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12 Commits

Author SHA1 Message Date
Ali Rezvani
b1f5bb60df Updated CHANGELOG.md, bumped the version to 7.0.0 (#1379) 2023-10-19 12:28:11 +03:30
rzvxa
32168889bd Warn about invalid files not loaded on-refresh 2023-09-04 17:41:47 -06:00
Rafael Monico
aedd0653ad Warn about invalid files not loaded on-load
Co-authored-by: rzvxa <rzvxa@protonmail.com>
2023-09-04 17:41:47 -06:00
Ali Rezvani
1f2e28d476 Add horizontal position options to g:NERDTreeWinPos (#1363) 2023-09-03 06:45:35 +03:00
Nick Jensen
6895e5259e Fix README autocmd suggestion (#1330) 2023-09-03 06:29:01 +03:00
Caleb Maclennan
c46e12a886 ci: Update vimscript linter workflow with latest GH Action 2023-06-21 10:30:25 +03:00
Rod Elias
fc85a6f07c Fix typo in docs (#1306) 2022-06-13 13:10:46 +03:00
Phil Runninger
eed488b1cd Help Wanted Announcement 2021-10-29 00:16:03 -04:00
lifecrisis
9310f91476 Fix documentation errors (#1269)
* Fix a typo: "NERDTree_*" -> "NERD_Tree_*"

* Format text

* Use the proper abbreviation for the BEL character

* Format text

* Make the documentation match the code

The syntax file sets 'conceallevel' to 2, not 3.

* Update the "CHANGELOG.md" file
2021-09-27 20:43:04 -04:00
lifecrisis
e731b84559 Ensure backward compatible testing of types (#1266)
- Use "type(0)" instead of "v:t_number"
- Use "==" instead of "==#" since we are comparing numbers
- Make use of the "+=" operator
- Update the "CHANGELOG.md" file

The only real issue here is that we should prefer "type(0)" over the
special variable.  I run into this problem enough on older systems
that it frustrates me.  Let's have it fixed!
2021-09-20 15:01:21 -04:00
Phil Runninger
7eee457efa Replace trim() with a version-compatible alternative. (#1265)
* Replace trim() with a version-compatible alternative.

* Update version number in change log.
2021-09-14 22:34:57 -04:00
Phil Runninger
aa7e97b7ff Change highlighting of bookmarks in the tree. (#1261)
* Change highlighting of bookmarks in the tree.

The bookmark names in the tree now have the same syntax highlighting as
the bookmark names in the list of bookmarks above the tree.

* Change version number in change log.
2021-09-11 11:31:39 -04:00
9 changed files with 67 additions and 31 deletions

View File

@@ -7,9 +7,9 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@master
uses: actions/checkout@v3
- name: Run vint with reviewdog
uses: reviewdog/action-vint@v1.0.1
uses: reviewdog/action-vint@v1
with:
github_token: ${{ secrets.github_token }}
reporter: github-pr-review

View File

@@ -3,8 +3,26 @@
PATCH versions are listed from newest to oldest under their respective MAJOR.MINOR
version in an unordered list. The format is:
- **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR)
or
- **.PATCH**:
- Pull Request Title 1 (PR Author) [PR Number](Link to PR)
- Pull Request Title 2 (PR Author) [PR Number](Link to PR)
.
.
.
- Pull Request Title n (PR Author) [PR Number](Link to PR)
-->
#### 7.0
- **.0**:
- Now we warn about invalid files instead of ignoring them silently. (rmonico) [#1365](https://github.com/preservim/nerdtree/pull/1365)
- New g:NERDTreeWinPos options for top and bottom. (rzvxa) [#1363](https://github.com/preservim/nerdtree/pull/1363)
- Fix error in README. (nickspoons) [#1330](https://github.com/preservim/nerdtree/pull/1330)
- Fix typo in the documentation. (chapeupreto) [#1306](https://github.com/preservim/nerdtree/pull/1306)
#### 6.10
- **.16**: Fix documentation errors. (lifecrisis) [#1269](https://github.com/preservim/nerdtree/pull/1269)
- **.15**: Ensure backward compatible testing of types. (lifecrisis) [#1266](https://github.com/preservim/nerdtree/pull/1266)
- **.14**: Replace trim() with a version-compatible alternative. (PhilRunninger) [#1265](https://github.com/preservim/nerdtree/pull/1265)
- **.13**: Change highlighting of bookmarks in the tree. (PhilRunninger) [#1261](https://github.com/preservim/nerdtree/pull/1261)
- **.12**: Answer the question about accessing files over scp or ftp. (PhilRunninger) [#1259](https://github.com/preservim/nerdtree/pull/1259)
- **.11**: Trim filenames created via the fs_menu (elanorigby) [#1243](https://github.com/preservim/nerdtree/pull/1243)
- **.10**: Improve F.A.Q. Answers and Issue Templates (PhilRunninger) [#1249](https://github.com/preservim/nerdtree/pull/1249)

