009-09-29 09:41:57 +13:00
marty
87fbc2e5e4 fix syntax error in Path#delete() 2009-09-29 09:40:41 +13:00
marty
cf61ad3285 change the statusline so restoring a session doesnt break so badly 2009-09-15 19:57:08 +12:00
marty
f772cfdefb fix path escaping for Path._strForCd() 2009-09-13 14:05:28 +12:00
marty
a1e7bc0b01 refactor away from Path.strForCd() (since it was removed earlier) 2009-09-13 14:02:48 +12:00
marty
e5c79fc5c1 dont highlight current menu item
this is mainly because users shouldnt be encouraged to use j/k, but
rather they should use the shortcuts... this is faster and stops the
menu from being re-rendered so often (which looks shithouse since he
screen is being ":redraw!"n)
2009-09-11 22:32:09 +12:00
Tim Henigan
a3b05e8e38 Taught s:Path.getParent to handle Windows paths.
There was an error in the function which prevented Windows paths
from being properly decoded.  This error was causing the ".. (up a dir)"
feature to fail due to an unhandled Invalid Argument exception.

Signed-off-by: Tim Henigan <tim.henigan@gmail.com>

Signed-off-by: Martin Grenfell <martin_grenfell@msn.com>
2009-09-11 15:11:32 +08:00
marty
89cfedd39b syntax fix 2009-09-09 16:04:14 +12:00
marty
1be18ed53c dont show separators at the top of the menu 2009-09-06 21:58:56 +12:00
marty
e2265ec3b3 update the changelog 2009-09-06 13:43:54 +12:00
marty
5ba3b3a5a8 update the doc 2009-09-06 13:43:47 +12:00
marty
6a513e4340 remove some old code left over for the ! mapping 2009-09-06 12:19:32 +12:00
marty
1ea2a0c29b update doc RE menu 2009-09-06 11:27:36 +12:00
marty
3a163fca64 migrate fs_menu.vim to use the new Path#str method 2009-09-05 22:29:11 +12:00
marty
36e4402550 update the API doc 2009-09-04 00:36:01 +12:00
marty
effb5d4de0 make "OS" the default format for Path#str()
remove the old "OS" format option and introduce "UI" (which is the old
default)
2009-09-03 17:27:45 +12:00
marty
a854feeb1e comment Path#str() 2009-09-02 22:07:23 +12:00
marty
cbb0a8698f correct a header comment 2009-09-02 22:07:12 +12:00
marty
d21b00c767 fix bug when using x on the tree root
patch from Bryan Venteicher
2009-09-02 16:42:24 +12:00
marty
5311777308 rename Path#_strForEditCmd to _strForEdit 2009-09-02 00:44:10 +12:00
marty
7a5685af57 highlight the current menu item 2009-09-01 23:36:34 +12:00
marty
38e2bcaf85 simplify the menu rendering
now we have a slight flicker on console vim, but the rendering engine is
more robust in general and should work across different OSs/versions of
vim
2009-09-01 22:43:06 +12:00
marty
0dda0ce5d7 refactor the Path#str* methods 2009-09-01 17:15:48 +12:00
marty
8fc72fd352 remove s:executeNode since it is now unused 2009-08-26 16:44:28 +12:00
marty
dc3f1b5edf refactor/move around the method to render a path to a string 2009-08-24 01:10:49 +12:00
marty
dd38ab8f43 remove the arg from Path#str()
now everything uses the equivalent of Path#str(0)
2009-08-23 23:56:33 +12:00
marty
7051977808 updates to the doc 2009-08-22 01:57:45 +12:00
marty
d9f315d63e update some file header info for the nerdtree plugins 2009-08-22 01:54:28 +12:00
marty
