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persona5-negotiation/info.md
2020-07-13 21:17:55 -04:00

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This Project & Credits

This is a tool/guide to help with negotiations in Persona 5 and Persona 5 Royal.

There are distinct negotiation differences between the original and Royal version. Some Shadow have different personalities/arcana/weaknesses, questions and answers are worded differently, and reactions to answers have changed as well.

Please note that at this time, the guide is a work-in-progress, so it is missing reactions and could have mistakes.

If you want to help, contribute, or report mistakes, please use the open issue on Github for P5 Royal, the open issue for P5, or the Google Form.

Submitted questions are up-to-date as of July 13th.

Thank you to GooberSD/Chompobar for giving me permission to use their guide to update this guide.


Addressing Feedback

6/16: Thank you for the kind words!

6/5: Who is the Persona with the Shadow name "General of Hell" from the original game? Is it Nebiros?


Shadows

The Shadows will initially have a title or description, but once you've captured it, its Persona name will be revealed. A list of the Shadows you'll encounter by area can be viewed on the P5 SHADOWS page. The Royal version can be viewed on the ROYAL SHADOWS page.

Hold Up and Talk

If all enemies in the battle are knocked down by being hit with attacks they are weak to, a "Hold Up" is triggered. If you choose to "Talk" and say "Lend me your power", you can start negotiating with a Shadow.

If the Shadow is a higher level than Joker, you'll get an item instead. If you currently have the same Persona in your party, it will grant EXP to your own Persona.

Personalities

Negotiations are dependent on the Shadow's personality. There are four types of personality: Gloomy, Irritable, Timid, and Upbeat. Most other guides feature the following table to help with negotiations, but sometimes it's difficult to distinquish which answers are "vague", "serious", "kind", or "funny".

Type Likes Dislikes
Gloomy Vague Serious, Funny
Irritable Serious Vague, Kind
Timid Kind Vague, Funny
Upbeat Funny Serious, Vague
Responses

During negotiations, a Shadow will ask you two questions. For each, you're given three responses to choose from. Depending on which answer you choose, the Shadow will react in the following ways:

  • Good: Marked by golden musical notes 🎶. This is always the best answer. If you get this for the second question, you will obtain the Shadow as a new Persona.

  • OK: Marked by light blue sweat marks 💦. When you answer the second question with the OK option, you will most likely end the negotiation with an item as a reward. The Persona will then flee after giving the item. However, there is a very small chance, that the Shadow will join you with an OK answer.

  • Bad: Marked by red angry vein marks 💢. It is okay to get a bad answer for the first question. However, if you get a bad answer for the second question you will fail the negotiation and the monster will either run away or youll have to fight it again. Once you have a party member hit around level 3 - 4 as a confidant, your characters will be able to potentially step in and save a negotiation should things go south. This ability will usually give you a second chance at negotiating with the Shadow. The chart below lists all the Rank Bonuses that help with negotiations.

Arcana Rank Bonus Description
Magician 4 Kitty Talk If negotiation with an animal-type Shadow fails, you can try again.
Priestess 3 Black Belt Talk If negotiation with a martial arts-using Shadow fails, you can try again.
Empress 4 Celebrity Talk If negotiations amidst a group of Shadows fails, you can try again.
Emperor 4 Art Talk If negotiations with a lone Shadow fails, you can try again.
Lovers 2 Girl Talk If negotiation with a female Shadow fails, you can try again.
Lovers 5 Crocodile Tears Chance to force enemies to ask for less during negotiations.
Chariot 2 Punk Talk If negotiation with an upbeat Shadow fails, you can try again.
Justice 3 Smooth Talk If negotiation with a god-like Shadow fails, you can try again.
Tower 3 Warning Shot Able to scare enemies in negotiation to make it easier to obtain a Persona.
Sun 2 Diplomacy Occasionally ask for more money or items during negotiations.
Sun 3 Fundraising Allows you to ask for large amounts of money during negotiation.
Sun 8 Mind Control Occasionally lets you skip negotiation when attempting to obtain a Persona.
??? 6 Fitness Talk If negotiation with any kind of Shadow fails, you can try again.
Resource

For more information, check out the official Persona 5 web manual on Atlas' website.