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@@ -1,3 +1,9 @@
![Help Wanted](http://blog.ncce.org/wp-content/uploads/2013/12/help-wanted.jpg)
**NERDTree** is on the lookout for a new maintainer. See [issue #1280](https://github.com/preservim/nerdtree/issues/1280) to submit your name for consideration.
---
# The NERDTree [![Vint](https://github.com/preservim/nerdtree/workflows/Vint/badge.svg)](https://github.com/preservim/nerdtree/actions?workflow=Vint)
## Introduction
@@ -84,7 +90,7 @@ vim -u NONE -c "helptags ~/.vim/pack/vendor/start/nerdtree/doc" -c q
After installing NERDTree, the best way to learn it is to turn on the Quick Help. Open NERDTree with the `:NERDTree` command, and press `?` to turn on the Quick Help, which will show you all the mappings and commands available in the NERDTree. Of course, your most complete source of information is the documentation: `:help NERDTree`.
## NERDTree Plugins
NERDTree can be extended with custom mappings and functions using its built-in API. The details of this API and are described in the included documentation. Several plugins have been written, and are available on Github for installation like any other plugin. The plugins in this list are maintained (or not) by their respective owners, and certain combinations may be incompatible.
NERDTree can be extended with custom mappings and functions using its built-in API. The details of this API are described in the included documentation. Several plugins have been written, and are available on Github for installation like any other plugin. The plugins in this list are maintained (or not) by their respective owners, and certain combinations may be incompatible.
* [Xuyuanp/nerdtree-git-plugin](https://github.com/Xuyuanp/nerdtree-git-plugin): Shows Git status flags for files and folders in NERDTree.
* [ryanoasis/vim-devicons](https://github.com/ryanoasis/vim-devicons): Adds filetype-specific icons to NERDTree files and folders,
@@ -172,7 +178,7 @@ autocmd BufEnter * if bufname('#') =~ 'NERD_tree_\d\+' && bufname('%') !~ 'NERD_
```vim
" Open the existing NERDTree on each new tab.
autocmd BufWinEnter * if getcmdwintype() == '' | silent NERDTreeMirror | endif
autocmd BufWinEnter * if &buftype != 'quickfix' && getcmdwintype() == '' | silent NERDTreeMirror | endif
```
or change your NERDTree-launching shortcut key like so:
```vim
@@ -183,8 +189,8 @@ nnoremap <C-n> :NERDTreeMirror<CR>:NERDTreeFocus<CR>
### How can I change the default arrows?
```vim
let g:NERDTreeDirArrowExpandable = ''
let g:NERDTreeDirArrowCollapsible = ''
let g:NERDTreeDirArrowExpandable = '?'
let g:NERDTreeDirArrowCollapsible = '?'
```
The preceding values are the non-Windows default arrow symbols. Setting these variables to empty strings will remove the arrows completely and shift the entire tree two character positions to the left. See `:h NERDTreeDirArrowExpandable` for more details.

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@@ -112,18 +112,18 @@ function! nerdtree#compareNodePaths(p1, p2) abort
" Compare chunks upto common length.
" If chunks have different type, the one which has
" integer type is the lesser.
if type(sortKey1[i]) ==# type(sortKey2[i])
if type(sortKey1[i]) == type(sortKey2[i])
if sortKey1[i] <# sortKey2[i]
return - 1
elseif sortKey1[i] ># sortKey2[i]
return 1
endif
elseif type(sortKey1[i]) ==# v:t_number
elseif type(sortKey1[i]) == type(0)
return -1
elseif type(sortKey2[i]) ==# v:t_number
elseif type(sortKey2[i]) == type(0)
return 1
endif
let i = i + 1
let i += 1
endwhile
" Keys are identical upto common length.

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@@ -1128,7 +1128,7 @@ setting is used.
------------------------------------------------------------------------------
*NERDTreeWinPos*
Values: "left" or "right"
Values: "left", "right", "top" or "bottom"
Default: "left".
This setting is used to determine where NERDTree window is placed on the
