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3 Commits
7.1.1 ... 7.1.2

Author SHA1 Message Date
Ali Rezvani
f3a4d8eaa8 chore: bump version to 7.1.2. (#1410) 2024-02-27 15:20:59 +03:30
Ali Rezvani
bdf81a086d fix: GetWinNum regex pattern. (#1409) 2024-02-11 16:27:41 +03:30
Ali Rezvani
60b5e602e9 fix: session restore for nerdtree buffers. (#1405) 2024-02-07 15:07:25 +03:30
5 changed files with 55 additions and 8 deletions

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@@ -13,6 +13,9 @@
- Pull Request Title n (PR Author) [PR Number](Link to PR)
-->
#### 7.1
- **.2**:
- fix: GetWinNum regex pattern. (rzvxa) [#1409](https://github.com/preservim/nerdtree/pull/1409)
- fix: session restore for nerdtree buffers. (rzvxa) [#1405](https://github.com/preservim/nerdtree/pull/1405)
- **.1**:
- fix: change default binding of filelines to `FL`. (rzvxa) [#1400](https://github.com/preservim/nerdtree/pull/1400)
- fix: toggle zoom resizing. (ds2606) [#1395](https://github.com/preservim/nerdtree/pull/1395)

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@@ -234,6 +234,38 @@ function! nerdtree#pathEquals(lhs, rhs) abort
endif
endfunction
"FUNCTION: nerdtree#onBufLeave() {{{2
" used for handling the nerdtree BufLeave/WinLeave events.
function! nerdtree#onBufLeave() abort
" detect whether we are in the middle of sourcing a session.
" if it is a buffer from the sourced session we need to restore it.
if exists('g:SessionLoad') && !exists('b:NERDTree')
let bname = bufname('%')
" is the buffer for a tab tree?
if bname =~# '^' . g:NERDTreeCreator.BufNamePrefix() . 'tab_\d\+$'
" rename loaded buffer and mark it as trash to prevent this event
" getting fired again
exec 'file TRASH_' . bname
" delete the trash buffer
exec 'bwipeout!'
" rescue the tab tree at the current working directory
call g:NERDTreeCreator.CreateTabTree(getcwd())
" is the buffer for a window tree?
elseif bname =~# '^' . g:NERDTreeCreator.BufNamePrefix(). 'win_\d\+$'
" rescue the window tree at the current working directory
call g:NERDTreeCreator.CreateWindowTree(getcwd())
else " unknown buffer type
" rename buffer to mark it as broken.
exec 'file BROKEN_' . bname
call nerdtree#echoError('Failed to restore "' . bname . '" from session. Is this session created with an older version of NERDTree?')
endif
else
if g:NERDTree.IsOpen()
call b:NERDTree.ui.saveScreenState()
endif
endif
endfunction
" SECTION: View Functions {{{1
"============================================================

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@@ -118,7 +118,7 @@ function! s:Creator.createWindowTree(dir)
"we need a unique name for each window tree buffer to ensure they are
"all independent
exec g:NERDTreeCreatePrefix . ' edit ' . self._nextBufferName()
exec g:NERDTreeCreatePrefix . ' edit ' . self._nextBufferName('win')
call self._createNERDTree(path, 'window')
let b:NERDTree._previousBuf = bufnr(previousBuf)
@@ -210,7 +210,7 @@ function! s:Creator._createTreeWin()
let l:splitSize = g:NERDTreeWinSize
if !g:NERDTree.ExistsForTab()
let t:NERDTreeBufName = self._nextBufferName()
let t:NERDTreeBufName = self._nextBufferName('tab')
silent! execute l:splitLocation . l:splitDirection . ' ' . l:splitSize . ' new'
silent! execute 'edit ' . t:NERDTreeBufName
silent! execute l:splitDirection . ' resize '. l:splitSize
@@ -244,10 +244,22 @@ function! s:Creator.New()
return newCreator
endfunction
" FUNCTION: s:Creator._nextBufferName() {{{1
" returns the buffer name for the next nerd tree
function! s:Creator._nextBufferName()
let name = s:Creator.BufNamePrefix() . self._nextBufferNumber()
" FUNCTION: s:Creator._nextBufferName(type='') {{{1
" gets an optional buffer type of either 'tab' or 'win'.
" returns the buffer name for the next nerd tree of such type.
function! s:Creator._nextBufferName(...)
if a:0 > 0
let type = a:1
else
let type = ''
end
let name = s:Creator.BufNamePrefix()
if type ==# 'tab'
let name = name . 'tab_'
elseif type ==# 'win'
let name = name . 'win_'
endif
let name = name . self._nextBufferNumber()
return name
endfunction

View File

@@ -144,7 +144,7 @@ function! s:NERDTree.GetWinNum()
" If WindowTree, there is no t:NERDTreeBufName variable. Search all windows.
for w in range(1,winnr('$'))
if bufname(winbufnr(w)) =~# '^' . g:NERDTreeCreator.BufNamePrefix() . '\d\+$'
if bufname(winbufnr(w)) =~# '^' . g:NERDTreeCreator.BufNamePrefix() . 'win_\d\+$'
return w
endif
endfor

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@@ -151,7 +151,7 @@ call nerdtree#ui_glue#setupCommands()
"============================================================
augroup NERDTree
"Save the cursor position whenever we close the nerd tree
exec 'autocmd BufLeave,WinLeave '. g:NERDTreeCreator.BufNamePrefix() .'* if g:NERDTree.IsOpen() | call b:NERDTree.ui.saveScreenState() | endif'
exec 'autocmd BufLeave,WinLeave '. g:NERDTreeCreator.BufNamePrefix() .'* call nerdtree#onBufLeave()'
"disallow insert mode in the NERDTree
exec 'autocmd BufEnter,WinEnter '. g:NERDTreeCreator.BufNamePrefix() .'* stopinsert'