5e9635dfa4 update some of the old fs menu doc for the new menu system 2009-08-22 01:54:05 +12:00
marty
f2a9e9a360 make the git menu use the new NERDTreeAddSubmenu() call 2009-08-22 01:27:07 +12:00
marty
1080246af9 add some doc for the new API 2009-08-22 01:26:47 +12:00
marty
fcb4ec0303 make the menu api more awesome 2009-08-22 01:25:18 +12:00
marty
8211554efa recursively source all .vim files in nerdtree_plugin/ 2009-08-22 01:19:46 +12:00
marty
464699215c set nolazyredraw ... not sure how this got changed 2009-08-20 13:36:29 +12:00
marty
10bb62a728 add comments to MenuItem and MenuController methods 2009-08-20 13:35:47 +12:00
marty
46710bfb25 update git_menu so we dont prompt anymore unless needed 2009-08-20 03:09:09 +12:00
marty
fcb54eee12 remove some unneeded checks from fs_menu 2009-08-20 03:07:54 +12:00
marty
a686be5c31 some cosmetic changes to exec_menuitem 2009-08-20 03:07:17 +12:00
marty
bd5e5d71b5 rearange some code so the menu doesnt change the window/cursor position 2009-08-20 03:05:21 +12:00
marty
711c8e3328 add travis jefferys git-vimscript-installer rakefile 2009-08-19 16:00:59 +12:00
marty
ec1f7e3e6e Merge branch 'api' 2009-08-19 15:57:41 +12:00
marty
8535a906be refactor MenuItem.CreateSeparator() 2009-08-19 15:44:53 +12:00
marty
eef8a7b280 bugfix in fs_menu plugin 2009-08-19 02:06:11 +12:00
marty
891f0ed3a2 make the git menu work and put it under a submenu 2009-08-19 02:05:36 +12:00
marty
e93bf0632b make the menu system more awesome 2009-08-19 02:05:02 +12:00
marty
31c0ec6d63 add basic menu implementation 2009-08-18 09:44:49 +12:00
marty
fc3cb76695 remove a redundant function 2009-08-12 01:49:48 +12:00
marty
389f33ea81 add quickhelpText to s:KeyMap and display it in quickhelp 2009-08-12 01:38:57 +12:00
marty
abc0cc4c40 remove some useless/misleading comments 2009-08-12 01:15:18 +12:00
marty
1654ef820b remove some redundant code 2009-08-12 01:14:15 +12:00
marty
df3485ec64 remove an unused function 2009-08-12 01:13:29 +12:00
marty
59257d7a3a remove the old api functions 2009-08-12 00:55:12 +12:00
marty
a052a0db65 add an API to add custom key maps 2009-08-12 00:53:16 +12:00
marty
65dd1137da create a new dir for nerdtree plugins 2009-08-11 16:35:19 +12:00
marty
236d20946c correct a typo in the changelog 2009-08-11 16:10:01 +12:00
marty
a796715ac1 add A mapping to maximize/restore tree window size
this commit is a modified patch from Guillaume Duranceau
2009-08-11 16:09:51 +12:00
marty
abfd4fef76 correct a typo in the changelog 2009-08-09 22:38:21 +12:00
marty
95acf7dd25 add A mapping to maximize/restore tree window size
this commit is a modified patch from Guillaume Duranceau
2009-08-09 21:29:28 +12:00
marty
02b3cec827 set up syntax highlighting even if highlighting rules already exist 2009-07-31 18:49:56 +12:00
marty
c3a2f88b63 set up syntax highlighting even if highlighting rules already exist 2009-07-31 18:33:06 +12:00
Martin Grenfell
bc2a628a10 move the ! keymap into a plugin 2009-07-22 00:25:23 +12:00
Martin Grenfell
6518d1eb4c rename check_to_enable_callback to isActiveCallback 2009-07-21 23:43:00 +12:00
Martin Grenfell
a2ead3545e rename MenuCallback -> MenuItem 2009-07-21 21:13:23 +12:00