@@ -1138,6 +1138,13 @@ This setting makes it possible to use two different explorer plugins
simultaneously. For example, you could have the taglist plugin on the left of
the window and the NERDTree on the right.
When setting this variable to "top" or "bottom" make sure to also change the
|NERDTreeWinSize| to a more reasonable size.
For example:
>
let g:NERDTreeWinSize = 15
<
------------------------------------------------------------------------------
*NERDTreeWinSize*
Values: a positive integer.
@@ -1256,10 +1263,10 @@ responsible pull request: https://github.com/preservim/nerdtree/pull/868.
The default value of this variable depends on the features compiled into your
vim and the values of |NERDTreeDirArrowCollapsible| and
|NERDTreeDirArrowExpandable|.
* If your vim is compiled with the +conceal feature, it is the "\x07" (BELL)
character, and it is hidden by setting 'conceallevel' to 3. If you use
autocommands, make sure none of them change that setting in the NERDTree_*
buffers.
* If your vim is compiled with the +conceal feature, it is the "\x07"
(BEL) character, and it is hidden by setting 'conceallevel' to 2. If you
use autocommands, make sure none of them change that setting in the
NERD_Tree_* buffers.
* If your vim does NOT have the +conceal feature and you're using "\u00a0"
(non-breaking space) to hide the directory arrows, "\u00b7" (middle dot)
is used as the default delimiter.

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@@ -182,16 +182,17 @@ endfunction
" Initialize the NERDTree window. Open the window, size it properly, set all
" local options, etc.
function! s:Creator._createTreeWin()
let l:splitLocation = g:NERDTreeWinPos ==# 'left' ? 'topleft ' : 'botright '
let l:splitLocation = g:NERDTreeWinPos ==# 'left' || g:NERDTreeWinPos ==# 'top' ? 'topleft ' : 'botright '
let l:splitDirection = g:NERDTreeWinPos ==# 'left' || g:NERDTreeWinPos ==# 'right' ? 'vertical' : ''
let l:splitSize = g:NERDTreeWinSize
if !g:NERDTree.ExistsForTab()
let t:NERDTreeBufName = self._nextBufferName()
silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' new'
silent! execute l:splitLocation . l:splitDirection . ' ' . l:splitSize . ' new'
silent! execute 'edit ' . t:NERDTreeBufName
silent! execute 'vertical resize '. l:splitSize
silent! execute l:splitDirection . ' resize '. l:splitSize
else
silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' split'
silent! execute l:splitLocation . l:splitDirection . ' ' . l:splitSize . ' split'
silent! execute 'buffer ' . t:NERDTreeBufName
endif

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@@ -421,6 +421,7 @@ function! s:TreeDirNode._initChildren(silent)
endif
let invalidFilesFound = 0
let invalidFiles = []
for i in files
try
let path = g:NERDTreePath.New(i)
@@ -428,6 +429,7 @@ function! s:TreeDirNode._initChildren(silent)
call g:NERDTreePathNotifier.NotifyListeners('init', path, self.getNerdtree(), {})
catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
let invalidFilesFound += 1
let invalidFiles += [i]
endtry
endfor
@@ -437,7 +439,7 @@ function! s:TreeDirNode._initChildren(silent)
call nerdtree#echo('')
if invalidFilesFound
call nerdtree#echoWarning(invalidFilesFound . ' file(s) could not be loaded into the NERD tree')
call nerdtree#echoWarning(invalidFilesFound . ' Invalid file(s): ' . join(invalidFiles, ', '))
endif
return self.getChildCount()
endfunction
@@ -564,6 +566,7 @@ function! s:TreeDirNode.refresh()
let files = self._glob('*', 1) + self._glob('.*', 0)
let newChildNodes = []
let invalidFilesFound = 0
let invalidFiles = []
for i in files
try
"create a new path and see if it exists in this nodes children
@@ -580,7 +583,8 @@ function! s:TreeDirNode.refresh()
call add(newChildNodes, newNode)
endif
catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
let invalidFilesFound = 1
let invalidFilesFound += 1
let invalidFiles += [i]
endtry
endfor
@@ -589,7 +593,7 @@ function! s:TreeDirNode.refresh()