Martin Grenfell
a163f327eb make the git menu own harder 2009-07-21 19:27:10 +12:00
Martin Grenfell
e9d6a7209c update the fs menu to use the new api 2009-07-21 19:26:48 +12:00
Martin Grenfell
f0290b08dd add another api callback to determine whether menu items should appear
this way we can e.g. not show the git submenu unless a git repo is
actually present
2009-07-21 19:23:44 +12:00
Martin Grenfell
51637ec6d4 remove inferior rake symlink to travisjefferys awesome rakefile 2009-07-20 01:07:58 +12:00
Martin Grenfell
4d77c3ae45 add basic git plugin 2009-07-20 01:05:21 +12:00
Martin Grenfell
a7f9abe827 fix a bug where the ../ and ./ entries werent being filtered out 2009-07-20 01:01:12 +12:00
Martin Grenfell
41029aef24 put the fs operations in the top level of the menu 2009-07-19 17:34:28 +12:00
Martin Grenfell
c75a022a23 extend the api and move the fs operations into a plugin 2009-07-19 17:21:57 +12:00
Martin Grenfell
1acf6321a5 refactor the activate method so the code is now in the models 2009-07-18 01:04:40 +12:00
Martin Grenfell
e164980d84 fix a bug where the script ignored dirs ending in a dot 2009-07-18 00:55:01 +12:00
Martin Grenfell
71ebe27a8d fix a bug with secondary nerd trees and NERDTreeQuitOnOpen 2009-07-18 00:48:32 +12:00
Martin Grenfell
e7ebee3084 switch to version 3.1.1 2009-06-07 21:36:59 +12:00
Martin Grenfell
1239f78baf update changelog 2009-06-07 21:36:00 +12:00
Martin Grenfell
5f4c005771 bugfix: :NERDTreeMirror doesnt have tab completion 2009-06-07 20:40:19 +12:00
Martin Grenfell
9e0a0b6a43 fix a bug that was causing no-name bufs to be created 2009-06-02 20:04:10 +12:00
Martin Grenfell
5c85d28285 fix a function description comment 2009-06-02 11:12:36 +12:00
Martin Grenfell
f65bc62fac fix a bug that was occurring with :set nohidden
previously the code didnt take &hidden (it assumed it was set) into
account when determining if splitting was needed when using the o
mapping on a file node
2009-06-02 11:10:03 +12:00
Martin Grenfell
9b12953343 add a help file entry for the cd mapping 2009-06-02 11:09:33 +12:00
Martin Grenfell
84f9793231 fix some help tags 2009-05-29 14:23:58 +12:00
Martin Grenfell
1f46ecf4b8 update changelog 2009-03-12 09:45:18 +13:00
Martin Grenfell
eef90bf320 fix lots of no-name buffers being created
Previously every time the tree window was created a new [no-name] buffer
was being created (visible with :ls!). Avoid this by creating the window
with split,  not new
2009-03-12 09:44:02 +13:00
Martin Grenfell
3796a8799a map '<CR>' to the same as 'o' 2009-03-06 15:57:51 +13:00
Martin Grenfell
c726655d23 Compatibility syntax fix for screwy versions of vim 2009-01-30 23:59:50 +13:00
Martin Grenfell
bdfac3e25c switch to version 3.1.0 2009-01-27 18:58:38 +13:00
Martin Grenfell
faf1459ce5 minor doc fix 2009-01-27 18:58:26 +13:00
Martin Grenfell
02751f4d11 update changelog and credits 2009-01-26 22:52:52 +13:00
Martin Grenfell
992c9f24eb use ==# always instead of ==
this is because of vims fucking stupid functionality where ignorecase
changes the way == behaves. It was causing bugs when the user had
ignorecase set.
2009-01-24 00:06:41 +13:00
Martin Grenfell
8164fa09d3 fix a bug with the Path#strForEditCmd() and relative paths 2009-01-23 23:43:47 +13:00
Martin Grenfell
5e50601788 fix a bug where doing a :cd would cause :NERDTreeToggle to fail 2009-01-23 23:43:00 +13:00
Martin Grenfell
23e79de2c2 make the hijacknetrw functionality work when vim starts up
now we can go   vim  <some dir>   and it loads up a nerd tree instead of
a netrw
2009-01-23 21:27:53 +13:00
Martin Grenfell
4accc8a79c fix a bug when g:NERDTreeChDirMode==2
when the user activate the   ../ (up a dir)   line or hit U or U it
wasnt changing vims CWD when NERDTreeChDirMode==2
2009-01-21 23:03:54 +13:00
Martin Grenfell
7522cbf4f0 add g:NERDTreeStatusline option
allows the statusline to be customised for the nerd tree window
2009-01-21 23:03:45 +13:00
Martin Grenfell
3a25a594ca add -bar to all :commands 2009-01-14 16:24:14 +13:00
Martin Grenfell
40374e5056 add doc for the vertical split maps 2009-01-14 16:18:46 +13:00
Martin Grenfell
4e4fb179e7 correct a help tag 2009-01-14 16:04:26 +13:00
Martin Grenfell
0f2effb049 make the vertical splitting work with secondary trees 2009-01-14 15:54:26 +13:00
Martin Grenfell
63ee15ca6e do the vertical split according to the users settings 2009-01-14 15:37:19 +13:00
Martin Grenfell
f8a105d972 remove a rogue call to s:putCursorInTreeWin() 2009-01-14 14:43:23 +13:00
Martin Grenfell
f2707106bd bugfix: make the vsplit maps work when the tree is on the left 2009-01-14 11:19:47 +13:00
Martin Grenfell
1586cfdb03 add g and gs to the guickhelp 2009-01-14 11:19:43 +13:00
Martin Grenfell
ca8b1d2b34 add mapping options for g and gs 2009-01-14 11:19:38 +13:00
Martin Grenfell
100d8d2a47 add s and gs for vsplitting the current node 2009-01-14 11:19:32 +13:00
Martin Grenfell
efe03d6988 switch to version 3.0.1 2009-01-12 23:39:10 +13:00
Martin Grenfell
7b59186dfe update change log and credits 2009-01-12 22:40:59 +13:00
Martin Grenfell
e9f403ac44 fix a bug where going :NERDTree <relative-path> would fail
Path.New was expecting an absolute path. Now we convert paths to
absolute inside Path.New
2009-01-10 21:45:27 +13:00
Martin Grenfell
2038f38026 unlet TreeDirNode#open because we are overriding it 2009-01-10 21:44:56 +13:00
Martin Grenfell
6e9a5d4cea fixes to secondary nerd trees for the q mapping
make sure we always go back to the right buffer, and if there is no
buffer to go back to, close the window
2009-01-10 17:35:21 +13:00
Martin Grenfell
495e906169 update changelog 2009-01-09 18:14:44 +13:00
Martin Grenfell
2e6cedcad7 fix the q mapping again
since we are now ":edit"ing a new buffer for secondary nerd trees, we
have to store the previous buffer number otherwise we get into an
infinite loop because we go back to a directory buffer which causes
another secondary nerd tree to open etc
2009-01-09 18:11:36 +13:00
Martin Grenfell
d76f936698 remove some trailing whitespace 2009-01-09 17:37:43 +13:00
Martin Grenfell
0e9feaede3 use the s:nextBufferName() helper in s:createTreeWin() 2009-01-09 17:11:18 +13:00
Martin Grenfell
cd55e2d522 ensure all secondary nerd tree buf names are unique 2009-01-09 15:56:43 +13:00
Martin Grenfell
3d2bf2d9ac fix a bug when doing :NERDTreeMirror without 'hidden set 2009-01-09 15:23:57 +13:00
Martin Grenfell