call self.sortChildren()
if invalidFilesFound
call nerdtree#echoWarning('some files could not be loaded into the NERD tree')
call nerdtree#echoWarning(invalidFilesFound . ' Invalid file(s): ' . join(invalidFiles, ', '))
endif
endif
endfunction

View File

@@ -169,7 +169,7 @@ endfunction
function! NERDTreeAddNode()
let curDirNode = g:NERDTreeDirNode.GetSelected()
let prompt = s:inputPrompt('add')
let newNodeName = trim(input(prompt, curDirNode.path.str() . nerdtree#slash(), 'file'))
let newNodeName = substitute(input(prompt, curDirNode.path.str() . nerdtree#slash(), 'file'), '\(^\s*\|\s*$\)', '', 'g')
if newNodeName ==# ''
call nerdtree#echo('Node Creation Aborted.')
@@ -206,7 +206,7 @@ function! NERDTreeMoveNode()
let newNodePath = input(prompt, curNode.path.str(), 'file')
while filereadable(newNodePath)
call nerdtree#echoWarning('This destination already exists. Try again.')
let newNodePath = trim(input(prompt, curNode.path.str(), 'file'))
let newNodePath = substitute(input(prompt, curNode.path.str(), 'file'), '\(^\s*\|\s*$\)', '', 'g')
endwhile
@@ -337,7 +337,7 @@ endfunction
function! NERDTreeCopyNode()
let currentNode = g:NERDTreeFileNode.GetSelected()
let prompt = s:inputPrompt('copy')
let newNodePath = trim(input(prompt, currentNode.path.str(), 'file'))
let newNodePath = substitute(input(prompt, currentNode.path.str(), 'file'), '\(^\s*\|\s*$\)', '', 'g')
if newNodePath !=# ''
"strip trailing slash

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@@ -36,23 +36,23 @@ if g:NERDTreeDirArrowExpandable !=# ''
exec 'syn match NERDTreeOpenable #' . escape(g:NERDTreeDirArrowExpandable, '~') . '\ze .*/# containedin=NERDTreeDir,NERDTreeFile'
let s:dirArrows = escape(g:NERDTreeDirArrowCollapsible, '~]\-').escape(g:NERDTreeDirArrowExpandable, '~]\-')
exec 'syn match NERDTreeDir #[^'.s:dirArrows.' ].*/#'
exec 'syn match NERDTreeExecFile #^.*'.g:NERDTreeNodeDelimiter.'\*\($\| \)# contains=NERDTreeRO,NERDTreeBookmark'
exec 'syn match NERDTreeFile #^[^"\.'.s:dirArrows.'] *[^'.s:dirArrows.']*# contains=NERDTreeLink,NERDTreeRO,NERDTreeBookmark,NERDTreeExecFile'
exec 'syn match NERDTreeExecFile #^.*'.g:NERDTreeNodeDelimiter.'\*\($\| \)# contains=NERDTreeRO,NERDTreeBookmarkName'
exec 'syn match NERDTreeFile #^[^"\.'.s:dirArrows.'] *[^'.s:dirArrows.']*# contains=NERDTreeLink,NERDTreeRO,NERDTreeBookmarkName,NERDTreeExecFile'
else
exec 'syn match NERDTreeDir #[^'.g:NERDTreeNodeDelimiter.']\{-}/\ze\($\|'.g:NERDTreeNodeDelimiter.'\)#'
exec 'syn match NERDTreeExecFile #[^'.g:NERDTreeNodeDelimiter.']\{-}'.g:NERDTreeNodeDelimiter.'\*\($\| \)# contains=NERDTreeRO,NERDTreeBookmark'
exec 'syn match NERDTreeFile #^.*'.g:NERDTreeNodeDelimiter.'.*[^\/]\($\|'.g:NERDTreeNodeDelimiter.'.*\)# contains=NERDTreeLink,NERDTreeRO,NERDTreeBookmark,NERDTreeExecFile'
exec 'syn match NERDTreeExecFile #[^'.g:NERDTreeNodeDelimiter.']\{-}'.g:NERDTreeNodeDelimiter.'\*\($\| \)# contains=NERDTreeRO,NERDTreeBookmarkName'
exec 'syn match NERDTreeFile #^.*'.g:NERDTreeNodeDelimiter.'.*[^\/]\($\|'.g:NERDTreeNodeDelimiter.'.*\)# contains=NERDTreeLink,NERDTreeRO,NERDTreeBookmarkName,NERDTreeExecFile'
endif
"highlighting for readonly files
exec 'syn match NERDTreeRO #.*'.g:NERDTreeNodeDelimiter.'\zs.*\ze'.g:NERDTreeNodeDelimiter.'.*\['.g:NERDTreeGlyphReadOnly.'\]# contains=NERDTreeIgnore,NERDTreeBookmark,NERDTreeFile'
exec 'syn match NERDTreeRO #.*'.g:NERDTreeNodeDelimiter.'\zs.*\ze'.g:NERDTreeNodeDelimiter.'.*\['.g:NERDTreeGlyphReadOnly.'\]# contains=NERDTreeIgnore,NERDTreeBookmarkName,NERDTreeFile'
exec 'syn match NERDTreeFlags #\[[^\]]*\]\ze'.g:NERDTreeNodeDelimiter.'# containedin=NERDTreeFile,NERDTreeExecFile,NERDTreeLinkFile,NERDTreeRO,NERDTreeDir'
syn match NERDTreeCWD #^[</].*$#
"highlighting for bookmarks
syn match NERDTreeBookmark # {.*}#hs=s+1
syn match NERDTreeBookmarkName # {.*}#hs=s+2,he=e-1
"highlighting for the bookmarks table
syn match NERDTreeBookmarksLeader #^>#