2f4d1b93e8 make the q mapping work with secondary trees 2009-01-09 14:46:49 +13:00
Martin Grenfell
f06d99f7b5 bugfix: use TreeDirNode.GetSelected() instead of getSelectedDir() 2009-01-09 12:17:16 +13:00
Martin Grenfell
1b13fb05ea add a note to the changelog 2009-01-09 11:39:31 +13:00
Martin Grenfell
f90da509e1 updates to the doc
*remove the change log prior to v3.0.0
*remove the todo section
*change "about the author" to "about" and put the github/vim.org project
urls in it
2009-01-09 11:27:41 +13:00
Martin Grenfell
c8afb6d92d fix a bug where :NERDTreeToggle was broken without :set hidden 2009-01-09 09:40:23 +13:00
Martin Grenfell
b0950d1593 move getSelectedNode into TreeFileNode 2009-01-07 21:42:44 +13:00
Martin Grenfell
9f569c61f9 move the drawTree function into TreeFileNode 2009-01-07 11:12:23 +13:00
Martin Grenfell
7874b3c60e move the openFileNode() code into TreeFileNode 2009-01-06 20:40:15 +13:00
Martin Grenfell
99afbe9ec8 move putCursorOnNode into TreeFileNode 2009-01-06 20:30:07 +13:00
Martin Grenfell
78aa2fa1db move the openExplorerFor code into the TreeDirNode 2009-01-06 20:16:33 +13:00
Martin Grenfell
111e309507 move the open(Dir|File)NodeSplit code into TreeFileNode 2009-01-06 13:49:04 +13:00
Martin Grenfell
7a86663128 move findNodeLineNumber/findRootNodeLineNumber into the TreeFileNode model 2009-01-06 13:31:17 +13:00
Martin Grenfell
6f24013463 switch to version 3.0.0 2008-12-29 14:55:44 +13:00
Martin Grenfell
d508c231b5 update quickhelp for the 'e' mapping 2008-12-29 14:44:53 +13:00
Martin Grenfell
8f7e2bb98a update changelog for version 3.0.0 2008-12-27 14:43:45 +13:00
Martin Grenfell
39fc42d1cf change the H mapping (toggle hidden files) to I 2008-12-27 11:34:15 +13:00
Martin Grenfell
7f6603ea4a update the doc for the e mapping 2008-12-25 10:23:42 +13:00
Martin Grenfell
3b1289ba40 bugfix for the e mapping
if we were using e on the current dir (or a file in that dir) then we
would end up doing an ":edit" with no target. Now we use "." in
Path#strForEditCmd if it would resolve to an empty string
2008-12-25 10:10:56 +13:00
Martin Grenfell
6464cff113 fix a bug with the gi mapping 2008-12-25 09:51:25 +13:00
Martin Grenfell
4f5599e275 update the 'features' blurb in the doc intro 2008-12-24 18:05:16 +13:00
Martin Grenfell
f98a3f9eab bugfix with :NERDTreeMirror 2008-12-24 14:43:04 +13:00
Martin Grenfell
c9c67b5b67 add a help tag for :NERDTreeClose 2008-12-24 14:23:39 +13:00
Martin Grenfell
3803db5555 add doc for :NERDTreeMirror 2008-12-24 14:09:09 +13:00
Martin Grenfell
a33849ef9b change the way nerd tree buffers are named
Use a sequential numbering system instead of timestamps. This makes the
buffer names shorter and neater and easier on the eye when using
:NERDTreeMirror
2008-12-24 01:12:36 +13:00
Martin Grenfell
b09e0fbfa4 refactor the initNerdTreeMirror function 2008-12-24 01:12:21 +13:00
Martin Grenfell
402fea6902 make the NERDTreeMirror handler smarter 2008-12-24 01:12:05 +13:00
Martin Grenfell
589036f5c9 add NERDTreeMirror command and handler 2008-12-24 01:11:52 +13:00
Martin Grenfell
d3b2258acb update doc for hacking nerd tree 2008-12-22 23:33:38 +13:00
Martin Grenfell
6103a308af set ei=all for all wincmd calls 2008-12-20 00:25:45 +13:00
Martin Grenfell
8d20ae913a adjust the quickhelp for primary vs secondary trees 2008-12-18 23:23:48 +13:00
Martin Grenfell
9fc7fb8d51 make the throw/catch code uniform and consistent 2008-12-18 13:25:30 +13:00
Martin Grenfell
6da7f317a3 when in a secondary tree, just use :split for the 'i' mapping 2008-12-18 12:55:06 +13:00
Martin Grenfell
d0d755ff87 ignore errors when removing netrw autocmds if they dont exist 2008-12-17 23:31:59 +13:00
Martin Grenfell
56b5446eaf change the <tab> mapping to i 2008-12-17 23:28:20 +13:00
Martin Grenfell
88020835d6 make the nerd tree only appear on the left or right
remove "top" and "bottom" as valid settings for NERDTreeWinPos
2008-12-17 23:22:43 +13:00
Martin Grenfell
d4b78be306 doc the NERDTreeHijackNetrw option 2008-12-17 23:13:13 +13:00
Martin Grenfell
5ff836ed26 clean up the netrwhijack code and make an option to disable it 2008-12-17 20:55:50 +13:00
Martin Grenfell
6b4dca7361 put the base nerd tree autocmds in an augroup 2008-12-17 20:24:08 +13:00
Martin Grenfell
7ac998fafc bugfix when creating a fresh tree for a tab 2008-12-14 23:05:43 +13:00
Martin Grenfell
888934a3be make TreeFileNode#isRoot() assume a tree exists for current buf, not tab 2008-12-14 00:43:50 +13:00
Martin Grenfell
fb5ee9fbc2 assume the cursor is already on a tree window when doing an open-split 2008-12-14 00:43:50 +13:00
Martin Grenfell
b2c56e94c9 fix for the preview mappings 2008-12-14 00:43:50 +13:00
Martin Grenfell
3e5faf9c56 hijack netrw 2008-12-14 00:43:50 +13:00
Martin Grenfell
b0297c5c91 use buffer level variables instead of tab lvl 2008-12-14 00:43:50 +13:00
5 changed files with 2242 additions and 1515 deletions

View File

@@ -1,18 +1,75 @@
desc "Copy the vim/doc files into ~/.vim"
task :deploy_local do
run "cp plugin/NERD_tree.vim ~/.vim/plugin"
run "cp doc/NERD_tree.txt ~/.vim/doc"
end
# written by travis jeffery <travisjeffery@gmail.com>
# contributions by scrooloose <github:scrooloose>
require 'rake'
require 'find'
require 'pathname'
desc "Create a zip archive for release to vim.org"
IGNORE = [/\.gitignore$/, /Rakefile$/]
files = `git ls-files`.split("\n")
files.reject! { |f| IGNORE.any? { |re| f.match(re) } }
desc 'Zip up the project files'
task :zip do
abort "NERD_tree.zip already exists, aborting" if File.exist?("NERD_tree.zip")
run "zip NERD_tree.zip plugin/NERD_tree.vim doc/NERD_tree.txt"
zip_name = File.basename(File.dirname(__FILE__))
zip_name.gsub!(/ /, '_')
zip_name = "#{zip_name}.zip"
if File.exist?(zip_name)
abort("Zip file #{zip_name} already exists. Remove it first.")
end
puts "Creating zip file: #{zip_name}"
system("zip #{zip_name} #{files.join(" ")}")
end
def run(cmd)
puts "Executing: #{cmd}"
system cmd
desc 'Install plugin and documentation'
task :install do
vimfiles = if ENV['VIMFILES']
ENV['VIMFILES']
elsif RUBY_PLATFORM =~ /(win|w)32$/
File.expand_path("~/vimfiles")
else
File.expand_path("~/.vim")
end
files.each do |file|
target_file = File.join(vimfiles, file)
FileUtils.mkdir_p File.dirname(target_file)
FileUtils.cp file, target_file
puts "Installed #{file} to #{target_file}"
end
end
desc 'Pulls from origin'
task :pull do
puts "Updating local repo..."
system("cd " << Dir.new(File.dirname(__FILE__)).path << " && git pull")
end
desc 'Calls pull task and then install task'
task :update => ['pull', 'install'] do
puts "Update of vim script complete."
end
desc 'Uninstall plugin and documentation'
task :uninstall do
vimfiles = if ENV['VIMFILES']
ENV['VIMFILES']
elsif RUBY_PLATFORM =~ /(win|w)32$/
File.expand_path("~/vimfiles")
else
File.expand_path("~/.vim")
end
files.each do |file|
target_file = File.join(vimfiles, file)
FileUtils.rm target_file
puts "Uninstalled #{target_file}"
end
end
task :default => ['update']

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" ============================================================================
" File: exec_menuitem.vim
" Description: plugin for NERD Tree that provides an execute file menu item
" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
" Last Change: 22 July, 2009
" License: This program is free software. It comes without any warranty,
" to the extent permitted by applicable law. You can redistribute
" it and/or modify it under the terms of the Do What The Fuck You
" Want To Public License, Version 2, as published by Sam Hocevar.
" See http://sam.zoy.org/wtfpl/COPYING for more details.
"
" ============================================================================
if exists("g:loaded_nerdtree_exec_menuitem")
finish
endif
let g:loaded_nerdtree_exec_menuitem = 1
call NERDTreeAddMenuItem({
\ 'text': '(!)Execute file',
\ 'shortcut': '!',
\ 'callback': 'NERDTreeExecFile',
\ 'isActiveCallback': 'NERDTreeExecFileActive' })
function! NERDTreeExecFileActive()
let node = g:NERDTreeFileNode.GetSelected()
return !node.path.isDirectory && node.path.isExecutable
endfunction
function! NERDTreeExecFile()
let treenode = g:NERDTreeFileNode.GetSelected()
echo "==========================================================\n"
echo "Complete the command to execute (add arguments etc):\n"
let cmd = treenode.path.str({'escape': 1})
let cmd = input(':!', cmd . ' ')
if cmd != ''
exec ':!' . cmd
else
echo "Aborted"
endif
endfunction

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" ============================================================================
" File: fs_menu.vim
" Description: plugin for the NERD Tree that provides a file system menu
" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
" Last Change: 17 July, 2009
" License: This program is free software. It comes without any warranty,
" to the extent permitted by applicable law. You can redistribute
" it and/or modify it under the terms of the Do What The Fuck You
" Want To Public License, Version 2, as published by Sam Hocevar.
" See http://sam.zoy.org/wtfpl/COPYING for more details.
"
" ============================================================================
if exists("g:loaded_nerdtree_fs_menu")
finish
endif
let g:loaded_nerdtree_fs_menu = 1
call NERDTreeAddMenuItem({'text': '(a)dd a childnode', 'shortcut': 'a', 'callback': 'NERDTreeAddNode'})
call NERDTreeAddMenuItem({'text': '(m)ove the curent node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'})
call NERDTreeAddMenuItem({'text': '(d)elete the curent node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'})
if g:NERDTreePath.CopyingSupported()
call NERDTreeAddMenuItem({'text': '(c)copy the current node', 'shortcut': 'c', 'callback': 'NERDTreeCopyNode'})
endif
"FUNCTION: s:echo(msg){{{1
function! s:echo(msg)
redraw
echomsg "NERDTree: " . a:msg
endfunction
"FUNCTION: s:echoWarning(msg){{{1
function! s:echoWarning(msg)
echohl warningmsg
call s:echo(a:msg)
echohl normal
endfunction
"FUNCTION: s:promptToDelBuffer(bufnum, msg){{{1
"prints out the given msg and, if the user responds by pushing 'y' then the
"buffer with the given bufnum is deleted
"
"Args:
"bufnum: the buffer that may be deleted
"msg: a message that will be echoed to the user asking them if they wish to
" del the buffer
function! s:promptToDelBuffer(bufnum, msg)
echo a:msg
if nr2char(getchar()) ==# 'y'
exec "silent bdelete! " . a:bufnum
endif
endfunction
"FUNCTION: NERDTreeAddNode(){{{1
function! NERDTreeAddNode()
let curDirNode = g:NERDTreeDirNode.GetSelected()
let newNodeName = input("Add a childnode\n".
\ "==========================================================\n".
\ "Enter the dir/file name to be created. Dirs end with a '/'\n" .
\ "", curDirNode.path.str({'format': 'Glob'}) . g:NERDTreePath.Slash())
if newNodeName ==# ''
call s:echo("Node Creation Aborted.")
return
endif
try
let newPath = g:NERDTreePath.Create(newNodeName)
let parentNode = b:NERDTreeRoot.findNode(newPath.getParent())
let newTreeNode = g:NERDTreeFileNode.New(newPath)
if parentNode.isOpen || !empty(parentNode.children)
call parentNode.addChild(newTreeNode, 1)
call NERDTreeRender()
call newTreeNode.putCursorHere(1, 0)
endif
catch /^NERDTree/
call s:echoWarning("Node Not Created.")
endtry
endfunction
"FUNCTION: NERDTreeMoveNode(){{{1
function! NERDTreeMoveNode()
let curNode = g:NERDTreeFileNode.GetSelected()
let newNodePath = input("Rename the current node\n" .
\ "==========================================================\n" .
\ "Enter the new path for the node: \n" .
\ "", curNode.path.str())
if newNodePath ==# ''
call s:echo("Node Renaming Aborted.")
return
endif
try
let bufnum = bufnr(curNode.path.str())
call curNode.rename(newNodePath)
call NERDTreeRender()
"if the node is open in a buffer, ask the user if they want to
"close that buffer
if bufnum != -1
let prompt = "\nNode renamed.\n\nThe old file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Delete this buffer? (yN)"
call s:promptToDelBuffer(bufnum, prompt)
endif
call curNode.putCursorHere(1, 0)
redraw
catch /^NERDTree/
call s:echoWarning("Node Not Renamed.")
endtry
endfunction
" FUNCTION: NERDTreeDeleteNode() {{{1
function! NERDTreeDeleteNode()
let currentNode = g:NERDTreeFileNode.GetSelected()
let confirmed = 0
if currentNode.path.isDirectory
let choice =input("Delete the current node\n" .
\ "==========================================================\n" .
\ "STOP! To delete this entire directory, type 'yes'\n" .
\ "" . currentNode.path.str() . ": ")
let confirmed = choice ==# 'yes'
else
echo "Delete the current node\n" .
\ "==========================================================\n".
\ "Are you sure you wish to delete the node:\n" .
\ "" . currentNode.path.str() . " (yN):"
let choice = nr2char(getchar())
let confirmed = choice ==# 'y'
endif
if confirmed
try
call currentNode.delete()
call NERDTreeRender()
"if the node is open in a buffer, ask the user if they want to
"close that buffer
let bufnum = bufnr(currentNode.path.str())
if buflisted(bufnum)
let prompt = "\nNode deleted.\n\nThe file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Delete this buffer? (yN)"
call s:promptToDelBuffer(bufnum, prompt)
endif
redraw
catch /^NERDTree/
call s:echoWarning("Could not remove node")
endtry
else
call s:echo("delete aborted")
endif
endfunction
" FUNCTION: NERDTreeCopyNode() {{{1
function! NERDTreeCopyNode()
let currentNode = g:NERDTreeFileNode.GetSelected()
let newNodePath = input("Copy the current node\n" .
\ "==========================================================\n" .
\ "Enter the new path to copy the node to: \n" .
\ "", currentNode.path.str())
if newNodePath != ""
"strip trailing slash
let newNodePath = substitute(newNodePath, '\/$', '', '')
let confirmed = 1
if currentNode.path.copyingWillOverwrite(newNodePath)
call s:echo("Warning: copying may overwrite files! Continue? (yN)")
let choice = nr2char(getchar())
let confirmed = choice ==# 'y'
endif
if confirmed
try
let newNode = currentNode.copy(newNodePath)
call NERDTreeRender()
call newNode.putCursorHere(0, 0)
catch /^NERDTree/
call s:echoWarning("Could not copy node")
endtry
endif
else
call s:echo("Copy aborted.")
endif
redraw
endfunction
" vim: set sw=4 sts=4 et fdm=marker:

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